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Ultramarines Honour Guard 40K

Other printings of "Ultramarines Honour Guard": 40K #18 40K #18★

Card

id2703
artistGames Workshop
artistIds9456da4e-410b-4932-8bf3-a69a2da3cdc9
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank5155
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsSquad
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}
manaValue4
nameUltramarines Honour Guard
number18★
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printings40K
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCode40K
side
signature
sourceProducts{'foil': ['9dd4bff1-35ac-5703-b646-de93c5713887']}
subsets
subtypesAstartes, Warrior
supertypes
textSquad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.)
Other creatures you control get +1/+1.
toughness2
typeCreature — Astartes Warrior
typesCreature
uuiddbe5ab2c-70d0-597e-bf48-abafde4f7aa9
variationsa317f5c3-9528-5990-bbd3-3398c2df6941
watermark
setNameWarhammer 40,000 Commander

Identifiers

id2703
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId94408
cardsphereId
deckboxId69584
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd24172ff-c7d1-58e6-9024-3952d12678a6
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId07114048-6fab-4d73-850e-1f0158a04e7d
scryfallIllustrationIdd1038017-356d-474e-8184-d13afa85616b
scryfallOracleId74cd099c-8476-4f75-bc1a-8b166f696163
tcgplayerEtchedProductId
tcgplayerProductId286587
uuiddbe5ab2c-70d0-597e-bf48-abafde4f7aa9

Legalities

id2703
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuiddbe5ab2c-70d0-597e-bf48-abafde4f7aa9
vintageLegal

Purchase URLs

id2703
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/e41003fa235e6440
tcgplayerEtched
uuiddbe5ab2c-70d0-597e-bf48-abafde4f7aa9

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07If the spell is countered, the squad ability will not trigger, and no tokens will be created.
2022-10-07If, for some reason, the creature doesn't have the squad ability when it's on the battlefield, the ability won't trigger, even if you've paid the squad cost one or more times.
2022-10-07The tokens created by the squad ability aren't "cast," so any abilities that trigger when a spell is cast won't trigger for the copies.
2022-10-07You may pay the squad cost any number of times. You will get a token that is a copy of that permanent for each time you paid the squad cost.

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