← Back Card Profile (by Name)

Blood Clock SOK

Other printings of "Blood Clock": PLST #SOK-153 SOK #153

Card

id91382
artistKeith Garletts
artistIds6ab2144d-a579-4aff-bce9-e6d76427ff04
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank14313
edhrecSaltiness0.88
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextIn an age of war, time is measured not by sand but by blood.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}
manaValue4
nameBlood Clock
number153
originalPrintings
originalReleaseDate
originalTextAt the beginning of each player's upkeep, that player returns a permanent he or she controls to its owner's hand unless he or she pays 2 life.
otherFaceIds
power
printingsPLST, SOK
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeSOK
side
signature
sourceProducts{'foil': ['456a52ac-699a-5f44-a24c-4dac8f6a6dd6', '4c7a1a0f-256f-5d69-986a-1e7760d0eb30'], 'nonfoil': ['4c7a1a0f-256f-5d69-986a-1e7760d0eb30', '5712ba98-2d33-599c-ada2-4d05d1e265c1']}
subsets
subtypes
supertypes
textAt the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
toughness
typeArtifact
typesArtifact
uuid735d28b5-1718-5f4d-81e2-80fba800cae7
variations
watermark
setNameSaviors of Kamigawa

Identifiers

id91382
cardKingdomEtchedId
cardKingdomFoilId117341
cardKingdomId117010
cardsphereFoilId39899
cardsphereId39900
deckboxId15183
mcmId12631
mcmMetaId7222
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idf93fd99f-744c-555b-ad3f-bac176e302ea
mtgoFoilId22133
mtgoId22132
multiverseId84709
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId28328b4d-99d1-4460-9bbe-a64c6c0b6cb2
scryfallIllustrationId9022135a-761f-4dd7-a3a5-396fee0033ef
scryfallOracleIdef987ddb-25f6-4895-8f83-045254745ea4
tcgplayerEtchedProductId
tcgplayerProductId12403
uuid735d28b5-1718-5f4d-81e2-80fba800cae7

Legalities

id91382
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid735d28b5-1718-5f4d-81e2-80fba800cae7
vintageLegal

Purchase URLs

id91382
cardKingdomhttps://mtgjson.com/links/4a3966b522c39d41
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b7ad2a07b71e2bce
cardmarkethttps://mtgjson.com/links/e84e64fa25040fa7
tcgplayerhttps://mtgjson.com/links/34b077a59dc027f1
tcgplayerEtched
uuid735d28b5-1718-5f4d-81e2-80fba800cae7

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified鲜血时计烽火频仍的岁月里,时间不再以细沙计量,而是用血滴测度。神器在每位牌手的维持开始时,除非他支付2点生命,否则该牌手将一个由他操控的永久物移回其拥有者手上。104891
FrenchHorloge de sangEn période de guerre, le passage du temps ne se mesure pas en sable, mais en sang.ArtefactAu début de l'entretien de chaque joueur, ce joueur renvoie un permanent qu'il contrôle dans la main de son propriétaire à moins qu'il ne paie 2 points de vie.105056
GermanBlutuhrIn einem Zeitalter der Kriege wird Zeit nicht in Sand, sondern in Blut gemessen.ArtefaktZu Beginn des Versorgungssegments jedes Spielers bringt dieser Spieler eine bleibende Karte, die er kontrolliert, auf die Hand ihres Besitzers zurück, falls er nicht 2 Lebenspunkte bezahlt.105221
ItalianMantello di SangueIn un'epoca di guerre, il tempo viene misurato non con la sabbia ma con il sangue.ArtefattoAll'inizio del proprio mantenimento, ogni giocatore fa tornare in mano al proprietario un permanente che controlla a meno che quel giocatore paghi 2 punti vita.105386
Japanese血の時計戦乱の時代、時は砂ではなく血で計った。アーティファクト各プレイヤーのアップキープの開始時に、そのプレイヤーが2点のライフを支払わないかぎり、そのプレイヤーがコントロールするパーマネントを1つオーナーの手札に戻す。105551
Portuguese (Brazil)Relógio de SangueEm tempos de guerra, o tempo não é medido com areia, mas sim com sangue.ArtefatoNo início da manutenção de cada jogador, aquele jogador devolve uma permanente que ele próprio controla para a mão de seu dono a menos que ele pague 2 pontos de vida.105716
SpanishReloj de sangreEn época de guerra, el tiempo no se mide con arena, sino con sangre.ArtefactoAl comienzo del mantenimiento de cada jugador, ese jugador regresa un permanente que controle a la mano de su propietario a menos que pague 2 vidas.105881

Rulings

datetext
2005-06-01A player who controls no permanents doesn’t need to pay 2 life (although that player can choose to do so).
2005-06-01A player with less than 2 life can’t pay 2 life and must return a permanent.
2005-06-01The choice of which permanent to return or whether to pay life is made as the triggered ability resolves.

Tip: bookmark this page with your query parameters for quick access.