| id | 102658 |
|---|---|
| artist | Syd Mills |
| artistIds | 1386ca17-2704-4b3d-ba17-050daf3f89e6 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | 1 |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | planar |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | |
| manaValue | 0 |
| name | Fixed Point in Time |
| number | 582 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.) |
| otherFaceIds | |
| power | |
| printings | WHO |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | triangle |
| setCode | WHO |
| side | |
| signature | |
| sourceProducts | |
| subsets | |
| subtypes | |
| supertypes | |
| text | When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.) |
| toughness | |
| type | Phenomenon |
| types | Phenomenon |
| uuid | 47604611-0a78-5ea8-b0ef-21531a47ce40 |
| variations | |
| watermark | |
| setName | Doctor Who |
| id | 102658 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 284062 |
| cardsphereFoilId | |
| cardsphereId | 128965 |
| deckboxId | 83632 |
| mcmId | |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 1be6704d-9f67-53f5-93c1-342d1f9913ab |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 634260 |
| scryfallCardBackId | 7840c131-f96b-4700-9347-2215c43156e6 |
| scryfallId | a05478f9-3a9a-4887-a8e7-63550eaa6030 |
| scryfallIllustrationId | 20fb5a18-e21a-4c60-a898-9287a9af9325 |
| scryfallOracleId | be9870be-cf1b-44ea-a129-8f3711901b16 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 507033 |
| uuid | 47604611-0a78-5ea8-b0ef-21531a47ce40 |
| id | 102658 |
|---|---|
| alchemy | |
| brawl | |
| commander | |
| duel | |
| future | |
| gladiator | |
| historic | |
| legacy | |
| modern | |
| oathbreaker | |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 47604611-0a78-5ea8-b0ef-21531a47ce40 |
| vintage |
| id | 102658 |
|---|---|
| cardKingdom | https://mtgjson.com/links/3dfeecd111d593dc |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/8d3dcb176c50c417 |
| tcgplayerEtched | |
| uuid | 47604611-0a78-5ea8-b0ef-21531a47ce40 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Point temporel fixe | Phénomène | Quand vous rencontrez le Point temporel fixe, jusqu'à votre prochain tour, si un joueur devait se transplaner à cause du résultat de son lancer de dé planaire, le chaos s'ensuit à la place. (Puis transplanez-vous depuis ce phénomène.) | 634340 | ||
| German | Fixpunkt in der Zeit | Phänomen | Wenn du auf den Fixpunkt in der Zeit triffst, bricht bis zu deinem nächsten Zug, falls ein Spieler durch das Würfeln des Weltenwürfels weltenwandern würde, stattdessen das Chaos herein. (Weltenwandere dann von diesem Phänomen weg.) | 634300 | ||
| Japanese | 時の固定点 | 現象 | あなたが時の固定点に遭遇したとき、次のあなたのターンまで、プレイヤーが次元ダイスを振った結果としてプレインズウォークするなら、代わりにカオスが起こる。(その後、この現象からプレインズウォークする。) | 634380 |
No rulings available.
Tip: bookmark this page with your query parameters for quick access.