← Back Card Profile (by Name)

Nissa, Worldsoul Speaker DRC

Other printings of "Nissa, Worldsoul Speaker": DRC #13 DRC #29

Card

id28113
artistMagali Villeneuve
artistIds9e6a55ae-be4d-4c23-a2a5-135737ffd879
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank8238
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Zendikar still seems so far off, but Chandra is my home."
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsLandfall
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{3}{G}
manaValue4
nameNissa, Worldsoul Speaker
number13
originalPrintings
originalReleaseDate
originalTextLandfall — Whenever a land you control enters, you get {E}{E} (two energy counters).
You may pay eight {E} rather than pay the mana cost for permanent spells you cast.
otherFaceIds
power3
printingsDRC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeDRC
side
signature
sourceProducts{'nonfoil': ['c43f37b3-9215-5737-aaa0-b0caf429745c']}
subsets
subtypesElf, Druid
supertypesLegendary
textLandfall — Whenever a land you control enters, you get {E}{E} (two energy counters).
You may pay eight {E} rather than pay the mana cost for permanent spells you cast.
toughness3
typeLegendary Creature — Elf Druid
typesCreature
uuid357007ec-b138-5705-9543-0f1a3b51718b
variationsd55af20f-83ec-522a-b5eb-ff3e20b93df0
watermarkdesparked
setNameAetherdrift Commander

Identifiers

id28113
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId309285
cardsphereFoilId
cardsphereId133472
deckboxId
mcmId807933
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3f974574-81a3-59fc-b9b3-4ccf4e737f0c
mtgoFoilId
mtgoId137223
multiverseId692174
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda471b306-4941-4e46-a0cb-d92895c16f8a
scryfallIllustrationId7106ab4f-bd3e-4d2a-ba9c-7f223b5a0b7f
scryfallOracleId00037840-6089-42ec-8c5c-281f9f474504
tcgplayerEtchedProductId
tcgplayerProductId615195
uuid357007ec-b138-5705-9543-0f1a3b51718b

Legalities

id28113
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid357007ec-b138-5705-9543-0f1a3b51718b
vintageLegal

Purchase URLs

id28113
cardKingdomhttps://mtgjson.com/links/cc11f5ec26408815
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/1f0d8e91081c6167
tcgplayerEtched
uuid357007ec-b138-5705-9543-0f1a3b51718b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchNissa, oratrice de l'Âme du monde« Même si Zendikar me semble bien loin, mon foyer est auprès de Chandra. »Créature légendaire — elfe et druideToucheterre — À chaque fois qu'un terrain que vous contrôlez arrive, vous gagnez {E}{E} (deux marqueurs « énergie »).
Vous pouvez payer huit {E} à la place de payer le coût de mana des sorts de permanent que vous lancez.
692222
GermanNissa, Sprecherin der Weltenseele„Zendikar scheint so weit weg zu sein, aber mein Zuhause ist bei Chandra."Legendäre Kreatur — Elf, DruideLandung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, erhältst du {E}{E} (zwei Energiemarken).
Du kannst acht {E} bezahlen, statt die Manakosten für Permanent-Zaubersprüche, die du wirkst, zu bezahlen.
692190
ItalianNissa, Portavoce dell'Anima del Mondo"Zendikar sembra ancora distante, ma Chandra è la mia casa."Creatura Leggendaria — Druido ElfoTerraferma — Ogniqualvolta una terra che controlli entra, ottieni {E}{E} (due segnalini energia).
Puoi pagare otto {E} invece di pagare il costo di mana per le magie permanente che lanci.
692238
Japanese世界魂の代弁者、ニッサ「ゼンディカーまではまだだいぶ遠いようだけど、私の故郷はチャンドラだから。」伝説のクリーチャー — エルフ・ドルイド上陸 — あなたがコントロールしている土地1つが戦場に出るたび、{E}{E}(エネルギー・カウンター2個)を得る。
あなたが唱えるパーマネント・呪文のマナ・コストを支払うのではなく、{E}8個を支払ってもよい。
692254
SpanishNissa, voz del Alma del mundo"Zendikar sigue estando muy lejos, pero Chandra es mi hogar".Criatura legendaria — Druida elfoAterrizaje — Siempre que una tierra que controlas entre, obtienes {E}{E} (dos contadores de energía).
Puedes pagar ocho {E} en lugar de pagar el coste de maná de los hechizos de permanente que lances.
692206

Rulings

datetext
2025-02-07Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
2025-02-07Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
2025-02-07If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2025-02-07Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
2025-02-07Some spells and abilities say that you “may pay” a certain amount of {E}, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay {E}, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.
2025-02-07Some spells and abilities say that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
2025-02-07Some spells and abilities which give you {E} or say you “may pay” some amount of {E} require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any {E} from it, and you won’t get the chance to pay any {E} for its effects even if you want to.
2025-02-07{E} is the energy symbol. It represents one energy counter.

Tip: bookmark this page with your query parameters for quick access.