← Back Card Profile (by Name)

Bristly Bill, Spine Sower OTJ

Other printings of "Bristly Bill, Spine Sower": OTJ #157 POTJ #157p POTJ #157s OTJ #338

Card

id63192
artistDaniel Zrom
artistIds826eea7d-7381-42e0-b21d-60ec2d79b588
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank1136
edhrecSaltiness0.62
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"Wake up, little ones. There's a new day ahead."
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLandfall
languageEnglish
layoutnormal
leadershipSkills{'brawl': True, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{G}
manaValue2
nameBristly Bill, Spine Sower
number157
originalPrintings
originalReleaseDate
originalTextLandfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.
{3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
otherFaceIds
power2
printingsOTJ, POTJ
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeOTJ
side
signature
sourceProducts{'foil': ['416d0271-af56-5586-ae21-688f2cb3d9d4', '6b307a92-0a52-5ecc-aaeb-1fa4180ec7ad', '7c02f937-ddc8-57af-9cf7-a09f7c0be1c3'], 'nonfoil': ['30dc2201-4edd-5ef6-a1ad-e05740d25f1c', '7c02f937-ddc8-57af-9cf7-a09f7c0be1c3']}
subsets
subtypesPlant, Druid
supertypesLegendary
textLandfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
{3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
toughness2
typeLegendary Creature — Plant Druid
typesCreature
uuid07c179ee-cccc-5809-a585-ec77cfced29a
variations052da6e7-e1e8-525a-9dd4-768ab121e9d1
watermark
setNameOutlaws of Thunder Junction

Identifiers

id63192
cardKingdomEtchedId
cardKingdomFoilId294684
cardKingdomId294058
cardsphereFoilId
cardsphereId119189
deckboxId90148
mcmId763944
mcmMetaId432890
mtgArenaId90503
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide3adff1e-c79d-564c-bff3-ef9c6336a56d
mtgoFoilId
mtgoId124225
multiverseId655098
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId52eef0d6-24b7-40b7-8403-e8e863d0cd55
scryfallIllustrationIdb78f91ad-e7a2-4d27-8c61-97e62980d565
scryfallOracleIdd3b2d8a2-d3bc-448c-9cf6-6bead6010c28
tcgplayerEtchedProductId
tcgplayerProductId544392
uuid07c179ee-cccc-5809-a585-ec77cfced29a

Legalities

id63192
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid07c179ee-cccc-5809-a585-ec77cfced29a
vintageLegal

Purchase URLs

id63192
cardKingdomhttps://mtgjson.com/links/33d7719f67eabeb9
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/61d9f6235ecd009a
cardmarkethttps://mtgjson.com/links/5af07b5ac7a4e762
tcgplayerhttps://mtgjson.com/links/0af310d00959275d
tcgplayerEtched
uuid07c179ee-cccc-5809-a585-ec77cfced29a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified锐刺播种师尖棘比利「醒来吧,小家伙。新的一天开始了。」传奇生物 — 植物/德鲁伊地落~每当一个地在你的操控下进战场时,在目标生物上放置一个+1/+1指示物。
{3}{G}{G}:将每个由你操控的生物上之+1/+1指示物数量加倍。
656946
FrenchPique Bill, semeur d'épines« Debout, mes petits. Un nouveau jour vous attend. »Créature légendaire — plante et druideToucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, mettez un marqueur +1/+1 sur une créature ciblée.
{3}{G}{G} : Doublez le nombre de marqueurs +1/+1 sur chaque créature que vous contrôlez.
655890
GermanBorsten-Bill, der Stachelsäer„Wacht auf, meine Kleinen. Ein neuer Tag ist angebrochen."Legendäre Kreatur — Pflanze, DruideLandung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, lege eine +1/+1-Marke auf eine Kreatur deiner Wahl.
{3}{G}{G}: Verdopple auf jeder Kreatur, die du kontrollierst, die Anzahl an +1/+1-Marken.
655362
ItalianAku Leo, Seminatore di Spine"Svegliatevi, piccoli. Un nuovo giorno vi aspetta."Creatura Leggendaria — Druido PiantaTerraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, metti un segnalino +1/+1 su una creatura bersaglio.
{3}{G}{G}: Raddoppia il numero di segnalini +1/+1 su ogni creatura che controlli.
656154
Japanese棘を播く者、逆棘のビル「目覚めよ、小さき者たちよ。新たな一日の始まりだ。」伝説のクリーチャー — 植物・ドルイド上陸 ― 土地1つがあなたのコントロール下で戦場に出るたび、クリーチャー1体を対象とする。それの上に+1/+1カウンター1個を置く。
{3}{G}{G}:あなたがコントロールしている各クリーチャーの上にある+1/+1カウンターの個数をそれぞれ2倍にする。
656418
Portuguese (Brazil)Bill Espeto, Semeador de Espinhos"Acordem, pequeninos. Há um novo dia pela frente."Criatura Lendária — Planta DruidaAterragem — Toda vez que um terreno entrar no campo de batalha sob seu controle, coloque um marcador +1/+1 na criatura alvo.
{3}{G}{G}: Dobre o número de marcadores +1/+1 em cada criatura que você controla.
656682
SpanishEdu Espinoso, sembrador de púas"Despierten, pequeños. Les espera un nuevo día".Criatura legendaria — Druida plantaAterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, pon un contador +1/+1 sobre la criatura objetivo.
{3}{G}{G}: Duplica la cantidad de contadores +1/+1 sobre cada criatura que controlas.
655626

Rulings

datetext
2024-04-12To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

Tip: bookmark this page with your query parameters for quick access.