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Complete the Circuit PMOM

Other printings of "Complete the Circuit": MOM #52 PMOM #52p PMOM #52s MOM #351

Card

id76125
artistEelis Kyttanen
artistIds699b24be-cde0-4da8-bc0f-7a3ecd60ab01
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank8553
edhrecSaltiness0.33
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsConvoke
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{U}
manaValue6
nameComplete the Circuit
number52s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsMOM, PMOM
promoTypesprerelease, datestamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePMOM
side
signature
sourceProducts{'foil': ['ea7e13c0-2ebb-58c5-b578-7c07c3e42e4b']}
subsets
subtypes
supertypes
textConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
You may cast sorcery spells this turn as though they had flash.
When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies.
toughness
typeInstant
typesInstant
uuidf7f4ff98-382f-5979-b7aa-2a6f57b020d5
variations8a0df970-7c35-52fb-aecd-cd0a31214eae
watermark
setNameMarch of the Machine Promos

Identifiers

id76125
cardKingdomEtchedId
cardKingdomFoilId276881
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb2b44f8e-2093-52e5-ae84-07784eb30642
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8fa0545a-6450-4620-a56c-3569aa5375d1
scryfallIllustrationIdba664fe8-4bcb-460a-a430-fec9ed40bc09
scryfallOracleId402506fa-6bd5-4814-8353-90c148dd576c
tcgplayerEtchedProductId
tcgplayerProductId492912
uuidf7f4ff98-382f-5979-b7aa-2a6f57b020d5

Legalities

id76125
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf7f4ff98-382f-5979-b7aa-2a6f57b020d5
vintageLegal

Purchase URLs

id76125
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b83957d606c0b306
cardmarket
tcgplayerhttps://mtgjson.com/links/9957aa52fd9d230f
tcgplayerEtched
uuidf7f4ff98-382f-5979-b7aa-2a6f57b020d5

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-04-14If the spell that's copied is modal (that is, it includes a choice from a bulleted list of effects), the copy will have the same mode. A different mode can't be chosen.
2023-04-14If you copy a spell, you control the copy. It will resolve before the original spell does.
2023-04-14The "as though they had flash" effect applies only to casting sorcery spells. It does not, for example, change when you may activate abilities that can be activated "only as a sorcery."
2023-04-14The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
2023-04-14You can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
2023-04-14You may choose different new targets for each of the copies.
2023-04-14A copy of a spell is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
2023-04-14If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
2023-04-14If the spell that's copied has an X whose value was determined as it was cast, the copy will have the same value of X.
2024-01-12Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
2024-01-12If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
2024-01-12Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature's colors.
2024-01-12Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
2024-01-12When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
2024-01-12You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.

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