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Neyith of the Dire Hunt JMP

Card

id42185
artistMagali Villeneuve
artistIds9e6a55ae-be4d-4c23-a2a5-135737ffd879
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicator
colorsG
defense
duelDeck
edhrecRank3792
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{G}{G}
manaValue4
nameNeyith of the Dire Hunt
number30
originalPrintings
originalReleaseDate
originalTextWhenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay {2}{(}r/g)}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({(}r/g)} can be paid with either {R} or {G}.)
otherFaceIds
power3
printingsJMP
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeJMP
side
signature
sourceProducts{'nonfoil': ['ca9092e8-a921-5e37-ab9d-4b0f76bb0d01']}
subsets
subtypesHuman, Warrior
supertypesLegendary
textWhenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)
toughness3
typeLegendary Creature — Human Warrior
typesCreature
uuidc808e414-d95b-58bd-8ef7-201a0f304d88
variations
watermark
setNameJumpstart

Identifiers

id42185
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId234718
cardsphereFoilId
cardsphereId68321
deckboxId51038
mcmId472499
mcmMetaId308449
mtgArenaId72133
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6e180dcd-79ec-57c8-bfaf-c7f584910cff
mtgoFoilId
mtgoId81807
multiverseId489197
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0c1eed0f-9692-44c0-b1ad-afa691165d52
scryfallIllustrationIdb0ed101a-d5d1-4e05-a5e8-775b21291d68
scryfallOracleIdaba04455-c13f-48f7-9674-56803b39a42b
tcgplayerEtchedProductId
tcgplayerProductId215963
uuidc808e414-d95b-58bd-8ef7-201a0f304d88

Legalities

id42185
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timelessLegal
uuidc808e414-d95b-58bd-8ef7-201a0f304d88
vintageLegal

Purchase URLs

id42185
cardKingdomhttps://mtgjson.com/links/3070a5818323da09
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/84bf6f291ff22146
tcgplayerhttps://mtgjson.com/links/13bc1f25628f5f34
tcgplayerEtched
uuidc808e414-d95b-58bd-8ef7-201a0f304d88

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-06-23A creature “fights” when an effect instructs it to fight. Dealing combat damage isn’t fighting.
2020-06-23If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won’t change if another effect alters the creature’s power later in the turn.
2020-06-23If each creature the defending player controls can’t block for any reason (such as being tapped), then the target creature isn’t blocked. If there’s a cost associated with blocking the target creature, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either.
2020-06-23If the target creature has menace, two creatures must block it if able.
2020-06-23Only one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.
2020-06-23The defending player, not you, chooses which creature blocks the target creature.
2020-06-23While resolving Neyith’s last ability, you can’t pay multiple times to double a creature’s power more than once or to double more than one creature’s power.
2020-06-23You draw just one card as Neyith’s first ability resolves, no matter how many creatures you control fought or became blocked.

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