| id | 15990 |
|---|---|
| artist | Ralph Horsley |
| artistIds | a51444a8-eb4b-4615-a663-d1d418591ccb |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 15035 |
| edhrecSaltiness | 0.45 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | "Paradox? Eh, we'll worry about that yesterday." —Edorin, the Timesmith |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {5} |
| manaValue | 5 |
| name | Aeon Engine |
| number | 52 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Aeon Engine enters the battlefield tapped. {T}, Exile Aeon Engine: Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) |
| otherFaceIds | |
| power | |
| printings | C19 |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | C19 |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['2e2fa533-c4c8-550e-97cb-b3a4ea1584aa']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | This artifact enters tapped. {T}, Exile this artifact: Reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) |
| toughness | |
| type | Artifact |
| types | Artifact |
| uuid | 8ae0b984-e133-5094-84b0-cceb21b78eb8 |
| variations | |
| watermark | |
| setName | Commander 2019 |
| id | 15990 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 227182 |
| cardsphereFoilId | |
| cardsphereId | 61143 |
| deckboxId | 45955 |
| mcmId | 392387 |
| mcmMetaId | 278822 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | f42ef798-86f5-5451-aae9-16de6f7f1172 |
| mtgoFoilId | |
| mtgoId | 77158 |
| multiverseId | 470598 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | ea4dfdd7-f35a-45d6-9fc7-2c096f92dd5f |
| scryfallIllustrationId | e624307f-f9f6-4f81-bb65-fbd5c810b95b |
| scryfallOracleId | af471455-6b9f-4c14-bb90-a74a44ecd247 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 196685 |
| uuid | 8ae0b984-e133-5094-84b0-cceb21b78eb8 |
| id | 15990 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 8ae0b984-e133-5094-84b0-cceb21b78eb8 |
| vintage | Legal |
| id | 15990 |
|---|---|
| cardKingdom | https://mtgjson.com/links/df7c629ebb26c702 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/8e3f322e0764c9f7 |
| tcgplayer | https://mtgjson.com/links/705223b5cb7da162 |
| tcgplayerEtched | |
| uuid | 8ae0b984-e133-5094-84b0-cceb21b78eb8 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Machine d'éons | « Un paradoxe ? Bah, on s'en occupera hier. » —Édorin, le forgetemps | Artefact | La Machine d'éons arrive sur le champ de bataille engagée. {T}, exilez la Machine d'éons : Inversez l'ordre du tour de la partie. (Par exemple, si la partie s'est déroulée dans le sens des aiguilles d'une montre autour de la table, elle se déroule maintenant dans le sens inverse des aiguilles d'une montre.) | 471504 | |
| German | Äonenmaschine | „Paradox? Ach, darüber werden wir uns gestern den Kopf zerbrechen." —Edorin der Zeitschmied | Artefakt | Die Äonenmaschine kommt getappt ins Spiel. {T}, schicke die Äonenmaschine ins Exil: Kehre die Zugreihenfolge der Partie um. (Falls die Partie bisher im Uhrzeigersinn verlief, läuft sie ab jetzt gegen den Uhrzeigersinn, und umgekehrt.) | 470900 | |
| Italian | Macchina degli Eoni | "Un paradosso? Beh, ce ne preoccuperemo ieri." —Edorin, il Forgiatempo | Artefatto | La Macchina degli Eoni entra nel campo di battaglia TAPpata. {T}, Esilia la Macchina degli Eoni: Inverti l'ordine di turno della partita. (Ad esempio, se il gioco procedeva in senso orario intorno al tavolo, ora procede in senso antiorario.) | 471806 | |
| Japanese | 永劫機関 | 「パラドックス?今はどうでもいい。それは昨日考えよう。」 ――時間鍛冶、エドリン | アーティファクト | 永劫機関はタップ状態で戦場に出る。 {T}, 永劫機関を追放する:ゲームのターン順を逆転する。(たとえば、プレイが時計回りに進行していたなら、今後は反時計回りに進行する。) | 472108 | |
| Portuguese (Brazil) | Motor dos Éons | "Paradoxo? Nah. Vamos nos preocupar com isso ontem." — Edorin, o Forjatempo | Artefato | Motor dos Éons entra no campo de batalha virado. {T}, exile Motor dos Éons: Reverta a ordem dos turnos do jogo. (Por exemplo, se o jogo seguia em sentido horário, agora ele seguirá em sentido anti-horário.) | 472410 | |
| Russian | Двигатель Эонов | «Парадокс? Ладно, мы подумаем об этом вчера». — Эдорин, кузнец времени | Артефакт | Двигатель Эонов выходит на поле битвы повернутым. {T}, изгоните Двигатель Эонов: измените порядок ходов в партии на противоположный. (Например, если ходы в партии передавались за столом по часовой стрелке, то теперь передаются против часовой стрелки.) | 472712 | |
| Spanish | Rotor de los eones | "¿Una paradoja? Bueno, ya nos preocuparemos ayer de eso". —Edorin, el Forjatiempos | Artefacto | El Rotor de los eones entra al campo de batalla girado. {T}, exiliar el Rotor de los eones: Invierte el orden de turno del juego. (Por ejemplo, si el juego avanza por la mesa hacia la izquierda, ahora avanza hacia la derecha.) | 471202 |
| date | text |
|---|---|
| 2019-08-23 | If the game’s turn order is reversed again, it will return to the default order used at the beginning of the game. |
| 2019-08-23 | If the turn order is reversed during a two-player game, or during a multiplayer game that only has two players left, it has no noticeable effect on the game. |
| 2019-08-23 | If the turn order is reversed during an extra turn, the next non-extra turn will be taken by the next player in turn order from the last player who took a non-extra turn. The order of any pending extra turns isn’t affected. |
| 2019-08-23 | This effect reverses the turn order for players established at the beginning of the game. While the order is reversed, anything that cares about this order (such as determining in what order choices are made) will use the new order. |
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