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Shady Traveler // Stalking Predator DBL

Other printings of "Shady Traveler // Stalking Predator": DBL #120 DBL #120 MID #120 MID #120 MID #291 MID #291

Card

id23265
artistLie Setiawan
artistIds6f771d3f-310e-4aa4-841f-5ba4ba9f025a
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank25835
edhrecSaltiness0.11
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameShady Traveler
finishesnonfoil, foil
flavorName
flavorTextThe stranger spoke to no one, and the townspeople gladly returned the favor.
frameEffectsinverted, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound, Menace
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{2}{B}
manaValue3
nameShady Traveler // Stalking Predator
number120
originalPrintings
originalReleaseDate
originalText
otherFaceIds8db19ddf-fc26-5e66-bcd7-17d416e8ed8e
power2
printingsDBL, MID
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDBL
sidea
signature
sourceProducts{'foil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53'], 'nonfoil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53']}
subsets
subtypesHuman, Werewolf
supertypes
textMenace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness3
typeCreature — Human Werewolf
typesCreature
uuid7e35a1e0-2924-5226-ada3-303910050077
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23265
cardKingdomEtchedId
cardKingdomFoilId254780
cardKingdomId254243
cardsphereFoilId83615
cardsphereId83614
deckboxId62195
mcmId585102
mcmMetaId345504
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8ae8904a-3a5c-5da8-b207-aba93153da5d
mtgoFoilId
mtgoId96484
multiverseId
scryfallCardBackId
scryfallIdd0ad3323-1016-42da-b47e-9a61117f755f
scryfallIllustrationIdb32b069f-f0c7-4c90-9491-30e54a509503
scryfallOracleId10be1b27-bc9f-4c6e-ac85-f1fa8b2a34d6
tcgplayerEtchedProductId
tcgplayerProductId255488
uuid7e35a1e0-2924-5226-ada3-303910050077

Legalities

id23265
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid7e35a1e0-2924-5226-ada3-303910050077
vintageLegal

Purchase URLs

id23265
cardKingdomhttps://mtgjson.com/links/8d608f1b1b7217fd
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/1e97ea5212f646cc
cardmarkethttps://mtgjson.com/links/4fdff6b06b77a814
tcgplayerhttps://mtgjson.com/links/47907513cd0219cb
tcgplayerEtched
uuid7e35a1e0-2924-5226-ada3-303910050077

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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