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Chaos Orb CEI

Other printings of "Chaos Orb": O90P #1 30A #231 LEA #235 2ED #236 CED #236 CEI #236 LEB #236 30A #528

Card

id17531
artistMark Tedin
artistIds9ee9a9cc-c09e-486f-918b-69f80cbc4188
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1993
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved1
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameChaos Orb
number236
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printings2ED, 30A, CED, CEI, LEA, LEB, O90P
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeCEI
side
signature
sourceProducts{'nonfoil': ['77e3a2b6-e115-5519-a3c9-730a8e019449']}
subsets
subtypes
supertypes
text{1}, {T}: If this artifact is on the battlefield, flip it onto the battlefield from a height of at least one foot. If this artifact turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy this artifact.
toughness
typeArtifact
typesArtifact
uuid5d42ecbc-257e-55b9-b3aa-c9b2299a340f
variations
watermark
setNameIntl. Collectors' Edition

Identifiers

id17531
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId110991
cardsphereFoilId
cardsphereId20939
deckboxId
mcmId17487
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb4fef15a-1b9f-5120-bf4d-8c37d248b157
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackIdd3335a33-505d-422a-a03c-5dd9b1388046
scryfallIda340cfdf-2401-4d19-8d67-b599a2a51641
scryfallIllustrationId42f959e6-2b79-41a2-aaef-a28b25aa961f
scryfallOracleIdedb455f4-8dc9-4b7c-b25c-cb51b7dfbb41
tcgplayerEtchedProductId
tcgplayerProductId97125
uuid5d42ecbc-257e-55b9-b3aa-c9b2299a340f

Legalities

id17531
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid5d42ecbc-257e-55b9-b3aa-c9b2299a340f
vintage

Purchase URLs

id17531
cardKingdomhttps://mtgjson.com/links/146b418d9397ed97
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/cf1b4e5c3899fe80
tcgplayerEtched
uuid5d42ecbc-257e-55b9-b3aa-c9b2299a340f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2004-10-04Chaos Orb can only affect permanents. Cards that are in the game but not on the battlefield, such as those in the Library and Graveyard, can't be affected.
2004-10-04If you have sleeves on cards, they count as the cards.
2004-10-04It must flip 360 degrees (that's what "flip" means). And this flip must be in the air and not in your hand.
2004-10-04This is a not a targeted ability.
2004-10-04You can arrange your cards any time before the Orb is put onto the battlefield, but not after. In general, you should not stack cards or put them in places where your opponent can't read the names of all of them or count them. This is recommended good gaming practice.
2004-10-04You can't interfere in any physical way with activating this ability.
2019-01-27If you are playing Chaos Orb in the Old School format, the card's text is “{1}, {T}: Choose a nontoken permanent on the battlefield. If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, and lands resting on the chosen permanent, destroy that permanent. Then destroy Chaos Orb.”

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