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Lyev Decree DGM

Card

id25944
artistKev Walker
artistIdsf366a0ee-a0cd-466d-ba6a-90058c7a31a6
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank23685
edhrecSaltiness0.13
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextThe Azorius have so many codes and statutes that you're always in violation of one of them.
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDetain
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameLyev Decree
number3
originalPrintings
originalReleaseDate
originalTextDetain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
otherFaceIds
power
printingsDGM
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDGM
side
signature
sourceProducts{'foil': ['916509d4-524c-5e40-a16a-04e647d78d44', 'b9c1d8bb-29d1-5572-b3c3-26363ecfdada'], 'nonfoil': ['504865c0-b446-54ee-9a21-0b6e2810b762', '8b550b45-0596-5028-903e-6e08ba3954f4', 'b9c1d8bb-29d1-5572-b3c3-26363ecfdada', 'c43df94f-8063-508e-94f3-a6f66c25a753']}
subsets
subtypes
supertypes
textDetain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
toughness
typeSorcery
typesSorcery
uuid04a07512-1195-5a45-9307-2469af674823
variations
watermarkazorius
setNameDragon's Maze

Identifiers

id25944
cardKingdomEtchedId
cardKingdomFoilId189916
cardKingdomId189716
cardsphereFoilId13372
cardsphereId13373
deckboxId21039
mcmId261500
mcmMetaId207919
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id649c23a8-bdeb-5b76-aea6-7d66e20ed227
mtgoFoilId48201
mtgoId48200
multiverseId368965
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId773cf2aa-4337-4d14-8a8e-ff8b1fdec1b5
scryfallIllustrationIdac530ece-b3e3-4a4f-a77b-f0e7502e5112
scryfallOracleIdace64875-ca4b-45c7-8b46-29ef2f2629dd
tcgplayerEtchedProductId
tcgplayerProductId67959
uuid04a07512-1195-5a45-9307-2469af674823

Legalities

id25944
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuid04a07512-1195-5a45-9307-2469af674823
vintageLegal

Purchase URLs

id25944
cardKingdomhttps://mtgjson.com/links/2165bad7c4052d00
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b32f7c24e9647a8e
cardmarkethttps://mtgjson.com/links/6c4a819cc3355fcc
tcgplayerhttps://mtgjson.com/links/20a2aa36568bbcda
tcgplayerEtched
uuid04a07512-1195-5a45-9307-2469af674823

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified徕夫裁决俄佐立订下的法规多如牛毛,让人动辄得咎。法术拘留至多两个目标由对手操控的生物。(直到你的下一个回合,这些生物不能进行攻击或阻挡,其起动式异能也不能起动。)368751
Chinese Traditional徠夫裁決俄佐立訂下的法規多如牛毛,讓人動輒得咎。巫術拘留至多兩個目標由對手操控的生物。(直到你的下一個回合,這些生物不能進行攻擊或阻擋,其起動式異能也不能起動)。368896
FrenchDécret de LyevLes Azorius ont promulgué tant de décrets et codicilles qu'il est impossible de ne pas être pris en défaut.RituelDétenez jusqu'à deux créatures ciblées que vos adversaires contrôlent. (Jusqu'à votre prochain tour, ces créatures ne peuvent ni attaquer ni bloquer et leurs capacités activées ne peuvent pas être activées.)369250
GermanLyev-DekretDie Azorius haben so viele Regeln und Vorschriften, dass man im Grunde ständig gegen irgendeine davon verstößt.HexereiInhaftiere bis zu zwei Kreaturen deiner Wahl, die deine Gegner kontrollieren. (Bis zu deinem nächsten Zug können diese Kreaturen nicht angreifen oder blocken, und ihre aktivierten Fähigkeiten können nicht aktiviert werden.)369348
ItalianDecreto LyevGli Azorius hanno così tanti codici e regolamenti che ne stai sempre violando almeno uno.StregoneriaTrattieni fino a due creature bersaglio controllate dai tuoi avversari. (Fino al tuo prossimo turno, quelle creature non possono attaccare o bloccare e le loro abilità attivate non possono essere attivate.)369461
Japaneseリーヴの命令アゾリウスはあまりに多くの法や条例を課しているため、誰もが常に何らかの違反を犯している。ソーサリーあなたの対戦相手がコントロールするクリーチャーを最大2体まで対象とし、それらを留置する。(あなたの次のターンまで、それらのクリーチャーでは攻撃もブロックもできず、それらの起動型能力は起動できない。)369632
Korean리에브 칙령당신은 지금 이 순간에도 아조리우스의 수많은 법과 규정 중 한가지 정도는 어기고 있다.집중마법상대가 조종하는 생물을 최대 두 개 까지 목표로 정한다. 그 생물들을 억류한다. (당신의 다음 턴이 될 때까지 그 생물들은 공격하거나 방어할 수 없으며, 그 생물들의 활성화능력은 활성화될 수 없다.)369826
RussianУказ ЛиевовУ Азориусов столько законов и указов — что бы ты ни делал, ты обязательно нарушаешь какой-нибудь из них.ВолшебствоЗадержите не более двух целевых существ под контролем ваших оппонентов. (До вашего следующего хода те существа не могут атаковать или блокировать, и их активируемые способности не могут быть активированы.)370103
SpanishDecreto lyevLos azorios tienen tantos códigos y estatutos que siempre estarás quebrantando alguno.ConjuroDetén hasta dos criaturas objetivo que controlen tus oponentes. (Hasta tu próximo turno, esas criaturas no pueden atacar ni bloquear, y sus habilidades activadas no pueden activarse.)370241

Rulings

datetext
2013-04-15Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
2013-04-15If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
2013-04-15If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
2013-04-15The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
2013-04-15When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

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