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Ignite the Cloneforge! OARC

Card

id60454
artistRalph Horsley
artistIdsa51444a8-eb4b-4615-a663-d1d418591ccb
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"Heroes innovate. Villains duplicate."
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized1
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutscheme
leadershipSkills
life
loyalty
manaCost
manaValue0
nameIgnite the Cloneforge!
number19★
originalPrintings
originalReleaseDate
originalTextWhen you set this scheme in motion, put a token onto the battlefield that's a copy of target permanent an opponent controls.
otherFaceIds
power
printingsOARC
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeOARC
side
signature
sourceProducts
subsets
subtypes
supertypes
textWhen you set this scheme in motion, create a token that's a copy of target permanent an opponent controls.
toughness
typeScheme
typesScheme
uuidf00041b9-516f-50d0-9245-d64644021638
variations
watermark
setNameArchenemy Schemes

Identifiers

id60454
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId131261
cardsphereFoilId
cardsphereId
deckboxId
mcmId240595
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3bf23483-5bea-58ed-9fc1-a17b4a413781
mtgoFoilId
mtgoId
multiverseId212587
scryfallCardBackId1b2396d4-9048-439d-96bd-354288518841
scryfallId8132c357-a770-4bbc-a074-772af3732110
scryfallIllustrationIdd4b72873-eca9-4602-8b15-c85efb4707ba
scryfallOracleId278f7c4e-77b4-427e-8925-511bcd7852cf
tcgplayerEtchedProductId
tcgplayerProductId37154
uuidf00041b9-516f-50d0-9245-d64644021638

Legalities

id60454
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidf00041b9-516f-50d0-9245-d64644021638
vintage

Purchase URLs

id60454
cardKingdomhttps://mtgjson.com/links/14854fc605416011
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/e39f7be18103e506
tcgplayerEtched
uuidf00041b9-516f-50d0-9245-d64644021638

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-06-15Any "enters" abilities of the targeted permanent will trigger when the token is put onto the battlefield. Any "as [this permanent] enters" or "[this permanent] enters with" abilities of that permanent will also work.
2010-06-15If the targeted permanent has {X} in its mana cost (such as Protean Hydra), X is considered to be zero.
2010-06-15If the targeted permanent is a token, the new token copies the characteristics of the original token as stated by the effect that put it onto the battlefield.
2010-06-15If the targeted permanent is an Aura, you choose a legal permanent, player, or other card for the token to enchant as it enters. A permanent you choose must be able to be enchanted by the token. (For example, if the Aura it's copying is red and has "enchant creature," the permanent must be a creature, and it can't have protection from red.) Since the token Aura wasn't cast as a spell, it doesn't target what it will enchant; you may choose something that has shroud, for example. As the ability resolves, no player can respond between the time you choose what the token will enchant and the time it enters. If you can't choose something for the token to enchant, it enters unattached, then is put into your graveyard as a state-based action.
2010-06-15If the targeted permanent is copying something else when the ability resolves (for example, if it's a Clone), then the token enters as a copy of whatever that permanent is copying.
2010-06-15If the targeted permanent leaves the battlefield before the ability resolves, the ability doesn't resolve. You don't get a token.
2010-06-15The token that's put onto the battlefield copies exactly what's printed on the targeted permanent (unless that permanent is copying something else or it's a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras attached to it, or whether it's been affected by any noncopy effects that changed its power, toughness, types, color, or so on.
2010-06-15You can target any permanent an opponent controls, not just a creature.

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