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Coveted Peacock PLST

Other printings of "Coveted Peacock": PLST #CN2-29 CN2 #29 CMM #82

Card

id73346
artistChristopher Burdett
artistIdsff32a9e2-54fd-4d6a-97b5-1070e692833b
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank17130
edhrecSaltiness0.3
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsFlying, Goad
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}{U}
manaValue5
nameCoveted Peacock
numberCN2-29
originalPrintings
originalReleaseDate2020-09-01
originalText
otherFaceIds
power3
printingsCMM, CN2, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['2800a616-d844-5f9f-b23c-634aa401c04f', '2b7bdbc4-4089-5b7b-9930-dc7643227e7b', '64143552-b778-5cdb-a29f-af955ef626e8']}
subsets
subtypesBird
supertypes
textFlying
Whenever this creature attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
toughness4
typeCreature — Bird
typesCreature
uuid7a8ac8b3-314e-511a-ae79-75521d8539b2
variations
watermark
setNameThe List

Identifiers

id73346
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId237927
cardsphereFoilId
cardsphereId71571
deckboxId53306
mcmId497800
mcmMetaId223575
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idcf59e477-abff-57d1-8ecd-c12fa9bb1b1d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId54db04dc-48a3-4aff-aa1b-a14821c04762
scryfallIllustrationId750a7a4a-8cc8-444e-8061-454aaa5c49ab
scryfallOracleIde6ad5e92-c1ab-4c91-95ca-1af295e71b23
tcgplayerEtchedProductId
tcgplayerProductId222478
uuid7a8ac8b3-314e-511a-ae79-75521d8539b2

Legalities

id73346
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid7a8ac8b3-314e-511a-ae79-75521d8539b2
vintageLegal

Purchase URLs

id73346
cardKingdomhttps://mtgjson.com/links/243f6171929b4255
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/120e224f20261197
tcgplayerhttps://mtgjson.com/links/9cdb601d716b720c
tcgplayerEtched
uuid7a8ac8b3-314e-511a-ae79-75521d8539b2

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-06-30Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
2023-06-30Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
2023-06-30If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
2023-06-30If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
2023-06-30If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.

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