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Firmament Sage MID

Other printings of "Firmament Sage": DBL #53 MID #53

Card

id54475
artistAnastasia Ovchinnikova
artistIds3605d81f-5c97-4958-9dcc-d44a85e10305
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank23335
edhrecSaltiness0.62
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe cause remained unclear, but the fact was undeniable: nights were lengthening faster than in any autumn past.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{U}
manaValue4
nameFirmament Sage
number53
originalPrintings
originalReleaseDate
originalTextIf it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.
Whenever day becomes night or night becomes day, draw a card.
otherFaceIds
power2
printingsDBL, MID
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
side
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', '95097ae8-da7b-588f-b90b-af4cd4e0de04', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['3ba30a28-c6da-585c-80b9-38ef6cbb0674', 'cfd2e310-8096-5753-815e-edf54141186b', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Wizard
supertypes
textIf it's neither day nor night, it becomes day as this creature enters.
Whenever day becomes night or night becomes day, draw a card.
toughness3
typeCreature — Human Wizard
typesCreature
uuid106e0b72-aaad-5fd0-bf3b-f6ec8178e498
variations
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54475
cardKingdomEtchedId
cardKingdomFoilId250985
cardKingdomId250702
cardsphereFoilId81015
cardsphereId80978
deckboxId59952
mcmId575021
mcmMetaId345487
mtgArenaId78385
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id81eff2e8-e1ff-5a40-a2f7-d899b82337ad
mtgoFoilId
mtgoId93042
multiverseId534814
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9db186a1-3dc5-4ed2-8cd4-1e4f13094885
scryfallIllustrationId2ba16dce-9e51-4794-89a4-e92575653440
scryfallOracleId57163ade-fe89-4ba0-98a9-daeeed5badb9
tcgplayerEtchedProductId
tcgplayerProductId248283
uuid106e0b72-aaad-5fd0-bf3b-f6ec8178e498

Legalities

id54475
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid106e0b72-aaad-5fd0-bf3b-f6ec8178e498
vintageLegal

Purchase URLs

id54475
cardKingdomhttps://mtgjson.com/links/37239595a49c02cb
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9b39375dca2cfa86
cardmarkethttps://mtgjson.com/links/e3cfcbd5c3b12491
tcgplayerhttps://mtgjson.com/links/fbd977ab92b6b677
tcgplayerEtched
uuid106e0b72-aaad-5fd0-bf3b-f6ec8178e498

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified究天智者虽然原因不甚明朗,但事实已在眼前:秋季黑夜正以前所未有的速度变长。生物 — 人类/法术师如果当前既非白昼也非黑夜,则于究天智者进战场时成为白昼。
每当白昼成为黑夜或黑夜成为白昼时,抓一张牌。
537658
Chinese Traditional究天智者雖然原因不甚明朗,但事實已在眼前:秋季黑夜正以前所未有的速度變長。生物 — 人類/魔法師如果當前既非白晝也非黑夜,則於究天智者進戰場時成為白晝。
每當白晝成為黑夜或黑夜成為白晝時,抽一張牌。
537974
FrenchSage du firmamentMême si la cause restait incertaine, le fait était là : les nuits rallongeaient plus vite que lors de tous les automnes précédents.Créature — humain et sorcierSi ce n'est ni le jour ni la nuit, on passe au jour au moment où la Sage du firmament arrive sur le champ de bataille.
À chaque fois qu'on passe du jour à la nuit ou de la nuit au jour, piochez une carte.
535762
GermanWeise des FirmamentsDie Ursache blieb unklar, aber die Tatsache war nicht zu leugnen: Die Nächte wurden schneller länger als in irgendeinem Herbst zuvor.Kreatur — Mensch, ZaubererFalls es weder Tag noch Nacht ist, wird es Tag, sowie die Weise des Firmaments ins Spiel kommt.
Immer wenn der Tag zur Nacht oder die Nacht zum Tag wird, ziehe eine Karte.
535130
ItalianSaggia del FirmamentoLa causa non era ancora chiara, ma i fatti erano innegabili: le notti si stavano allungando più velocemente di qualsiasi altro autunno.Creatura — Mago UmanoSe non è né giorno né notte, diventa giorno mentre la Saggia del Firmamento entra nel campo di battaglia.
Ogniqualvolta il giorno diventa notte o la notte diventa giorno, pesca una carta.
536078
Japanese天空の賢者原因は依然として不明だが、明白な事実であった。これまでの秋よりもずっと早く夜が延びていたのだ。クリーチャー — 人間・ウィザード天空の賢者が戦場に出るに際し、昼でも夜でもないなら、昼になる。
昼が夜になるか夜が昼になるたび、カード1枚を引く。
536394
Korean천공의 현자원인은 불분명하지만, 한 가지 사실만은 부정할 수 없었다. 과거의 어느 가을보다도 빠르게 밤이 길어지고 있었다.생물 — 인간 마법사낮도 밤도 아니라면, 천공의 현자가 전장에 들어오면서 낮이 된다.
낮이 밤이 되거나 밤이 낮이 될 때마다, 카드 한 장을 뽑는다.
536710
Portuguese (Brazil)Sábia do FirmamentoA causa ainda não estava clara, mas o fato era inegável: as noites estavam se alongando mais rapidamente que nos outonos precedentes.Criatura — Humano MagoSe não for dia nem noite, torna-se dia conforme Sábia do Firmamento entra no campo de batalha.
Toda vez que o dia se tornar noite ou a noite se tornar dia, compre um card.
537026
RussianВедунья НебосводаПричина оставалась неясной, но факт был неоспорим: ночи удлинялись куда быстрее, чем в любую прошлую осень.Существо — Человек ЧародейЕсли не стоит ни день, ни ночь, то при выходе Ведуньи Небосвода на поле битвы наступает день.
Каждый раз, когда день становится ночью или ночь становится днем, возьмите карту.
537342
SpanishSabia del firmamentoLa causa no estaba clara, pero el hecho era innegable: las noches eran más largas que las de cualquier otro otoño anterior.Criatura — Hechicero humanoSi no es ni de día ni de noche, se hace de día en cuanto la Sabia del firmamento entre al campo de batalla.
Siempre que se pase del día a la noche o de la noche al día, roba una carta.
535446

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

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