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Village Watch // Village Reavers MID

Other printings of "Village Watch // Village Reavers": DBL #165 DBL #165 MID #165 MID #165 MID #297 MID #297

Card

id54777
artistAndrea De Dominicis
artistIdsd0f5310c-acb8-4df7-b78d-84a4e5fb2a22
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank9459
edhrecSaltiness
faceConvertedManaCost5
faceFlavorName
faceManaValue5
faceNameVillage Watch
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound, Haste
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{4}{R}
manaValue5
nameVillage Watch // Village Reavers
number297
originalPrintings
originalReleaseDate
originalText
otherFaceIds4c545fd3-f58f-5804-8271-84b071d36922
power4
printingsDBL, MID
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
textHaste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness3
typeCreature — Human Werewolf
typesCreature
uuidff29a4ba-5f08-58a1-bec4-b76a1bc46132
variations3eb5c969-9db9-5178-a0ed-c63a35579083
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54777
cardKingdomEtchedId
cardKingdomFoilId251056
cardKingdomId250352
cardsphereFoilId81250
cardsphereId81246
deckboxId60196
mcmId574730
mcmMetaId345292
mtgArenaId78690
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id91921094-6cac-59b8-a266-2eb133f2cf39
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallIda622635e-482d-4621-8874-3945af74e9ca
scryfallIllustrationIdc29e70c2-700c-420c-bb48-2938a8bd8d4b
scryfallOracleIdb2ecaae4-41ee-4c61-b5ce-db4364b307fc
tcgplayerEtchedProductId
tcgplayerProductId247947
uuidff29a4ba-5f08-58a1-bec4-b76a1bc46132

Legalities

id54777
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidff29a4ba-5f08-58a1-bec4-b76a1bc46132
vintageLegal

Purchase URLs

id54777
cardKingdomhttps://mtgjson.com/links/d10d31bed6cd0e02
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b978469471b13cde
cardmarkethttps://mtgjson.com/links/fa62702ccd347d69
tcgplayerhttps://mtgjson.com/links/5254879c5f26f180
tcgplayerEtched
uuidff29a4ba-5f08-58a1-bec4-b76a1bc46132

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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