Other printings of "Witch-Maw Nephilim": PLST #GPT-138 GPT #138
| id | 35827 |
|---|---|
| artist | Greg Staples |
| artistIds | 93d65564-bf00-447b-8406-e2031f03b6b1 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B, G, U, W |
| colorIndicator | |
| colors | B, G, U, W |
| defense | |
| duelDeck | |
| edhrecRank | 19831 |
| edhrecSaltiness | 0.69 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | When it awoke, it shattered the hillsides to make way for its passage. |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {G}{W}{U}{B} |
| manaValue | 4 |
| name | Witch-Maw Nephilim |
| number | 138 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever you play a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. |
| otherFaceIds | |
| power | 1 |
| printings | GPT, PLST |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | GPT |
| side | |
| signature | |
| sourceProducts | {'foil': ['44757677-cf9e-5920-a178-6a4b66acf42e', '52279ac5-fc9b-554c-9243-59d18118f9fa'], 'nonfoil': ['3a87b578-bac5-5ba3-b668-f626d6628bcb', '44757677-cf9e-5920-a178-6a4b66acf42e']} |
| subsets | |
| subtypes | Nephilim |
| supertypes | |
| text | Whenever you cast a spell, you may put two +1/+1 counters on this creature. Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater. |
| toughness | 1 |
| type | Creature — Nephilim |
| types | Creature |
| uuid | 25ef4d25-d1aa-5afd-8125-587d44dfb434 |
| variations | |
| watermark | |
| setName | Guildpact |
| id | 35827 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 119903 |
| cardKingdomId | 119738 |
| cardsphereFoilId | 19812 |
| cardsphereId | 19813 |
| deckboxId | 292 |
| mcmId | 13291 |
| mcmMetaId | 7870 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 2c67a5f5-0300-5600-9bfe-747690693670 |
| mtgoFoilId | 23880 |
| mtgoId | 23879 |
| multiverseId | 107090 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 185d56ab-b7f2-4eb2-9540-db8f2dc9b436 |
| scryfallIllustrationId | f064859d-bebb-4b02-a341-3fce9672a7d2 |
| scryfallOracleId | 26edbbb8-331e-42a6-a550-acc7e9efb32c |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 13809 |
| uuid | 25ef4d25-d1aa-5afd-8125-587d44dfb434 |
| id | 35827 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 25ef4d25-d1aa-5afd-8125-587d44dfb434 |
| vintage | Legal |
| id | 35827 |
|---|---|
| cardKingdom | https://mtgjson.com/links/d30632013c5be10f |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/2eb7b7ff0e8add44 |
| cardmarket | https://mtgjson.com/links/2bd3383cf516501e |
| tcgplayer | https://mtgjson.com/links/76bf44bf7a025c0e |
| tcgplayerEtched | |
| uuid | 25ef4d25-d1aa-5afd-8125-587d44dfb434 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 饮咒巨神灵 | 醒转时,他夷平山腰以辟行路。 | 生物~巨神灵 | 每当你使用咒语时,你可以在饮咒巨神灵上放置两个+1/+1指示物。 每当饮咒巨神灵进行攻击时,如果其力量为10或更多,则它获得践踏异能直到回合结束。 | 117683 | |
| French | Nephilim goétiophage | À son réveil, il fracassa les collines pour se frayer un passage. | Créature : nephilim | À chaque fois que vous jouez un sort, vous pouvez mettre deux marqueurs +1/+1 sur le Nephilim goétiophage. À chaque fois que le Nephilim goétiophage attaque, il acquiert le piétinement jusqu'à la fin du tour si sa force est supérieure ou égale à 10. | 118013 | |
| German | Hexenmaul-Nephilim | Als er erwachte, drückte er die Hügel platt, um sich seinen Weg zu bahnen. | Kreatur — Nephilim | Immer wenn du einen Zauberspruch spielst, kannst du zwei +1/+1-Marken auf den Hexenmaul-Nephilim legen. Immer wenn der Hexenmaul-Nephilim angreift, verursacht er bis zum Ende des Zuges Trampelschaden, falls seine Stärke 10 oder höher ist. | 117848 | |
| Italian | Nephilim Stregafauci | Quando si svegliò, frantumò le colline per farsi strada. | Creatura — Nephilim | Ogniqualvolta giochi una magia, puoi mettere due segnalini +1/+1 sul Nephilim Stregafauci. Ogniqualvolta il Nephilim Stregafauci attacca, guadagna travolgere fino alla fine del turno se la sua forza è pari o superiore a 10. | 118178 | |
| Japanese | 魔女の腑のネフィリム | それが目覚めたとき、その通り道のために丘の中腹が粉砕された。 | クリーチャー — ネフィリム | あなたが呪文をプレイするたび、あなたは魔女の腑のネフィリムの上に2個の+1/+1カウンターを置いてもよい。 魔女の腑のネフィリムが攻撃に参加するたび、それのパワーが10以上ならそれはターン終了時までトランプルを得る。 | 118343 | |
| Portuguese (Brazil) | Nefilim Bucho de Bruxo | Quando despertou, demoliu as colinas para abrir seu caminho. | Criatura — Nefilim | Toda vez que você joga uma mágica, você pode colocar dois marcadores +1/+1 em Nefilim Bucho de Bruxo. Toda vez que Nefilim Bucho de Bruxo ataca, ele ganha a habilidade de atropelar até o final do turno, se o seu poder for maior ou igual a 10. | 118508 | |
| Russian | Нефилим с магической пастью | При пробуждении он раздробил склоны холмов, чтобы расчистить себе путь. | Существо — Нефилим | Каждый раз, когда вы разыгрываете заклинание, вы можете поместить на Нефилима с магической пастью два счетчика +1/+1. Каждый раз, когда Нефилим с магической пастью нападает, он получает пробивающий удар до конца хода, если его сила равна 10 и больше. | 118673 | |
| Spanish | Nefilim devorabrujas | Cuando despertó, destrozó las laderas para hacerse paso. | Criatura — Nefilim | Siempre que juegues un hechizo, puedes poner dos contadores +1/+1 sobre el Nefilim devorabrujas. Siempre que el Nefilim devorabrujas ataque, gana la habilidad de arrollar hasta el final del turno si su fuerza es 10 o más. | 118838 |
No rulings available.
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