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Surrender Your Thoughts OARC

Card

id60474
artistHoward Lyon
artistIds6dd06426-59fe-4b9c-aad5-6da8446a5c3d
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Or, if you prefer, just surrender."
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutscheme
leadershipSkills
life
loyalty
manaCost
manaValue0
nameSurrender Your Thoughts
number39★
originalPrintings
originalReleaseDate
originalTextWhen you set this scheme in motion, target opponent chooses self or others. If that player chooses self, he or she discards four cards. If the player chooses others, each of your other opponents discards two cards.
otherFaceIds
power
printingsOARC
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOARC
side
signature
sourceProducts
subsets
subtypes
supertypes
textWhen you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards.
toughness
typeScheme
typesScheme
uuid08e23c53-8905-5f56-a3d5-dbe8eaf403a2
variations
watermark
setNameArchenemy Schemes

Identifiers

id60474
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId131279
cardsphereFoilId
cardsphereId
deckboxId
mcmId240672
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbfe48725-91e2-51be-a7f3-6e97eb51d497
mtgoFoilId
mtgoId
multiverseId212598
scryfallCardBackId1b2396d4-9048-439d-96bd-354288518841
scryfallId5ee25726-12a9-4fe1-ae9f-60d3ad644439
scryfallIllustrationId85128aa8-ed53-4948-993f-510bcb48515e
scryfallOracleIdfafc6079-e6a7-40b9-bbfb-d78c9fc5fda2
tcgplayerEtchedProductId
tcgplayerProductId37234
uuid08e23c53-8905-5f56-a3d5-dbe8eaf403a2

Legalities

id60474
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid08e23c53-8905-5f56-a3d5-dbe8eaf403a2
vintage

Purchase URLs

id60474
cardKingdomhttps://mtgjson.com/links/ca70258badc393b4
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/220b7535cb2b35f6
tcgplayerEtched
uuid08e23c53-8905-5f56-a3d5-dbe8eaf403a2

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-06-15In a Supervillain Rumble game, the targeted player may still choose “others.” Each player who isn’t the active player or the targeted player will thus be affected.
2010-06-15The targeted player may choose “others” even if there are no others (because all of their teammates have lost the game, for example), or the archenemy’s other opponents can’t perform the resulting action.
2010-06-15The targeted player may choose “self” even if they can’t perform the resulting action. For example, a player targeted with Feed the Machine may choose “self” even if they control no creatures.

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