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Estrid's Invocation // Estrid's Invocation SLD

Other printings of "Estrid's Invocation // Estrid's Invocation": SLD #1325 SLD #1325

Card

id89398
artistSimen Meyer
artistIdsed45b36b-7b17-4d96-a515-93413f858d2c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank2721
edhrecSaltiness0.18
faceConvertedManaCost
faceFlavorName
faceManaValue
faceNameEstrid's Invocation
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutreversible_card
leadershipSkills
life
loyalty
manaCost{2}{U}
manaValue3
nameEstrid's Invocation // Estrid's Invocation
number1325
originalPrintings
originalReleaseDate2024-12-09
originalText
otherFaceIdsdb2513c5-940a-586d-b983-e64d8fd63ada
power
printingsC18, MH3, PZ2, SLD
promoTypesposter
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeSLD
sidea
signature
sourceProducts{'foil': ['b7769359-f416-5009-ad16-a769619c7655']}
subsetsSecret Lair Bonus cards
subtypes
supertypes
textYou may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
toughness
typeEnchantment
typesEnchantment
uuid5d68c1c5-fee0-5fa4-81f0-ba4c815a7ad3
variations
watermark
setNameSecret Lair Drop

Identifiers

id89398
cardKingdomEtchedId
cardKingdomFoilId307553
cardKingdomId
cardsphereFoilId131825
cardsphereId
deckboxId
mcmId804523
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb38cf081-3690-500f-8cb4-4c35e3e4db7e
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId9680a2d6-1d66-4f69-b400-a79fea4187d8
scryfallIllustrationId2956e977-b235-4d07-bd93-d894a9a57cee
scryfallOracleId7f5f10ee-6428-4053-8824-3bc70420ec2c
tcgplayerEtchedProductId
tcgplayerProductId603417
uuid5d68c1c5-fee0-5fa4-81f0-ba4c815a7ad3

Legalities

id89398
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuid5d68c1c5-fee0-5fa4-81f0-ba4c815a7ad3
vintageLegal

Purchase URLs

id89398
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/ce4dfb861bdbfc44
cardmarket
tcgplayerhttps://mtgjson.com/links/fca8fc19a561ac24
tcgplayerEtched
uuid5d68c1c5-fee0-5fa4-81f0-ba4c815a7ad3

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-07-13Any enters-the-battlefield abilities of the copied enchantment will trigger when Estrid's Invocation enters the battlefield. Any "as [this enchantment] enters the battlefield" or "[this enchantment] enters the battlefield with" abilities of the chosen enchantment will also work.
2018-07-13Estrid's Invocation copies exactly what was printed on the original enchantment (unless that enchantment is copying something else or is a token; see below). It doesn't copy whether that enchantment is tapped or untapped, whether it has any counters on it or any Auras attached to it, or any non-copy effects that have changed its types, color, or so on.
2018-07-13If Estrid's Invocation doesn't copy an enchantment as it enters the battlefield, it won't have the ability to exile it at the beginning of your upkeep. You can't have it copy itself to get this ability.
2018-07-13If Estrid's Invocation somehow enters the battlefield at the same time as another enchantment, it can't become a copy of that enchantment. You may choose only an enchantment that's already on the battlefield.
2018-07-13If the chosen enchantment is a token, Estrid's Invocation copies the original characteristics of that token as stated by the effect that created the token. Estrid's Invocation doesn't become a token in this case.
2018-07-13If the chosen enchantment is an Aura but Estrid's Invocation won't be able to legally enchant anything, Estrid's Invocation remains in its current zone and doesn't enter the battlefield. If Estrid's Invocation is on the stack, it's put into its owner's graveyard.
2018-07-13If the chosen enchantment is an Aura, you choose what it enchants just before Estrid's Invocation enters the battlefield. The chosen recipient must be able to legally be enchanted by the Aura Estrid's Invocation will be. This doesn't target the player or permanent it will enchant, so an opponent's permanent with hexproof may be chosen this way.
2018-07-13If the chosen enchantment is copying something else (for example, if the chosen enchantment is another Estrid's Invocation), then Estrid's Invocation enters the battlefield as whatever the chosen enchantment copied.
2018-07-13If the copied enchantment has {X} in its mana cost, X is considered to be 0.
2018-07-13Once Estrid's Invocation returns, it's considered a new object with no relation to the object that it was. You must choose an enchantment that's currently on the battlefield to copy (or to not copy anything). Auras that were attached to it will be put into their owners' graveyards. Any counters that were on it cease to exist.

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