← Back Card Profile (by Name)

Canoptek Tomb Sentinel 40K

Other printings of "Canoptek Tomb Sentinel": 40K #152 40K #152★

Card

id2971
artistIvan Dedov
artistIds00344d1a-303c-478c-a7fd-043e084223db
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank6028
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsExile Cannon, Unearth, Vigilance
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}
manaValue4
nameCanoptek Tomb Sentinel
number152★
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power4
printings40K
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCode40K
side
signature
sourceProducts{'foil': ['97bb3015-fc6e-52d5-940d-ce5f2f4a5c9d']}
subsets
subtypesInsect
supertypes
textVigilance
Exile Cannon — When this creature enters from a graveyard, exile up to one target nonland permanent.
Unearth {7} ({7}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
toughness3
typeArtifact Creature — Insect
typesArtifact, Creature
uuid8f326b40-4049-5b90-9552-27bd60368261
variations3b76d90c-6b55-560d-a081-f3a29cfee9d6
watermark
setNameWarhammer 40,000 Commander

Identifiers

id2971
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId94307
cardsphereId
deckboxId69718
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8f9f46b5-1464-539c-8699-54a8dcb491c5
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId02ed7f46-f58f-412a-8aa4-71f453ee3618
scryfallIllustrationId5bf25111-1fd0-4cc0-9157-8df644063d2d
scryfallOracleId678b3fb5-aa9f-4268-9433-2a89dd37b927
tcgplayerEtchedProductId
tcgplayerProductId286428
uuid8f326b40-4049-5b90-9552-27bd60368261

Legalities

id2971
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid8f326b40-4049-5b90-9552-27bd60368261
vintageLegal

Purchase URLs

id2971
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/75531b3afbc89fb8
tcgplayerEtched
uuid8f326b40-4049-5b90-9552-27bd60368261

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-10-07Activating a permanent card's unearth ability isn't the same as casting it as a spell. The unearth ability is put on the stack, but the card is not. Spells and abilities that interact with activated abilities (such as Stifle) will interact with unearth, but spells and abilities that interact with spells (such as Cancel) will not.
2022-10-07At the beginning of the end step, a permanent returned to the battlefield with unearth is exiled. This is a delayed triggered ability, and it can be countered by effects that counter triggered abilities. If the ability is countered, the permanent will stay on the battlefield and the delayed trigger won't trigger again. However, the replacement effect will still exile it if it eventually leaves the battlefield.
2022-10-07If a permanent returned to the battlefield by an unearth ability would leave it for any reason, it's exiled instead—unless the spell or ability that's causing it to leave the battlefield is actually trying to exile it. In that case, the spell or ability succeeds at exiling the permanent. If the spell or ability later returns the card to the battlefield, it will return as a new object with no relation to its previous existence. The unearth effect will no longer apply to it.
2022-10-07If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will resolve and do nothing.
2022-10-07Unearth grants haste to the permanent that's returned to the battlefield. However, neither of the "exile" abilities is granted to that permanent. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.

Tip: bookmark this page with your query parameters for quick access.