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Commence the Endgame PWAR

Other printings of "Commence the Endgame": DRC #38 PWAR #45p PWAR #45s WAR #45

Card

id83375
artistNoah Bradley
artistIds81995d11-da98-4f8b-89bd-b88ca2ddb06b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank6877
edhrecSaltiness0.07
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Even gods shall kneel."
—Nicol Bolas
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsAmass
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{U}{U}
manaValue6
nameCommence the Endgame
number45p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsDRC, PWAR, WAR
promoTypessetpromo, promopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePWAR
side
signature
sourceProducts
subsets
subtypes
supertypes
textThis spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
toughness
typeInstant
typesInstant
uuidf0955713-6670-5e91-b7d4-122c2048801f
variationsd2bd31c7-bb1f-5624-9c2e-acf792dd9c70
watermark
setNameWar of the Spark Promos

Identifiers

id83375
cardKingdomEtchedId
cardKingdomFoilId228452
cardKingdomId228387
cardsphereFoilId63033
cardsphereId62831
deckboxId46677
mcmId404819
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id40c490a9-c76c-5aa6-8542-bba9efbca07c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf80b4a02-2ca7-4f2d-bebb-a54b93afd5e2
scryfallIllustrationId860f9dcd-23a8-444a-988b-766fccfa6334
scryfallOracleIdfedb1947-9fa5-4655-8d02-b370fa63dd16
tcgplayerEtchedProductId
tcgplayerProductId200242
uuidf0955713-6670-5e91-b7d4-122c2048801f

Legalities

id83375
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidf0955713-6670-5e91-b7d4-122c2048801f
vintageLegal

Purchase URLs

id83375
cardKingdomhttps://mtgjson.com/links/85e0f24d132119d5
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/89e0ad7e9a43b0ea
cardmarket
tcgplayerhttps://mtgjson.com/links/4cd6365f1657e837
tcgplayerEtched
uuidf0955713-6670-5e91-b7d4-122c2048801f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-05-03A spell or ability that counters spells can still target Commence the Endgame. When that spell or ability resolves, Commence the Endgame won't be countered, but any additional effects of that spell or ability will still happen.
2019-05-03You draw two cards and amass X all while Commence the Endgame is resolving. Nothing can happen between the two, and no player may choose to take actions.
2023-06-16Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. If the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
2023-06-16Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
2023-06-16If you don't control an Army, the Zombie Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
2023-06-16In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Zombies, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Zombie, it becomes a Zombie in addition to its other types.
2023-06-16Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
2023-06-16To amass Zombies N, if you don't control an Army creature, create a 0/0 black Zombie Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Zombie, it becomes a Zombie in addition to its other types.

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