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Riftburst Hellion MKM

Card

id55842
artistBrent Hollowell
artistIds19d4900c-f5a1-4c08-b5e0-b8d7ba733ec2
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicator
colorsG, R
defense
duelDeck
edhrecRank18958
edhrecSaltiness0.14
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextLike any Ravnican denizen, it decided to visit Plaza West for lunch.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDisguise, Reach
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{R}{G}
manaValue7
nameRiftburst Hellion
number228
originalPrintings
originalReleaseDate
originalTextReach
Disguise {4}{(}r/g){(}r/g)} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
otherFaceIds
power6
printingsMKM
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMKM
side
signature
sourceProducts{'foil': ['bbbdf7c5-7f6c-535e-ad8a-ed292e4cbfe2', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58', 'fe605e28-69ab-546c-b0d9-ec65d756bb5e'], 'nonfoil': ['5810b245-457a-578b-8162-372915d9c339', 'c9b74555-134e-5865-b8f7-0d0cd26c8f58']}
subsets
subtypesHellion
supertypes
textReach
Disguise {4}{R/G}{R/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
toughness7
typeCreature — Hellion
typesCreature
uuida4b5e0e0-fde5-502c-8006-2ca1679472b4
variations
watermark
setNameMurders at Karlov Manor

Identifiers

id55842
cardKingdomEtchedId
cardKingdomFoilId291070
cardKingdomId290046
cardsphereFoilId
cardsphereId115425
deckboxId87405
mcmId752452
mcmMetaId429924
mtgArenaId89141
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id41a54295-92f8-51f9-9edd-ff18807c0173
mtgoFoilId
mtgoId121930
multiverseId646783
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9fae9044-a859-434d-8dc6-4f9d455ca5e1
scryfallIllustrationId7b85de02-ba48-413a-b790-f947a0c2991c
scryfallOracleIde121f9cb-ed25-4be1-9822-b68cce2f2623
tcgplayerEtchedProductId
tcgplayerProductId534201
uuida4b5e0e0-fde5-502c-8006-2ca1679472b4

Legalities

id55842
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuida4b5e0e0-fde5-502c-8006-2ca1679472b4
vintageLegal

Purchase URLs

id55842
cardKingdomhttps://mtgjson.com/links/6f53428b5bfccdc7
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/464e8c4167162bac
cardmarkethttps://mtgjson.com/links/dad01eb290fb243b
tcgplayerhttps://mtgjson.com/links/9a654463c0cd2629
tcgplayerEtched
uuida4b5e0e0-fde5-502c-8006-2ca1679472b4

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified裂缝地狱兽跟其他拉尼卡市民一样,它也决定去西城广场用午餐。生物 — 地狱兽延势
伪装{4}{R/G}{R/G}(你可以牌面朝下地施放此牌并支付{3},将其当成2/2、具守护{2}的生物。可随时支付其伪装费用使其翻回正面。)
648680
FrenchMonstruosité jaillisseuse de failleComme les autres habitants de Ravnica, elle avait décider de se rendre à l'Ouest de la place pour déjeuner.Créature — monstruositéPortée
Déguisement {4}{R/G}{R/G} (Vous pouvez lancer cette carte face cachée pour {3} comme une créature 2/2 avec parade {2}. Retournez-la face visible à tout moment pour son coût de déguisement.)
647596
GermanRissbrecher-TeufelsbratenSo wie viele andere Einwohner Ravnicas entschied er sich, zum Mittagessen den Westplatz aufzusuchen.Kreatur — TeufelsbratenReichweite
Verkleidung {4}{R/G}{R/G} (Du kannst diese Karte verdeckt für {3} als eine 2/2 Kreatur mit Abwehr {2} wirken. Decke sie zu einem beliebigen Zeitpunkt für ihre Verkleidungskosten auf.)
647054
ItalianInfernale SfondasquarciCome un qualunque abitante di Ravnica, decise di recarsi in Piazza Ovest per pranzo.Creatura — InfernaleRaggiungere
Camuffare {4}{R/G}{R/G} (Puoi lanciare questa carta a faccia in giù come una creatura 2/2 con egida {2} pagando {3}. Girala a faccia in su in qualsiasi momento pagando il suo costo di camuffare.)
647867
Japanese裂け目破りのヘリオンラヴニカの一般的な住人と同様に、それは西広場で昼食を済ますつもりで来たのだ。クリーチャー — ヘリオン到達
変装{4}{R/G}{R/G}(このカードを、{3}で護法{2}を持つ2/2のクリーチャーとして裏向きで唱えてもよい。変装コストで、いつでもこれを表向きにしてよい。)
648138
Portuguese (Brazil)Avernal Bote-da-fendaComo qualquer bom ravnicano, um dia ele resolveu almoçar na Praça Oeste.Criatura — AvernalAlcance
Disfarce {4}{R/G}{R/G} (Você pode conjurar este card com a face para baixo por {3} como uma criatura 2/2 com salvaguarda {2}. Volte sua face para cima a qualquer momento pagando seu custo de disfarce.)
648409
SpanishInfernal fisuranteComo cualquier habitante de Rávnica, decidió ir a la plaza Oeste en busca del almuerzo.Criatura — InfernalAlcance.
Disfrazarse {4}{R/G}{R/G}. (Puedes lanzar esta carta boca abajo por {3} como una criatura 2/2 con la habilidad de rebatir {2}. Ponla boca arriba en cualquier momento por su coste de disfrazarse.)
647325

Rulings

datetext
2024-02-02A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.
2024-02-02A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-02-02Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
2024-02-02At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
2024-02-02Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
2024-02-02Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2024-02-02If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.
2024-02-02If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-02-02The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have.
2024-02-02The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost.
2024-02-02Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
2024-02-02You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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