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Peacewalker Colossus // Peacewalker Colossus SLD

Other printings of "Peacewalker Colossus // Peacewalker Colossus": SLD #1966 SLD #1966

Card

id90126
artistIvan Shavrin
artistIds48432182-db18-4106-81c8-7b83100316d6, dc002799-b1e7-4f09-844d-6e02d2e0b3e4
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityW
colorIndicator
colors
defense
duelDeck
edhrecRank3804
edhrecSaltiness0.05
faceConvertedManaCost
faceFlavorName
faceManaValue
faceNamePeacewalker Colossus
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew
languageEnglish
layoutreversible_card
leadershipSkills
life
loyalty
manaCost{3}
manaValue3
namePeacewalker Colossus // Peacewalker Colossus
number1966
originalPrintings
originalReleaseDate2025-02-10
originalText
otherFaceIds1565d0ad-5c04-5017-bf2c-fa699acb4a15
power6
printingsAER, J22, KLR, NEC, PAER, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeSLD
sidea
signature
sourceProducts{'foil': ['1e9472f8-f220-5b09-9552-786c642b95d1'], 'nonfoil': ['8a2b6e37-1948-58a1-af4e-71de74fbdb18']}
subsetsSecret Lair Bonus cards
subtypesVehicle
supertypes
text{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness6
typeArtifact — Vehicle
typesArtifact
uuid70303984-6aca-533a-ba2a-3dcba1aa08dc
variations
watermark
setNameSecret Lair Drop

Identifiers

id90126
cardKingdomEtchedId
cardKingdomFoilId310559
cardKingdomId310558
cardsphereFoilId134556
cardsphereId134555
deckboxId
mcmId810756
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide2bc3f8f-1a24-5602-9d18-4d8fe94813f0
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId408158b0-bc33-4588-9bf9-634a7e61452a
scryfallIllustrationId98057dd2-8140-40f4-bf11-c11e5636814f
scryfallOracleIdf89f7c7d-6eb3-4335-b9df-0ccaa9c50558
tcgplayerEtchedProductId
tcgplayerProductId617840
uuid70303984-6aca-533a-ba2a-3dcba1aa08dc

Legalities

id90126
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid70303984-6aca-533a-ba2a-3dcba1aa08dc
vintageLegal

Purchase URLs

id90126
cardKingdomhttps://mtgjson.com/links/2efc315098635677
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/dee8ba9cf7d615af
cardmarket
tcgplayerhttps://mtgjson.com/links/b14e5f8d9c939598
tcgplayerEtched
uuid70303984-6aca-533a-ba2a-3dcba1aa08dc

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-09-29Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
2017-09-29Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
2017-09-29Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
2017-09-29For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
2017-09-29If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
2017-09-29If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
2017-09-29Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
2017-09-29Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
2017-09-29Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
2017-09-29When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
2017-09-29You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
2017-09-29You may tap more creatures than necessary to activate a crew ability.

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