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Curse of Leeches // Leeching Lurker MID

Other printings of "Curse of Leeches // Leeching Lurker": DBL #94 DBL #94 MID #94 MID #94 PMID #94s PMID #94s MID #345 MID #345 PRM #93988 PRM #93988

Card

id54529
artistUriah Voth
artistIds14cf4c0c-1a83-4366-ba61-6d0a26ee5a69
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank12398
edhrecSaltiness0.22
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameCurse of Leeches
finishesnonfoil, foil
flavorName
flavorText
frameEffectssunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound, Enchant
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameCurse of Leeches // Leeching Lurker
number94
originalPrintings
originalReleaseDate
originalTextEnchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
otherFaceIdsc8aac324-8ba3-504a-bfb8-17611bd252aa
power
printingsDBL, MID, PMID, PRM
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', '539cdf81-0707-590b-ac96-1b062f6fdd86', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesAura, Curse
supertypes
textEnchant player
As this permanent transforms into Curse of Leeches, attach it to a player.
At the beginning of enchanted player's upkeep, they lose 1 life and you gain 1 life.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness
typeEnchantment — Aura Curse
typesEnchantment
uuid805adae5-5bf2-53cc-8dc1-bcce235023d3
variations90c4f64e-5da4-5ef2-9938-e4b62f12fe13
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54529
cardKingdomEtchedId
cardKingdomFoilId250823
cardKingdomId250369
cardsphereFoilId80649
cardsphereId80618
deckboxId59993
mcmId574766
mcmMetaId345316
mtgArenaId78434
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf7f86ff0-9094-5fa5-8f6f-03bab2bd6e2c
mtgoFoilId
mtgoId93140
multiverseId534863
scryfallCardBackId
scryfallId0a3c8532-92f5-41db-92b4-a871aa05e0c7
scryfallIllustrationId55ad1852-d1b9-4a6d-b0f1-42b8ff2e566b
scryfallOracleId44eb0caa-ba16-49e4-915c-bd5e1ce770e6
tcgplayerEtchedProductId
tcgplayerProductId247912
uuid805adae5-5bf2-53cc-8dc1-bcce235023d3

Legalities

id54529
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid805adae5-5bf2-53cc-8dc1-bcce235023d3
vintageLegal

Purchase URLs

id54529
cardKingdomhttps://mtgjson.com/links/695883469af885fe
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/40e300e155d7d2e6
cardmarkethttps://mtgjson.com/links/2b7bcffd0bb8e15f
tcgplayerhttps://mtgjson.com/links/f1e18080f31e4231
tcgplayerEtched
uuid805adae5-5bf2-53cc-8dc1-bcce235023d3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified血蛭诅咒 // 吮血潜伏妖血蛭诅咒先是黑暗降临,它便随之潜入。结界 — 灵气/诅咒结附于牌手
于此永久物转化为血蛭诅咒时,将它贴附在一位牌手上。
在所结附的牌手之维持开始时,其失去1点生命且你获得1点生命。
昼形(如果牌手于自己回合中没有施放咒语,则下一个回合成为黑夜。)
537707
Chinese Traditional血蛭詛咒 // 吮血潛伏妖血蛭詛咒先是黑暗降臨,牠便隨之潛入。結界 — 靈氣/詛咒結附於玩家
於此永久物轉化為血蛭詛咒時,將它貼附在一位玩家上。
在所結附的玩家之維持開始時,其失去1點生命且你獲得1點生命。
晝形(如果玩家於自己回合中沒有施放咒語,則下一個回合成為黑夜。)
538023
FrenchMalédiction de sangsues // Guetteur sangsueMalédiction de sangsuesTout d'abord, les ténèbres tombent. Puis il fouit.Enchantement — aura et malédictionEnchanter : joueur
Au moment où ce permanent se transforme en Malédiction de sangsues, attachez-le à un joueur.
Au début de l'entretien du joueur enchanté, ce joueur perd 1 point de vie et vous gagnez 1 point de vie.
Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.)
535811
GermanFluch der Blutegel // Blutsaugender LauererFluch der BlutegelErst bricht die Dunkelheit herein. Dann dringt er ein.Verzauberung — Aura, FluchVerzaubert einen Spieler
Sowie diese bleibende Karte in den Fluch der Blutegel transformiert, lege sie an einen Spieler an.
Zu Beginn des Versorgungssegments des verzauberten Spielers verliert er 1 Lebenspunkt und du erhältst 1 Lebenspunkt dazu.
Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.)
535179
ItalianMaledizione delle Sanguisughe // Sanguisuga PredatriceMaledizione delle SanguisughePrima scende l'oscurità. Poi inizia a scavare.Incantesimo — Aura AnatemaIncanta giocatore
Mentre questo permanente si trasforma nella Maledizione delle Sanguisughe, assegnalo a un giocatore.
All'inizio del mantenimento del giocatore incantato, quel giocatore perde 1 punto vita e tu guadagni 1 punto vita.
Diurno (Se un giocatore non lancia magie durante il suo turno, diventa notte nel turno successivo.)
536127
Japaneseヒルの呪い // 血吸いの闇潜みヒルの呪い闇が辺りを染める。そして奴は潜り込む。エンチャント — オーラ・呪いエンチャント(プレイヤー)
このパーマネントがヒルの呪いに変身するに際し、これをプレイヤー1人につける。
エンチャントしているプレイヤーのアップキープの開始時に、そのプレイヤーは1点のライフを失い、あなたは1点のライフを得る。
日暮(プレイヤーが自分のターンに呪文を唱えなかったなら、次のターンに夜になる。)
536443
Korean거머리들의 저주 // 피를 빠는 잠복꾼거머리들의 저주먼저 어둠이 내려온다. 그런 뒤에 그것이 파고든다.부여마법 — 마법진 저주플레이어에게 부여
이 지속물이 거머리들의 저주로 변신하면서, 플레이어에게 이 지속물을 부착한다.
부여된 플레이어의 유지단 시작에, 그 플레이어는 생명 1점을 잃고 당신은 생명 1점을 얻는다.
낮 종속 (플레이어가 자신의 턴 동안 아무 주문도 발동하지 않는 경우, 다음 턴에 밤이 된다.)
536759
Portuguese (Brazil)Maldição das Sanguessugas // Espreitador SugadorMaldição das SanguessugasPrimeiro as trevas caem. Depois, elas se entranham.Encantamento — Aura MaldiçãoEncantar jogador
Conforme esta permanente se transforma em Maldição das Sanguessugas, anexe-a a um jogador.
No início da manutenção do jogador encantado, ele perde 1 ponto de vida e você ganha 1 ponto de vida.
Diurno (Se um jogador não conjura nenhuma mágica durante o próprio turno, torna-se noite no turno seguinte.)
537075
RussianПроклятие Пиявок // Кровосос-ОхотникПроклятие ПиявокСначала сгущается темнота. Потом проникает он.Чары — Аура ПроклятиеЗачаровать игрока
При трансформации этого перманента в Проклятие Пиявок прикрепите его к игроку.
В начале шага поддержки зачарованного игрока он теряет 1 жизнь, а вы получаете 1 жизнь.
Созданье дня (Если игрок не разыгрывает ни одного заклинания во время своего хода, то в следующем ходу наступает ночь.)
537391
SpanishMaldición de las sanguijuelas // Acechador sanguijuelaMaldición de las sanguijuelasPrimero se cierne la oscuridad. Después, te engulle.Encantamiento — Aura maldiciónEncantar jugador.
En cuanto este permanente se transforme en la Maldición de las sanguijuelas, anéxalo a un jugador.
Al comienzo del mantenimiento del jugador encantado, pierde 1 vida y tú ganas 1 vida.
Diurno. (Si un jugador no lanza ningún hechizo durante su propio turno, se hace de noche al turno siguiente.)
535495

Rulings

datetext
2021-09-24After Curse of Leeches transforms into Leeching Lurker, it will become unattached from the player it's attached to as a state-based action.
2021-09-24Attaching Curse of Leeches as it transforms doesn't target a player, so it can be attached to a player with hexproof this way.
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If Leeching Lurker is on the battlefield during night, and the active player casts two or more spells during the turn, it will become day as the next turn begins. This will cause Leeching Lurker to transform into Curse of Leeches and become attached to a player. This all happens before that turn's upkeep, so the triggered ability of Curse of Leeches will trigger at the beginning of that turn's upkeep.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast Curse of Leeches while it is night, you must still choose a target player, and that player must be a legal target as Curse of Leeches resolves. It enters the battlefield transformed and is not attached to that player.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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