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Nazgûl Battle-Mace LTC

Other printings of "Nazgûl Battle-Mace": LTC #510 LTC #554

Card

id47275
artistCampbell White
artistIdsd281eab4-463a-4ba8-9039-8943737960a0
asciiNameNazgul Battle-Mace
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorborderless
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank3687
edhrecSaltiness0.65
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}
manaValue5
nameNazgûl Battle-Mace
number554
originalPrintings
originalReleaseDate2023-11-03
originalText
otherFaceIds
power
printingsLTC
promoTypesboosterfun, surgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeLTC
side
signature
sourceProducts{'foil': ['5e0b4a30-76aa-500b-872b-5ab87dd6f399']}
subsets
subtypesEquipment
supertypes
textEquipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.)
Equip {3}
toughness
typeArtifact — Equipment
typesArtifact
uuid9030ef74-53d3-5f91-bdb9-bd4bb345a800
variationse7b44457-a959-5e44-afaa-59482d6f17b4
watermark
setNameTales of Middle-earth Commander

Identifiers

id47275
cardKingdomEtchedId
cardKingdomFoilId286493
cardKingdomId
cardsphereFoilId110827
cardsphereId
deckboxId85235
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6950cdfe-644c-5b66-ab8e-a3a7e561b859
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd06cf71d-1394-4d93-aa46-14923418c256
scryfallIllustrationId6494b99c-0daf-4bfb-bd3e-eb948df0518a
scryfallOracleId1ea3ba2d-e88f-4879-92f2-681637094b45
tcgplayerEtchedProductId
tcgplayerProductId517912
uuid9030ef74-53d3-5f91-bdb9-bd4bb345a800

Legalities

id47275
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid9030ef74-53d3-5f91-bdb9-bd4bb345a800
vintageLegal

Purchase URLs

id47275
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/47ae1451e3ae1744
cardmarket
tcgplayerhttps://mtgjson.com/links/489387ec3485bc96
tcgplayerEtched
uuid9030ef74-53d3-5f91-bdb9-bd4bb345a800

Foreign Data (per language)

No foreign data.

Rulings

datetext
2023-11-03Annihilator abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before they declare blockers. Any creatures sacrificed this way won't be able to block.
2023-11-03If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn't blocked, it simply won't deal combat damage to anything.
2023-11-03If a replacement effect, such as that of Rest in Peace, causes a sacrificed nontoken permanent to be put into a different public zone than a graveyard, the last ability granted by Nazgûl Battle-Mace will still trigger and you will still put the card onto the battlefield under your control if its original controller doesn't pay 3 life.
2023-11-03If an opponent sacrifices a nontoken permanent, it doesn't matter which graveyard it goes to. The last ability granted by Nazgûl Battle-Mace will trigger.
2023-11-03If an opponent sacrifices a nontoken permanent as part of paying the cost of a spell or ability, the last ability granted by Nazgûl Battle-Mace will trigger and go on the stack on top of that spell or ability. The ability granted by Nazgûl Battle-Mace will resolve before that spell or ability.
2023-11-03If the card leaves the graveyard before the last ability granted by Nazgûl Battle-Mace resolves, the opponent will still have the option to pay 3 life. Regardless of their choice, you can't put the card onto the battlefield, even if it returns to the graveyard before the ability resolves.
2023-11-03If you put an Aura on the battlefield using the last ability granted by Nazgûl Battle-Mace, you choose what the Aura will enchant just before it enters the battlefield. An Aura put onto the battlefield this way doesn't target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.
2023-11-03The last ability granted by Nazgûl Battle-Mace triggers whenever an opponent sacrifices a nontoken permanent for any reason, not just due to the annihilator ability.

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