| id | 41422 |
|---|---|
| artist | Ishikawa Kenta |
| artistIds | 7af32cf9-75ca-439e-91c3-619dfeea2dfd |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | R |
| colorIndicator | |
| colors | R |
| defense | |
| duelDeck | |
| edhrecRank | 8644 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Haste |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {2}{R} |
| manaValue | 3 |
| name | Gornog, the Red Reaper |
| number | 49 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Haste Cowards can't block Warriors. Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward. Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control. |
| otherFaceIds | |
| power | 2 |
| printings | J25 |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | J25 |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['4498a9bc-294c-5036-91e5-031880296db8']} |
| subsets | |
| subtypes | Minotaur, Warrior |
| supertypes | Legendary |
| text | Haste Cowards can't block Warriors. Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward. Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control. |
| toughness | 3 |
| type | Legendary Creature — Minotaur Warrior |
| types | Creature |
| uuid | 97d1b925-d3fc-5117-850d-54aebfb1e832 |
| variations | |
| watermark | |
| setName | Foundations Jumpstart |
| id | 41422 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 305183 |
| cardsphereFoilId | |
| cardsphereId | 130822 |
| deckboxId | 98043 |
| mcmId | 795470 |
| mcmMetaId | 442075 |
| mtgArenaId | 93613 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 67bd97ba-f658-5cc5-9b8d-9a6f349c5963 |
| mtgoFoilId | |
| mtgoId | 132778 |
| multiverseId | 680949 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | c80a88ae-f2f2-426a-88f3-76b5d598c25f |
| scryfallIllustrationId | 58cd78c2-068d-438d-a098-f4ceaa8849c9 |
| scryfallOracleId | adfd6c2d-a7f8-4f5c-bc31-d65c8150ed49 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 590714 |
| uuid | 97d1b925-d3fc-5117-850d-54aebfb1e832 |
| id | 41422 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 97d1b925-d3fc-5117-850d-54aebfb1e832 |
| vintage | Legal |
| id | 41422 |
|---|---|
| cardKingdom | https://mtgjson.com/links/6cfb4773ce1de899 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/5f0a0c6ff4092fd1 |
| tcgplayer | https://mtgjson.com/links/bf7275d417e9999d |
| tcgplayerEtched | |
| uuid | 97d1b925-d3fc-5117-850d-54aebfb1e832 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Gornog, le faucheur écarlate | Créature légendaire — minotaure et guerrier | Célérité Les couards ne peuvent pas bloquer les guerriers. À chaque fois qu'au moins un guerrier que vous contrôlez attaque un joueur, une créature ciblée que ce joueur contrôle devient un couard. Les guerriers attaquants que vous contrôlez gagnent +X/+0, X étant le nombre de couards que vos adversaires contrôlent. | 681030 | ||
| German | Gornog, der rote Schnitter | Legendäre Kreatur — Minotaurus, Krieger | Eile Feiglinge können keine Krieger blocken. Immer wenn ein oder mehrere Krieger, die du kontrollierst, einen Spieler angreifen, wird eine Kreatur deiner Wahl, die der Spieler kontrolliert, zu einem Feigling. Angreifende Krieger, die du kontrollierst, erhalten +X/+0, wobei X gleich der Anzahl an Feiglingen ist, die deine Gegner kontrollieren. | 680976 | ||
| Italian | Gornog, il Mietitore Rosso | Creatura Leggendaria — Guerriero Minotauro | Rapidità I Vigliacchi non possono bloccare i Guerrieri. Ogniqualvolta uno o più Guerrieri che controlli attaccano un giocatore, una creatura bersaglio controllata da quel giocatore diventa un Vigliacco. I Guerrieri attaccanti che controlli prendono +X/ +0, dove X è il numero di Vigliacchi controllati dai tuoi avversari. | 681057 | ||
| Japanese | 赤き死神、ゴルノグ | 伝説のクリーチャー — ミノタウルス・戦士 | 速攻 臆病者では戦士をブロックできない。 あなたがコントロールしている1体以上の戦士がプレイヤー1人を攻撃するたび、そのプレイヤーがコントロールしているクリーチャー1体を対象とする。それは臆病者になる。 あなたがコントロールしていて攻撃しているすべての戦士は+X/+0の修整を受ける。Xは、対戦相手がコントロールしている臆病者の数に等しい。 | 681084 | ||
| Spanish | Gornog, el Segador Rojo | Criatura legendaria — Guerrero minotauro | Prisa. Los Cobardes no pueden bloquear Guerreros. Siempre que uno o más Guerreros que controlas ataquen a un jugador, la criatura objetivo que controla ese jugador se convierte en un Cobarde. Los Guerreros atacantes que controlas obtienen +X/+0, donde X es la cantidad de Cobardes que controlan tus oponentes. | 681003 |
| date | text |
|---|---|
| 2024-11-08 | Gornog's third ability doesn't have a duration. It will remain in effect until the game ends, the target creature leaves the battlefield, or some subsequent effect changes the creature's characteristics, whichever comes first. |
| 2024-11-08 | Gornog's third ability overwrites the target's existing creature types. Once the ability resolves, that creature will be a Coward and won't have its previous creature types. It retains any other types and supertypes it has as well as any subtypes that aren't creature types. |
| 2024-11-08 | Once a creature has blocked a Warrior, turning that creature into a Coward won't remove it from combat or cause the Warrior to become unblocked. (The Coward might suddenly have some regrets, though.) |
| 2024-11-08 | The bonus granted by Gornog's last ability changes as the number of Cowards your opponents control changes. |
Tip: bookmark this page with your query parameters for quick access.