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Adventuring Gear J22

Other printings of "Adventuring Gear": ZEN #195 FDN #249 J22 #751

Card

id41289
artistHoward Lyon
artistIds6dd06426-59fe-4b9c-aad5-6da8446a5c3d
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank7957
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorTextAn explorer's essentials in a wild world.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip, Landfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}
manaValue1
nameAdventuring Gear
number751
originalPrintings
originalReleaseDate
originalTextLandfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
otherFaceIds
power
printingsFDN, J22, ZEN
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeJ22
side
signature
sourceProducts{'nonfoil': ['31fd15cb-48ac-52b8-8f3c-84968a601869']}
subsets
subtypesEquipment
supertypes
textLandfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
toughness
typeArtifact — Equipment
typesArtifact
uuid869124e7-1ecd-5712-9e3d-496a2a44e14a
variations
watermark
setNameJumpstart 2022

Identifiers

id41289
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId271426
cardsphereFoilId
cardsphereId97385
deckboxId71944
mcmId686863
mcmMetaId10819
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2b5154f5-e137-5ac7-bce5-08711273a813
mtgoFoilId
mtgoId
multiverseId596168
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd7493ccb-98a1-4032-9e01-5535d29e106b
scryfallIllustrationId4be99724-fc1c-45f9-95ce-10a4f9d61c98
scryfallOracleId17042684-7af4-43a6-88c7-885032cfb27c
tcgplayerEtchedProductId
tcgplayerProductId455539
uuid869124e7-1ecd-5712-9e3d-496a2a44e14a

Legalities

id41289
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predhLegal
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuid869124e7-1ecd-5712-9e3d-496a2a44e14a
vintageLegal

Purchase URLs

id41289
cardKingdomhttps://mtgjson.com/links/e5c11e4398c860e3
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/d35e7119c447bd6c
tcgplayerhttps://mtgjson.com/links/be8956539bdf1da8
tcgplayerEtched
uuid869124e7-1ecd-5712-9e3d-496a2a44e14a

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified历险配备探险家在蛮荒世界的基本用具。神器 ~武具地落~每当一个地在你的操控下进战场时,佩带此武具的生物得+2/+2直到回合结束。
佩带{1}({1}:贴附在目标由你操控的生物上。只能于法术时机佩带。)
596864
FrenchAttirail d'aventureLes outils de l'explorateur dans un monde sauvage.Artefact : équipementToucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, la créature équipée gagne +2/+2 jusqu'à la fin du tour.
Équipement {1} ({1} : Attachez à une créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)
596429
GermanAbenteurer-AusstattungAlles, was ein Erforscher in einer wilden Welt benötigt.Artefakt — AusrüstungLandung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, erhält die ausgerüstete Kreatur +2/+2 bis zum Ende des Zuges.
Ausrüsten {1} ({1}: Lege diese Karte an eine Kreatur deiner Wahl an, die du kontrollierst. Spiele Ausrüsten wie eine Hexerei.)
596255
ItalianDotazione dell'AvventurieroLo stretto indispensabile a un esploratore nelle zone selvagge.Artefatto — EquipaggiamentoTerraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, la creatura equipaggiata prende +2/+2 fino alla fine del turno.
Equipaggiare {1} ({1}: Assegna a una creatura bersaglio che controlli. Equipaggia solo come una stregoneria.)
596516
Japanese冒険者の装具野蛮な世界での探検家の必需品。アーティファクト — 装備品上陸 ― 土地1つがあなたのコントロール下で戦場に出るたび、ターン終了時まで、装備しているクリーチャーは+2/+2の修整を受ける。
装備{1}({1}:あなたがコントロールしているクリーチャー1体を対象とする。これをそれにつける。装備はソーサリーとしてのみ行う。)
596603
SpanishAtavío de aventureroLo básico para un explorador de viaje.Artefacto — EquipoAterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, la criatura equipada obtiene +2/+2 hasta el final del turno.
Equipar {1}. ({1}: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)
596342

Rulings

datetext
2009-10-01If Adventuring Gear leaves the battlefield before its landfall ability resolves, the creature it was attached to at the time it left the battlefield gets +2/+2. If it wasn't attached to a creature at that time, nothing gets the bonus.
2009-10-01The landfall ability gives +2/+2 to the creature that's equipped by Adventuring Gear at the time that ability resolves. It doesn't matter what creature Adventuring Gear was attached to (if any) when it triggered. That bonus remains with that creature even if Adventuring Gear leaves the battlefield or becomes attached to a different creature later in the turn.
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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