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Arboria DMR

Other printings of "Arboria": ME3 #113 DMR #149 LEG #174 DMR #335 DMR #438

Card

id26921
artistUriah Voth
artistIds14cf4c0c-1a83-4366-ba61-6d0a26ee5a69
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank16787
edhrecSaltiness0.45
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextAs the world steeled itself for the New Phyrexian invasion, the heart of the Pinelands awoke, and a new maro-sorcerer strode forth to join the fight.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}{G}
manaValue4
nameArboria
number149
originalPrintings
originalReleaseDate
originalTextCreatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
otherFaceIds
power
printingsDMR, LEG, ME3
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeDMR
side
signature
sourceProducts{'foil': ['862c70fb-a657-56ed-8fef-6aad116966b2', '86657417-b41e-5b7e-96d8-d9a7dd9351d8'], 'nonfoil': ['86657417-b41e-5b7e-96d8-d9a7dd9351d8']}
subsets
subtypes
supertypesWorld
textCreatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
toughness
typeWorld Enchantment
typesEnchantment
uuid07a22afb-0b5c-5c50-8dae-220a3cfad2b0
variationsaf9f30c5-08fc-5782-ab49-255c218752b6, 3a4be5ec-853e-5e93-be2d-5ad91080f2fd
watermark
setNameDominaria Remastered

Identifiers

id26921
cardKingdomEtchedId
cardKingdomFoilId272503
cardKingdomId272045
cardsphereFoilId97857
cardsphereId97619
deckboxId73482
mcmId688347
mcmMetaId234
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1e01b2b1-7423-558d-9146-8279f30d36a1
mtgoFoilId
mtgoId107787
multiverseId599023
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb18f4de2-adfe-4784-bd57-9e2ad9088825
scryfallIllustrationIdbaf231ce-66a6-4c8d-8e67-be4db7644db7
scryfallOracleIdacb3e93c-a1d3-458f-b8c3-c426cd359fa4
tcgplayerEtchedProductId
tcgplayerProductId449594
uuid07a22afb-0b5c-5c50-8dae-220a3cfad2b0

Legalities

id26921
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid07a22afb-0b5c-5c50-8dae-220a3cfad2b0
vintageLegal

Purchase URLs

id26921
cardKingdomhttps://mtgjson.com/links/bf40cae321ddae75
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/760b56cff2f9c4cf
cardmarkethttps://mtgjson.com/links/b3ab95ef4aa40c1f
tcgplayerhttps://mtgjson.com/links/65c03a5a13510109
tcgplayerEtched
uuid07a22afb-0b5c-5c50-8dae-220a3cfad2b0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified黑藤遍野正当整个世界利用钢板武装自己抵御新非瑞克西亚侵袭之时,松林地之心睁眼醒转,一位新生玛洛术士大步踏向战场。普世结界对每位牌手而言,除非该牌手于其上回合中曾施放咒语或将非衍生物的永久物放进战场,否则生物不能攻击该牌手。600850
FrenchLierre noirAlors que le monde se préparait à une nouvelle invasion phyrexiane, le cœur des Pinèdes s'éveilla et un nouveau maro-sorcier se joignit au combat.Enchantement du mondeLes créatures ne peuvent pas attaquer un joueur à moins que ce joueur n'ait lancé un sort ou mis un permanent non-jeton sur le champ de bataille pendant son dernier tour.599806
GermanArboriaWährend die Welt sich auf die Invasion Neu-Phyrexias vorbereitete, erwachte das Herz der Pinienlande, und ein neuer Maro-Hexer schritt in die Schlacht.WeltenverzauberungKreaturen können einen Spieler nicht angreifen, es sei denn, jener Spieler hat in seinem letzten Zug einen Zauberspruch gewirkt oder eine bleibende Karte, die kein Spielstein ist, ins Spiel gebracht.599284
ItalianArboriaMentre il mondo si preparava all'invasione di Nuova Phyrexia, il cuore delle Terre dei Pini si svegliò e un nuovo stregone maro si fece avanti per unirsi alla lotta.Incantesimo MondoLe creature non possono attaccare un giocatore a meno che quel giocatore non abbia lanciato una magia o messo un permanente non pedina sul campo di battaglia durante il suo ultimo turno.600067
Japaneseアルボリア世界が新たなるファイレクシアの侵攻に備える中、松の森林の心が目覚め、新しいマローの魔術師が戦場へと歩み出した。ワールド・エンチャントクリーチャーは、直前の自分のターンに呪文を唱えてもおらずトークンでないパーマネントを戦場に出してもいないプレイヤーを攻撃できない。600328
Portuguese (Brazil)ArboriaQuando o mundo se preparava para a invasão de Nova Phyrexia, o coração dos pinheirais despertou e um novo feiticeiro-maro juntou-se à luta.Encantamento MundoAs criaturas não podem atacar um jogador, a menos que aquele jogador tenha conjurado uma mágica ou colocado uma permanente não ficha no campo de batalha durante o próprio último turno.600589
SpanishArboriaMientras el mundo se preparaba para la invasión de Nueva Phyrexia, el corazón de las Tierras de los Pinos despertaba y un nuevo hechicero maro se apresuraba a unirse a la lucha.Encantamiento mundoLas criaturas no pueden atacar a un jugador a menos que ese jugador haya lanzado un hechizo o haya puesto un permanente que no sea ficha en el campo de batalla durante su último turno.599545

Rulings

datetext
2022-12-08Arboria doesn’t stop creatures from attacking planeswalkers, regardless of what their controllers did or didn’t do during their last turns.
2022-12-08Arboria’s effect cares about the actions taken by players, not their results. If a player cast a spell during their last turn but that spell was countered, that player may still be attacked. The same is true if a player put a nontoken permanent onto the battlefield during their last turn, but that permanent left the battlefield before their turn ended.
2022-12-08Arboria’s effect cares whether a player put a nontoken permanent onto the battlefield. It’s unusual for an ability to care who put a permanent onto the battlefield, as opposed to under whose control it entered.
2022-12-08If two or more permanents have the world supertype, all of them are put into their owners’ graveyards except the one that has had the world supertype for the shortest amount of time. If there’s a tie for the shortest amount of time, all world permanents are put into the graveyard.

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