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Comet Storm PRM

Other printings of "Comet Storm": P10 #76 PWWK #76★ WWK #76 CMA #79 MM2 #111 CMD #117 C17 #132 C15 #146 C20 #148 CMR #411 PRM #35822

Card

id77675
artistTomasz Jedruszek
artistIdsbba69285-2445-4a4b-a847-59397be972ea
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1452
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsMultikicker
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{R}{R}
manaValue2
nameComet Storm
number35822
originalPrintings
originalReleaseDate2010-11-04
originalText
otherFaceIds
power
printingsC15, C17, C20, CMA, CMD, CMR, MM2, P10, PRM, PWWK, WWK
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStamp
setCodePRM
side
signature
sourceProducts
subsets
subtypes
supertypes
textMultikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
toughness
typeInstant
typesInstant
uuide62d3019-d14f-5dc2-8d31-c78a1b2a081c
variations
watermark
setNameMagic Online Promos

Identifiers

id77675
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3d25110f-cb82-5bb4-a1ae-2696ce974871
mtgoFoilId
mtgoId35822
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7ae626a7-76ec-48da-b644-d4184e1e1f4c
scryfallIllustrationId4bd808a6-ac28-4e80-8cac-c024f0c02298
scryfallOracleId9c2b262b-53c0-41a1-8f1a-0c336453d4bf
tcgplayerEtchedProductId
tcgplayerProductId
uuide62d3019-d14f-5dc2-8d31-c78a1b2a081c

Legalities

id77675
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuide62d3019-d14f-5dc2-8d31-c78a1b2a081c
vintageLegal

Purchase URLs

id77675
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuide62d3019-d14f-5dc2-8d31-c78a1b2a081c

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-03-01As long as any of its targets are legal at the time Comet Storm resolves, Comet Storm will deal X damage to each of those legal targets.
2010-03-01Each target you choose must be different.
2010-03-01For example, if you want Comet Storm to deal 4 damage to each of three different targets, that means X is 4 and you're kicking the spell twice. You'll pay a mana cost of {4}{R}{R}, plus a kicker cost of {1}, plus another kicker cost of {1}, for a total of {6}{R}{R}.
2010-03-01The number of targets you choose for Comet Storm is one more than the number of times it's kicked. First you declare how many times you're going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you'll kick the spell and the time you choose the targets.
2024-11-08If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
2024-11-08If a spell's kicker cost was paid, the spell is "kicked."
2024-11-08If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
2024-11-08If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
2024-11-08The kicker ability doesn't let you pay a kicker cost more than once.
2024-11-08To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

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