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Dr. Madison Li PIP

Other printings of "Dr. Madison Li": PIP #3 PIP #341 PIP #531 PIP #869 PIP #1066

Card

id68726
artistJohn Stanko
artistIdsb0f038a0-73b5-4806-918e-9cd11b5f92e1
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityR, U, W
colorIndicator
colorsR, U, W
defense
duelDeck
edhrecRank5953
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsshowcase, legendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{U}{R}{W}
manaValue3
nameDr. Madison Li
number869
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsPIP
promoTypessurgefoil
raritymythic
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesHuman, Scientist
supertypesLegendary
textWhenever you cast an artifact spell, you get {E} (an energy counter).
{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.
{T}, Pay {E}{E}{E}: Draw a card.
{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.
toughness3
typeLegendary Creature — Human Scientist
typesCreature
uuidcd434f3b-4abe-53cb-9079-fe781d655544
variationsd7bf6ff2-0a77-5640-a8ce-c649c8a2b8c2, 8e18ea23-64ff-5858-9729-8aada6e08ae8, 06ffa86a-1497-5f85-981c-a59bd0fd4ea7, 460c8d72-6265-57dc-a82d-2522a19f302e
watermark
setNameFallout

Identifiers

id68726
cardKingdomEtchedId
cardKingdomFoilId291746
cardKingdomId
cardsphereFoilId117773
cardsphereId
deckboxId89585
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id599f3e08-966f-5b4b-8ef9-0f2790b7a5c0
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb6b35ceb-1927-4a87-a489-7b2bc9b9ceaa
scryfallIllustrationId6eecb970-6760-431e-897b-638afb5cd3ec
scryfallOracleId9c4ff8fe-7d69-42b9-bad1-9e2c8a3e29f1
tcgplayerEtchedProductId
tcgplayerProductId539248
uuidcd434f3b-4abe-53cb-9079-fe781d655544

Legalities

id68726
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidcd434f3b-4abe-53cb-9079-fe781d655544
vintageLegal

Purchase URLs

id68726
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d4d3387668d75d67
cardmarket
tcgplayerhttps://mtgjson.com/links/262038abedde51e7
tcgplayerEtched
uuidcd434f3b-4abe-53cb-9079-fe781d655544

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08Dr. Madison Li’s first ability resolves before the spell that caused it to trigger.
2024-03-08Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2024-03-08Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
2024-03-08If a spell or ability with one or more targets states that you “may pay” some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any {E} even if you want to.
2024-03-08If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-03-08Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-03-08Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. You won’t get any {E}.
2024-03-08Some triggered abilities state that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2024-03-08Some triggered abilities that state that you “may pay” a certain amount of {E} describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.
2024-03-08{E} is the energy symbol. It represents one energy counter.

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