Other printings of "Deflecting Palm": KTK #173 PKTK #173s MKC #205 CMR #444
| id | 22033 |
|---|---|
| artist | Eric Deschamps |
| artistIds | 37970e22-9cee-44c1-af44-5ee27cf26b76 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | R, W |
| colorIndicator | |
| colors | R, W |
| defense | |
| duelDeck | |
| edhrecRank | 1304 |
| edhrecSaltiness | 0.58 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {R}{W} |
| manaValue | 2 |
| name | Deflecting Palm |
| number | 444 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. |
| otherFaceIds | |
| power | |
| printings | CMR, KTK, MKC, PKTK |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | CMR |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['da9a12a1-1e59-5672-b16f-15cb6b45ac66']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller. |
| toughness | |
| type | Instant |
| types | Instant |
| uuid | 79bc5dcc-c731-5d52-bf7b-62762b5da28a |
| variations | |
| watermark | |
| setName | Commander Legends |
| id | 22033 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 239773 |
| cardsphereFoilId | |
| cardsphereId | 73048 |
| deckboxId | 54122 |
| mcmId | 514729 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 51f33115-f4c3-568c-bb5e-917662c86899 |
| mtgoFoilId | |
| mtgoId | 85698 |
| multiverseId | 500924 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | c5580886-a402-4048-b8b6-39e19479f491 |
| scryfallIllustrationId | b2581a6d-0eb7-41c8-ba92-5b002831ad2a |
| scryfallOracleId | dc5dffc8-fac5-4956-bac4-1ad2cc16f6be |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 227365 |
| uuid | 79bc5dcc-c731-5d52-bf7b-62762b5da28a |
| id | 22033 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 79bc5dcc-c731-5d52-bf7b-62762b5da28a |
| vintage | Legal |
| id | 22033 |
|---|---|
| cardKingdom | https://mtgjson.com/links/3d6533458919592f |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/dc31bda5be9ca61f |
| tcgplayerEtched | |
| uuid | 79bc5dcc-c731-5d52-bf7b-62762b5da28a |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 馈击掌 | 瞬间 | 选择一个来源。于本回合中,防止该来源下一次将对你造成的伤害。如果以此法防止伤害,则馈击掌对该来源的操控者造成等量的伤害。 | 502076 | ||
| Chinese Traditional | 饋擊掌 | 瞬間 | 選擇一個來源。於本回合中,防止該來源下一次將對你造成的傷害。如果以此法防止傷害,則饋擊掌對該來源的操控者造成等量的傷害。 | 502220 | ||
| French | Paume déflectrice | Éphémère | La prochaine fois qu'une source de votre choix devrait vous infliger des blessures ce tour-ci, prévenez ces blessures. Si des blessures sont prévenues de cette manière, la Paume déflectrice inflige autant de blessures au contrôleur de cette source. | 501356 | ||
| German | Abwehrende Hand | Spontanzauber | Das nächste Mal, dass dir eine Quelle, die du bestimmst, in diesem Zug Schaden zufügen würde, verhindere diesen Schaden. Falls auf diese Weise Schaden verhindert wurde, fügt die Abwehrende Hand dem Beherrscher der Quelle entsprechend viele Schadenspunkte zu. | 501068 | ||
| Italian | Palmo della Deviazione | Istantaneo | La prossima volta che una fonte a tua scelta ti sta per infliggere danno in questo turno, previeni quel danno. Se viene prevenuto danno in questo modo, il Palmo della Deviazione infligge altrettanti danni al controllore di quella fonte. | 501500 | ||
| Japanese | 跳ね返す掌 | インスタント | このターン、あなたが選んだ発生源1つが次にあなたに与えるダメージを軽減する。これによりダメージが軽減されたなら、跳ね返す掌はその発生源のコントローラーに同じ点数のダメージを与える。 | 501644 | ||
| Portuguese (Brazil) | Palma Defletora | Mágica Instantânea | Na próxima vez que uma fonte de sua escolha for lhe causar dano neste turno, previna aquele dano. Se o dano for prevenido desta maneira, Palma Defletora causará uma quantidade equivalente de dano ao controlador daquela fonte. | 501788 | ||
| Russian | Отражающая Ладонь | Мгновенное заклинание | В следующий раз, когда выбранный вами источник должен будет нанести вам повреждения в этом ходу, предотвратите те повреждения. Если повреждения предотвращаются таким образом, Отражающая Ладонь наносит столько же повреждений игроку, контролирующему тот источник. | 501932 | ||
| Spanish | Palma bloqueadora | Instantáneo | La próxima vez que una fuente de tu elección fuera a hacerte daño este turno, prevén ese daño. Si se previene daño de esta manera, la Palma bloqueadora hace esa misma cantidad de daño al controlador de esa fuente. | 501212 |
| date | text |
|---|---|
| 2014-09-20 | Deflecting Palm doesn't target any permanent or player. You choose a source of damage as Deflecting Palm resolves. |
| 2014-09-20 | If multiple prevention and/or replacement effects are trying to apply to the same damage, the player who would be dealt damage chooses the order in which to apply them. |
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