← Back Card Profile (by Name)

Treefolk Umbra MH1

Card

id53090
artistZack Stella
artistIds17bc7f55-958b-43f4-bb40-09746d05b3f9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank8440
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Umbra armor
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameTreefolk Umbra
number185
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
otherFaceIds
power
printingsMH1
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMH1
side
signature
sourceProducts{'foil': ['12cb8f8e-4dad-5773-81c1-6309fb2fa154'], 'nonfoil': ['12cb8f8e-4dad-5773-81c1-6309fb2fa154']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
toughness
typeEnchantment — Aura
typesEnchantment
uuidaa1121c3-bc14-548e-a92a-7a3ee5d218b0
variations
watermark
setNameModern Horizons

Identifiers

id53090
cardKingdomEtchedId
cardKingdomFoilId225407
cardKingdomId225132
cardsphereFoilId60236
cardsphereId60235
deckboxId44780
mcmId375702
mcmMetaId271695
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id33247d2a-2660-5873-9be5-55aaf5d62161
mtgoFoilId
mtgoId72742
multiverseId464134
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId677166cf-4e1e-43ac-a67b-afaf33c0d14e
scryfallIllustrationId4132dfc9-d8d6-4958-9836-c606b8eaa2b1
scryfallOracleIdfa321366-9bc1-48c7-873a-0b12a026ce49
tcgplayerEtchedProductId
tcgplayerProductId191770
uuidaa1121c3-bc14-548e-a92a-7a3ee5d218b0

Legalities

id53090
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidaa1121c3-bc14-548e-a92a-7a3ee5d218b0
vintageLegal

Purchase URLs

id53090
cardKingdomhttps://mtgjson.com/links/9ec340e9ab85ec4d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6c15dde5fa81b1b9
cardmarkethttps://mtgjson.com/links/0c83202a22b256ab
tcgplayerhttps://mtgjson.com/links/531810a057f3597c
tcgplayerEtched
uuidaa1121c3-bc14-548e-a92a-7a3ee5d218b0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified树妖本影结界 ~灵气结附于生物
所结附的生物得+0/+2,且依照其防御力来分配战斗伤害,而不是依照力量。
替身甲(如果所结附的生物将被消灭,则改为移除它受到的所有伤害,并消灭此灵气。)
466420
Chinese Traditional樹妖本影結界 ~靈氣結附於生物
所結附的生物得+0/+2,且依照其防禦力來分配戰鬥傷害,而不是依照力量。
替身甲(如果所結附的生物將被消滅,則改為移除它受到的所有傷害,並消滅此靈氣。)
466674
FrenchOmbre de sylvinEnchantement : auraEnchanter : créature
La créature enchantée gagne +0/+2 et attribue un nombre de blessures de combat égal à son endurance à la place de sa force.
Armure totémique (Si la créature enchantée devait être détruite, à la place, retirez-lui toutes ses blessures et détruisez cette aura.)
464896
GermanSchattenhafter BaumhirteVerzauberung — AuraVerzaubert eine Kreatur
Die verzauberte Kreatur erhält +0/+2 und weist Kampfschaden in Höhe ihrer Widerstandskraft anstatt ihrer Stärke zu.
Totembeistand (Falls die verzauberte Kreatur zerstört würde, entferne stattdessen allen Schaden von ihr und zerstöre diese Aura.)
464388
ItalianEssenza del SilvantropoIncantesimo — AuraIncanta creatura
La creatura incantata prende +0/+2 e assegna danno da combattimento pari alla sua costituzione invece che alla sua forza.
Armatura totem (Se la creatura incantata sta per essere distrutta, rimuovi invece tutto il danno da essa e distruggi quest'Aura.)
465150
Japaneseツリーフォークの陰影エンチャント — オーラエンチャント(クリーチャー)
エンチャントしているクリーチャーは、+0/+2の修整を受け、パワーではなくタフネスに等しい点数の戦闘ダメージを割り振る。
族霊鎧(エンチャントしているクリーチャーが破壊されるなら、代わりにそれが負っているすべてのダメージを取り除いてこのオーラを破壊する。)
465404
Korean인목의 그림자부여마법 — 마법진생물에게 부여
부여된 생물은 +0/+2를 받고 자신의 공격력 대신 방어력만큼 전투피해를 입힌다.
토템 갑옷 (부여된 생물이 파괴되려 하면, 대신 그 생물이 입은 피해를 모두 제거하고 이 마법진을 파괴한다.)
465658
Portuguese (Brazil)Sombra de EntEncantamento — AuraEncantar criatura
A criatura encantada recebe +0/+2 e atribui dano de combate igual à própria resistência em vez do próprio poder.
Armadura de totem (Se a criatura encantada seria destruída, em vez disso, remova todo o dano dela e destrua esta Aura.)
465912
RussianДух ЛесовикаЧары — АураЗачаровать существо
Зачарованное существо получает +0/+2 и распределяет боевые повреждения, равные своей выносливости, а не силе.
Тотемная броня (Если зачарованное существо должно быть уничтожено, вместо этого снимите с него все повреждения и уничтожьте эту Ауру.)
466166
SpanishUmbra de pueblo arbóreoEncantamiento — AuraEncantar criatura.
La criatura encantada obtiene +0/+2 y asigna una cantidad de daño de combate igual a su resistencia en vez de su fuerza.
Armadura tótem. (Si la criatura encantada fuera a ser destruida, en vez de eso, remueve todo el daño de ella y destruye esta Aura.)
464642

Rulings

datetext
2019-06-14Treefolk Umbra's effect doesn't actually change the enchanted creature's power. It changes only the amount of combat damage the creature assigns. All other rules and effects that check power or toughness use the real values. For example, Savage Swipe won't cause the enchanted creature to fight with its toughness.
2024-06-07If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.
2024-06-07If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.
2024-06-07If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.
2024-06-07If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
2024-06-07If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
2024-06-07Some printings of this card refer to the ability "totem armor". This ability's name has been replaced with "umbra armor". This change does not affect the gameplay function of this card.
2024-06-07Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.
2024-06-07Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.
2024-06-07Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.
2024-06-07Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.

Tip: bookmark this page with your query parameters for quick access.