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Fly AFR

Card

id8357
artistLie Setiawan
artistIds6f771d3f-310e-4aa4-841f-5ba4ba9f025a
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank8611
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Venture into the dungeon
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{U}
manaValue1
nameFly
number59
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
otherFaceIds
power
printingsAFR
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeAFR
side
signature
sourceProducts{'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['03d05bc6-ca88-506e-8332-bb71a5789dd4', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '71975e86-2dd4-56c4-8fa3-9734ed27f556', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
toughness
typeEnchantment — Aura
typesEnchantment
uuid004f96ed-3950-5989-9b7e-eec980dac3c7
variations
watermark
setNameAdventures in the Forgotten Realms

Identifiers

id8357
cardKingdomEtchedId
cardKingdomFoilId248432
cardKingdomId248089
cardsphereFoilId79117
cardsphereId78995
deckboxId58340
mcmId571331
mcmMetaId343741
mtgArenaId77164
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id501b9538-3fb9-555c-b4b1-a44e674b78fc
mtgoFoilId
mtgoId91620
multiverseId527346
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf1a91cc6-67e1-4f1b-86e2-eb388a75d6ad
scryfallIllustrationId3eb7d203-10c6-46b2-801d-1b61e6fe83b0
scryfallOracleIdda1b633f-82b5-4f3e-884c-58c2fe4fcb0f
tcgplayerEtchedProductId
tcgplayerProductId243221
uuid004f96ed-3950-5989-9b7e-eec980dac3c7

Legalities

id8357
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid004f96ed-3950-5989-9b7e-eec980dac3c7
vintageLegal

Purchase URLs

id8357
cardKingdomhttps://mtgjson.com/links/150df21456c8a9b5
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/82d1311307d7a859
cardmarkethttps://mtgjson.com/links/e569ccec16d3c857
tcgplayerhttps://mtgjson.com/links/7683713d5e8a793f
tcgplayerEtched
uuid004f96ed-3950-5989-9b7e-eec980dac3c7

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified飞行术结界 ~灵气结附于生物
所结附的生物具有飞行与「每当此生物对任一牌手造成战斗伤害时,深入地城。」(进入第一个房间,或前进至下一个房间。)
529692
Chinese Traditional飛行術結界 ~靈氣結附於生物
所結附的生物具有飛行與「每當此生物對任一玩家造成戰鬥傷害時,深入地城。」(進入第一個房間,或前進至下一個房間。)
529952
FrenchEnvolEnchantement : auraEnchanter : créature
La créature enchantée a le vol et « À chaque fois que cette créature inflige des blessures de combat à un joueur, aventurez-vous dans le donjon. » (Entrez dans la première pièce ou avancez jusqu'à la pièce suivante.)
528128
GermanFliegenVerzauberung — AuraVerzaubert eine Kreatur
Die verzauberte Kreatur hat Flugfähigkeit und „Immer wenn diese Kreatur einem Spieler Kampfschaden zufügt, wage dich ins Gewölbe." (Betritt den ersten Raum oder rücke in den nächsten Raum vor.)
527606
ItalianVoloIncantesimo — AuraIncanta creatura
La creatura incantata ha volare e "Ogniqualvolta questa creatura infligge danno da combattimento a un giocatore, esplora il dungeon". (Entra nella prima stanza o avanza a quella successiva.)
528389
Japaneseフライエンチャント — オーラエンチャント(クリーチャー)
エンチャントしているクリーチャーは飛行と「このクリーチャーがプレイヤー1人に戦闘ダメージを与えるたび、ダンジョン探索をする。」を得る。(ダンジョン探索をするとは、最初の部屋へ入るか、次の部屋へ進むことである。)
528650
Korean날기부여마법 — 마법진생물에게 부여
부여된 생물은 비행 및 "이 생물이 플레이어에게 전투피해를 입힐 때마다, 던전에 진입한다."를 가진다. (첫 번째 방에 들어가거나 다음 방으로 전진한다.)
528910
Portuguese (Brazil)Magia de VooEncantamento — AuraEncantar criatura
A criatura encantada tem voar e "Toda vez que esta criatura causar dano de combate a um jogador, aventure-se na masmorra". (Entre na primeira sala ou prossiga para a próxima.)
529171
RussianПолететьЧары — АураЗачаровать существо
Зачарованное существо имеет Полет и способность «Каждый раз, когда это существо наносит боевые повреждения игроку, углубитесь в подземелье». (Войдите в первую комнату или перейдите в следующую комнату.)
529432
SpanishVueloEncantamiento — AuraEncantar criatura.
La criatura encantada tiene la habilidad de volar y "Siempre que esta criatura haga daño de combate a un jugador, adéntrate en la mazmorra". (Entra en la primera sala o avanza a la siguiente.)
527867

Rulings

datetext
2021-07-23A player may only have one dungeon in the command zone at a time.
2021-07-23Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
2021-07-23Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
2021-07-23Dungeons are removed from the game as a state-based action.
2021-07-23If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
2021-07-23Moving into a dungeon room will cause its room ability to trigger.
2021-07-23Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
2021-07-23To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
2021-07-23You can only move forward (well, downward) in a dungeon, never backwards or sideways.

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