Aquamoeba WC03
Other printings of "Aquamoeba":
WC03 #dh24
TOR #24
DMR #38
VMA #56
Card
| id | 101513 |
| artist | Arnie Swekel |
| artistIds | af10ecf2-eb82-4100-97b2-6c236b0fa644 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | gold |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | |
| edhrecRank | 15971 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, signed |
| flavorName | |
| flavorText | Some tides need no moon. |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{U} |
| manaValue | 2 |
| name | Aquamoeba |
| number | dh24 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | |
| otherFaceIds | |
| power | 1 |
| printings | DMR, TOR, VMA, WC03 |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | WC03 |
| side | |
| signature | Dave Humpherys |
| sourceProducts | {'nonfoil': ['0630160e-4d68-5dfd-babe-849cfe59727e']} |
| subsets | |
| subtypes | Elemental, Beast |
| supertypes | |
| text | Discard a card: Switch this creature's power and toughness until end of turn. |
| toughness | 3 |
| type | Creature — Elemental Beast |
| types | Creature |
| uuid | 4856e8e1-7d82-5edc-8208-4aff5f092fd3 |
| variations | |
| watermark | |
| setName | World Championship Decks 2003 |
Identifiers
| id | 101513 |
|---|
| cardKingdomEtchedId | |
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| cardKingdomFoilId | |
|---|
| cardKingdomId | 243335 |
|---|
| cardsphereFoilId | |
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| cardsphereId | |
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| deckboxId | |
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| mcmId | 249242 |
|---|
| mcmMetaId | |
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| mtgArenaId | |
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| mtgjsonFoilVersionId | |
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| mtgjsonNonFoilVersionId | |
|---|
| mtgjsonV4Id | c5e4fedb-afb2-586f-9f7c-7d326dfccf29 |
|---|
| mtgoFoilId | |
|---|
| mtgoId | |
|---|
| multiverseId | |
|---|
| scryfallCardBackId | 0645a083-9e19-43db-9e76-4a424d53895d |
|---|
| scryfallId | 78eb2ea6-78cc-4f97-a692-34d95cf9a540 |
|---|
| scryfallIllustrationId | 71bab8db-54a8-4a90-b79b-8a5dc28a1851 |
|---|
| scryfallOracleId | 55de434c-0fb9-4127-81b6-47c1c0b088fe |
|---|
| tcgplayerEtchedProductId | |
|---|
| tcgplayerProductId | 174080 |
|---|
| uuid | 4856e8e1-7d82-5edc-8208-4aff5f092fd3 |
|---|
Legalities
| id | 101513 |
|---|
| alchemy | |
|---|
| brawl | |
|---|
| commander | |
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| duel | |
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| future | |
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| gladiator | |
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| historic | |
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| legacy | |
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| modern | |
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| oathbreaker | |
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| oldschool | |
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| pauper | |
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| paupercommander | |
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| penny | |
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| pioneer | |
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| predh | |
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| premodern | |
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| standard | |
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| standardbrawl | |
|---|
| timeless | |
|---|
| uuid | 4856e8e1-7d82-5edc-8208-4aff5f092fd3 |
|---|
| vintage | |
|---|
Purchase URLs
| id | 101513 |
|---|
| cardKingdom | https://mtgjson.com/links/d2ac0c1eb03ce89e |
|---|
| cardKingdomEtched | |
|---|
| cardKingdomFoil | |
|---|
| cardmarket | |
|---|
| tcgplayer | https://mtgjson.com/links/873f093e848a52b9 |
|---|
| tcgplayerEtched | |
|---|
| uuid | 4856e8e1-7d82-5edc-8208-4aff5f092fd3 |
|---|
Foreign Data (per language)
No foreign data.
Rulings
| date | text |
| 2021-03-19 | Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn. |
| 2021-03-19 | Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature. |
| 2021-03-19 | Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches. |
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