Other printings of "Death Baron // Death Baron": SLD #1458 SLD #1458
| id | 89550 |
|---|---|
| artist | Michael Walsh |
| artistIds | 6a86bcd5-4829-4bc6-ad82-a4448b28d089, f4ec7a06-c25b-41f1-8ae3-6c51ac063cdd |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | borderless |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 1540 |
| edhrecSaltiness | 0.16 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | Death Baron |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | fullart |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | 1 |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | reversible_card |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{B}{B} |
| manaValue | 3 |
| name | Death Baron // Death Baron |
| number | 1458 |
| originalPrintings | |
| originalReleaseDate | 2023-10-02 |
| originalText | |
| otherFaceIds | 4f04b2a7-3a97-59d2-a3cc-0ce88a63f30c |
| power | 2 |
| printings | ALA, FDN, HOP, M19, MIC, PM19, PRM, SLD |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | triangle |
| setCode | SLD |
| side | a |
| signature | |
| sourceProducts | {'foil': ['3ae3d2b9-b885-59b0-99c4-f58d7ceeedc2'], 'nonfoil': ['0141264d-cc41-5e13-8563-211d353d5169']} |
| subsets | Secret Lair Bonus cards |
| subtypes | Zombie, Wizard |
| supertypes | |
| text | Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.) |
| toughness | 2 |
| type | Creature — Zombie Wizard |
| types | Creature |
| uuid | 6f93f356-dbe7-597f-9b06-362872b8aa45 |
| variations | |
| watermark | |
| setName | Secret Lair Drop |
| id | 89550 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 294393 |
| cardKingdomId | 294392 |
| cardsphereFoilId | 113943 |
| cardsphereId | 113930 |
| deckboxId | 82953 |
| mcmId | 746106 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 06cb9de6-d9dd-5534-b036-057b59a495ff |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | |
| scryfallCardBackId | |
| scryfallId | f4e7b3a4-a346-4177-9cfe-0142b40ef4a6 |
| scryfallIllustrationId | aade55f7-2ecd-4db5-bd25-3e2685e9fdfc |
| scryfallOracleId | 99024aa8-5687-4d38-8a4b-feef42d6c1ff |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 517914 |
| uuid | 6f93f356-dbe7-597f-9b06-362872b8aa45 |
| id | 89550 |
|---|---|
| alchemy | Legal |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | Legal |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | Legal |
| premodern | |
| standard | Legal |
| standardbrawl | Legal |
| timeless | Legal |
| uuid | 6f93f356-dbe7-597f-9b06-362872b8aa45 |
| vintage | Legal |
| id | 89550 |
|---|---|
| cardKingdom | https://mtgjson.com/links/4976b9ef4fca41f5 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/1b455ccd7e3c0cc0 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/d13265f7b652f4d6 |
| tcgplayerEtched | |
| uuid | 6f93f356-dbe7-597f-9b06-362872b8aa45 |
No foreign data.
| date | text |
|---|---|
| 2018-07-13 | A creature that's both a Skeleton and a Zombie will get the bonus only once. |
| 2018-07-13 | Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Skeleton or Zombie you control may become lethal if Death Baron leaves the battlefield during that turn. |
| 2018-07-13 | Death Baron doesn't normally affect itself. If you manage to turn it into a Skeleton, however, then it will give itself +1/+1 and deathtouch. |
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