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Triarch Praetorian 40K

Other printings of "Triarch Praetorian": 40K #66 40K #66★

Card

id2799
artistLucas Terryn
artistIds05b216f0-0cc2-4fe9-80fb-e0d12a6b6b3f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank7183
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDynastic Codes, Flying, Unearth
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameTriarch Praetorian
number66★
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printings40K
promoTypessurgefoil
rarityuncommon
rebalancedPrintings
relatedCards
securityStamptriangle
setCode40K
side
signature
sourceProducts{'foil': ['97bb3015-fc6e-52d5-940d-ce5f2f4a5c9d']}
subsets
subtypesNecron
supertypes
textFlying
Dynastic Codes — When this creature enters from a graveyard, you draw two cards and you lose 2 life.
Unearth {4}{B} ({4}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
toughness1
typeArtifact Creature — Necron
typesArtifact, Creature
uuid0da7311b-e98e-5144-9563-0534899ccf4f
variations60d88efe-3872-5680-87b7-9a660787ad9f
watermark
setNameWarhammer 40,000 Commander

Identifiers

id2799
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId94343
cardsphereId
deckboxId69632
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3fffb505-7a57-5e18-8fca-9d29e3d4d824
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId88d5ae0e-7796-4c16-96a1-ef3bbf2d449e
scryfallIllustrationId97162273-42e4-4de2-9e63-7ee0a5fb2d3e
scryfallOracleId52aa5a79-db0e-4eaa-b2df-e41674c47794
tcgplayerEtchedProductId
tcgplayerProductId286400
uuid0da7311b-e98e-5144-9563-0534899ccf4f

Legalities

id2799
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid0da7311b-e98e-5144-9563-0534899ccf4f
vintageLegal

Purchase URLs

id2799
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/392245f320ff5eed
tcgplayerEtched
uuid0da7311b-e98e-5144-9563-0534899ccf4f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Activating a permanent card's unearth ability isn't the same as casting it as a spell. The unearth ability is put on the stack, but the card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.
2022-10-07At the beginning of the end step, a permanent returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects that counter triggered abilities. If the ability is countered, the permanent will stay on the battlefield and the delayed trigger won't trigger again. However, the replacement effect will still exile it if it eventually leaves the battlefield.
2022-10-07If a permanent returned to the battlefield by an unearth ability would leave it for any reason, it's exiled instead—unless the spell or ability that's causing it to leave the battlefield is actually trying to exile it. In that case, the spell or ability succeeds at exiling the permanent. If the spell or ability later returns the card to the battlefield, it will return as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.
2022-10-07If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.
2022-10-07Unearth grants haste to the permanent that's returned to the battlefield. However, neither of the "exile" abilities is granted to that permanent. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.

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