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Turntimber Basilisk ZEN

Other printings of "Turntimber Basilisk": PLST #E01-76 DDP #25 E01 #76 ZEN #190 J22 #736

Card

id105317
artistGoran Josic
artistIds522bfda2-454a-4a74-b717-42930040f73a
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank13746
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDeathtouch, Landfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}{G}
manaValue3
nameTurntimber Basilisk
number190
originalPrintings
originalReleaseDate
originalTextDeathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
Landfall — Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.
otherFaceIds
power2
printingsDDP, E01, J22, PLST, ZEN
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeZEN
side
signature
sourceProducts{'foil': ['303528b0-8f1d-5ee0-bae1-55147d9510da', 'a2630e5d-f1ae-53b8-b5e2-938d77123f73'], 'nonfoil': ['337ea5f6-8a3f-5259-ba21-76ac4104459a', '5cd87b3b-e80e-5d49-83ba-96435fe9df2e', 'a2630e5d-f1ae-53b8-b5e2-938d77123f73', 'ca3b78cc-456e-5e0b-846a-1b5b4f297aea']}
subsets
subtypesBasilisk
supertypes
textDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Landfall — Whenever a land you control enters, you may have target creature block this creature this turn if able.
toughness1
typeCreature — Basilisk
typesCreature
uuid2dba9d5e-9dfd-5dd3-aa15-1ddf81b897b4
variations
watermark
setNameZendikar

Identifiers

id105317
cardKingdomEtchedId
cardKingdomFoilId128270
cardKingdomId128020
cardsphereFoilId48102
cardsphereId48103
deckboxId16517
mcmId21961
mcmMetaId10939
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id6072b919-9211-59f1-ad0e-ec72f5f7e0fe
mtgoFoilId34441
mtgoId34440
multiverseId178140
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb774563a-d2d4-4bdf-ad82-dd9e1fa953ba
scryfallIllustrationIdf04ebfbc-9806-49f8-9a55-78c5ba37a6d0
scryfallOracleId661a99ef-8d5b-4aac-98f6-52b17a8ecf52
tcgplayerEtchedProductId
tcgplayerProductId33459
uuid2dba9d5e-9dfd-5dd3-aa15-1ddf81b897b4

Legalities

id105317
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid2dba9d5e-9dfd-5dd3-aa15-1ddf81b897b4
vintageLegal

Purchase URLs

id105317
cardKingdomhttps://mtgjson.com/links/37ebc3bc7f203884
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2c6ae5e891e0af00
cardmarkethttps://mtgjson.com/links/67ef8e2f3ea9d45b
tcgplayerhttps://mtgjson.com/links/8e4f8a8cc6f48c17
tcgplayerEtched
uuid2dba9d5e-9dfd-5dd3-aa15-1ddf81b897b4

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified旋林蜥怪生物~蜥怪死触 (受到此生物之伤害的生物会被消灭。 你可以将此生物之战斗伤害在阻挡它或被它阻挡的任何生物之间分配。)
地落~每当一个地在你的操控下进战场时,你可以令目标生物本回合若能阻挡旋林蜥怪,则须阻挡之。
204808
FrenchBasilic de TourneboisCréature : basilicContact mortel (Les créatures qui subissent des blessures de cette créature sont détruites. Vous pouvez partager les blessures de combat de cette créature entre toutes les créatures qui la bloquent ou qu'elle bloque.)
Toucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, vous pouvez faire que la créature ciblée bloque le Basilic de Tournebois ce tour-ci si possible.
204539
GermanWendholzwaldbasiliskKreatur — BasiliskTodesberührung (Kreaturen, denen von dieser Kreatur Schaden zugefügt wird, werden zerstört. Du kannst den Kampfschaden dieser Kreatur zwischen den Kreaturen aufteilen, die sie blockt oder von denen sie geblockt wird.)
Landung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, kannst du eine Kreatur deiner Wahl in diesem Zug den Wendholzwaldbasilisk blocken lassen, falls möglich.
204270
ItalianBasilisco di LegnotortoCreatura — BasiliscoTocco letale (Le creature a cui è stato inflitto danno da questa creatura vengono distrutte. Puoi dividere il danno da combattimento di questa creatura tra un numero qualsiasi di creature che bloccano o sono bloccate da essa.)
Terraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, puoi far bloccare il Basilisco di Legnotorto da una creatura bersaglio in questo turno, se può farlo.
203194
Japanese変わり樹のバジリスククリーチャー — バジリスク接死 (このクリーチャーにダメージを与えられたクリーチャーは破壊される。 このクリーチャーの戦闘ダメージは、それがブロックしている、あるいはそれをブロックしているクリーチャーの中で好きなように割り振れる。)
上陸 ― 土地が1つあなたのコントロール下で戦場に出るたび、クリーチャー1体を対象とする。あなたは「このターン、可能ならそれは変わり樹のバジリスクをブロックする」を選んでもよい。
204001
Portuguese (Brazil)Basilisco de VirapauCriatura — BasiliscoToque mortífero (Criaturas que sofrem dano causado por essa criatura são destruídas. Você pode dividir o dano de combate dessa criatura entre quaisquer criaturas que a bloqueiem ou sejam bloqueadas por ela.)
Aterragem — Toda vez que um terreno entra no campo de batalha sob o seu controle, você pode fazer com que a criatura alvo bloqueie Basilisco de Virapau neste turno se estiver apta.
203732
RussianВасилиск КриволесьяСущество — ВасилискСмертельное касание (Существа, которым это существо нанесло повреждения, уничтожаются. Вы можете распределить наносимые этим существом боевые повреждения между любыми блокирующими его или заблокированными им существами.)
Землепад — Каждый раз, когда земля выходит на поле битвы под вашим контролем, вы можете заставить целевое существо блокировать Василиска Криволесья в этом ходу, если оно может.
203463
SpanishBasilisco de Madera TorcidaCriatura — BasiliscoToque mortal. (Las criaturas que reciben daño de esta criatura son destruidas. Puedes dividir el daño de combate de esta criatura entre las criaturas que la bloquean o que ella bloquea.)
Aterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, puedes hacer que la criatura objetivo bloquee al Basilisco de Madera Torcida este turno si puede.
202925

Rulings

datetext
2009-10-01Deciding to have the targeted creature block doesn't force you to attack with Turntimber Basilisk that turn. If Turntimber Basilisk doesn't attack, the targeted creature is free to block whichever creature its controller chooses, or block no creatures at all.
2009-10-01If Turntimber Basilisk's landfall ability triggers multiple times during the same turn, you can have multiple creatures block it that turn if able.
2009-10-01If you choose to have the targeted creature block but that creature isn't able to block Turntimber Basilisk (for example, because the targeted creature can block only creatures with flying), the requirement to block does nothing. The targeted creature is free to block whichever creature its controller chooses, or block no creatures at all.
2009-10-01Tapped creatures, creatures that can't block as the result of an effect, creatures with unpaid costs to block (such as those from War Cadence), and creatures that aren't controlled by the defending player are exempt from effects that would require them to block. Such creatures can be targeted by Turntimber Basilisk's landfall ability, but the requirement to block does nothing.
2009-10-01You decide whether to have the targeted creature block Turntimber Basilisk this turn if able at the time the landfall ability resolves, not at the time Turntimber Basilisk attacks.
2024-11-08A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
2024-11-08A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
2024-11-08Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

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