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Rule with an Even Hand MB2

Card

id51630
artistStephanie Bouchard
artistIds8484a6f7-5e09-4182-a145-716c5e63942a
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameRule with an Even Hand
number505
originalPrintings
originalReleaseDate
originalText(Start the game with this conspiracy face up in the command zone.)
You can't attack with an odd number of creatures.
Whenever you attack, double target creature's power until end of turn.
otherFaceIds
power
printingsMB2
promoTypesplaytest
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeMB2
side
signature
sourceProducts{'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypes
supertypes
text(Start the game with this conspiracy face up in the command zone.)
You can't attack with an odd number of creatures.
Whenever you attack, double target creature's power until end of turn.
toughness
typeConspiracy
typesConspiracy
uuid3792918a-a17b-5985-ad07-c3fe59304076
variations
watermark
setNameMystery Booster 2

Identifiers

id51630
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId301178
cardsphereFoilId
cardsphereId129139
deckboxId95323
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5c9df3ae-46c4-5213-a0f3-ed17bfa21e29
mtgoFoilId
mtgoId
multiverseId677561
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0ed896f8-ed15-4639-b709-5b728c894c34
scryfallIllustrationIdb9436797-05d2-49e7-ace9-c35ea6012f1e
scryfallOracleId23a31434-6923-47bb-9d6e-ae774573116e
tcgplayerEtchedProductId
tcgplayerProductId564060
uuid3792918a-a17b-5985-ad07-c3fe59304076

Legalities

id51630
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid3792918a-a17b-5985-ad07-c3fe59304076
vintage

Purchase URLs

id51630
cardKingdomhttps://mtgjson.com/links/5e5686613f7a7f67
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/523016c8a044d98a
tcgplayerEtched
uuid3792918a-a17b-5985-ad07-c3fe59304076

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-11-08A conspiracy doesn’t count as a card in your deck for purposes of meeting minimum deck size requirements. (In most Limited formats, the minimum deck size is 40 cards.)
2024-11-08A conspiracy’s static and triggered abilities function as long as that conspiracy is face up in the command zone.
2024-11-08Conspiracies are colorless, have no mana cost, and can’t be cast as spells.
2024-11-08Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.
2024-11-08For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
2024-11-08Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
2024-11-08Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
2024-11-08To double a creature’s power, that creature gets +X/+0, where X is that creature’s power as Rule with an Even Hand’s last ability resolves.
2024-11-08Yes, we know, you can’t odd. Wait, that’s not the saying.
2024-11-08You can look at any player’s face-up conspiracies at any time. You’ll also know how many face-down conspiracies a player has in the command zone, although you won’t know what they are.
2024-11-08You don’t have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can’t put conspiracies into the command zone after this point.
2024-11-08Zero is even, so you can attack with zero creatures. One, however, is odd.

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