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Chain Lightning SLD

Other printings of "Chain Lightning": TD0 #B14 TD0 #A55 PD2 #16 MP2 #26 MB2 #55 ME3 #90 DMR #113 EMA #123 LEG #137 VMA #153 BBD #171 JMP #302 DMR #316 SLD #370 SLD #2047 SLD #2052

Card

id90183
artistAdam Volker
artistIds73924cc0-faa0-4c71-80e7-ef2a1a1ab005
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank5772
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R}
manaValue1
nameChain Lightning
number2052
originalPrintings
originalReleaseDate2025-04-28
originalText
otherFaceIds
power
printingsBBD, DMR, EMA, JMP, LEG, MB2, ME3, MP2, PD2, SLD, TD0, VMA
promoTypesraisedfoil
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeSLD
side
signature
sourceProducts{'foil': ['b8eac512-2498-5e17-9c57-1e0b482ab51e']}
subsetsSecret Lair Bonus cards
subtypes
supertypes
textChain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
toughness
typeSorcery
typesSorcery
uuid1c2db4f2-43d1-54d7-9a0a-0625fda2d310
variations5cddefd7-aeca-5ef8-a454-899e882a3ecf, 6975aa00-d8d6-5a39-be17-376103709b2a
watermark
setNameSecret Lair Drop

Identifiers

id90183
cardKingdomEtchedId
cardKingdomFoilId313451
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId823272
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2c2fa876-5340-5b8f-973a-c87a2f267668
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3cdbf17f-354e-4e32-9de1-eaf1867400da
scryfallIllustrationIdb1c07360-53bb-4e5b-ae94-0f9e722826ad
scryfallOracleId8785f42f-87b9-4a0a-89ce-ea423649ba9c
tcgplayerEtchedProductId
tcgplayerProductId629968
uuid1c2db4f2-43d1-54d7-9a0a-0625fda2d310

Legalities

id90183
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid1c2db4f2-43d1-54d7-9a0a-0625fda2d310
vintageLegal

Purchase URLs

id90183
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/69e0071f32b5531c
cardmarket
tcgplayerhttps://mtgjson.com/links/87182989d59bbc2f
tcgplayerEtched
uuid1c2db4f2-43d1-54d7-9a0a-0625fda2d310

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-12-08As Chain Lightning resolves, either the original or one of the copies, the targeted player or the controller of the targeted permanent may copy it. The copy has the same text, target, and color as the resolving spell, though the player creating the copy may choose a new target for it. Once that copy is created (or not), the Chain Lightning finishes resolving and leaves the stack.
2022-12-08If the targeted player or permanent is an illegal target as Chain Lightning tries to resolve, the spell doesn't resolve and none of its effects happen. It can't be copied.
2022-12-08The copy of Chain Lightning is created on the stack, so it's not cast. Abilities that trigger when a player casts a spell won't trigger. Players may respond to that spell before it resolves.
2022-12-08The player putting the copy of the spell on the stack controls that copy.

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