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Staggershock 2X2

Other printings of "Staggershock": PLST #IMA-147 DCI #48 2X2 #125 IMA #147 ROE #166 PRM #36851

Card

id937
artistRaymond Swanland
artistIdse956bacc-077d-4c12-b6bc-ba798b718af9
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank18649
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsRebound
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameStaggershock
number125
originalPrintings
originalReleaseDate
originalTextStaggershock deals 2 damage to any target.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
otherFaceIds
power
printings2X2, DCI, IMA, PLST, PRM, ROE
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCode2X2
side
signature
sourceProducts{'foil': ['66793ae3-270b-5a9f-8a25-15e689c11508', 'a095d6b7-ab51-59c2-a2c2-363cf85147cd'], 'nonfoil': ['66793ae3-270b-5a9f-8a25-15e689c11508']}
subsets
subtypes
supertypes
textStaggershock deals 2 damage to any target.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
toughness
typeInstant
typesInstant
uuid6f8522de-9967-523d-9568-d0dab4547541
variations
watermark
setNameDouble Masters 2022

Identifiers

id937
cardKingdomEtchedId
cardKingdomFoilId263737
cardKingdomId263313
cardsphereFoilId90645
cardsphereId90576
deckboxId66428
mcmId665752
mcmMetaId11197
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id918b4482-e4e5-5764-acc0-644c1d0aa337
mtgoFoilId
mtgoId101734
multiverseId571458
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId56976d52-053d-49e9-94c0-f21dc13029ac
scryfallIllustrationIdced8874c-6e39-420d-91eb-755a59db63e1
scryfallOracleId056c3b7d-b603-40b8-8404-18c2eb7e7129
tcgplayerEtchedProductId
tcgplayerProductId277225
uuid6f8522de-9967-523d-9568-d0dab4547541

Legalities

id937
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid6f8522de-9967-523d-9568-d0dab4547541
vintageLegal

Purchase URLs

id937
cardKingdomhttps://mtgjson.com/links/9ff118bbe2fba226
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/130d776747d44fa2
cardmarkethttps://mtgjson.com/links/ef3849f7a400ad27
tcgplayerhttps://mtgjson.com/links/85101fca4072463a
tcgplayerEtched
uuid6f8522de-9967-523d-9568-d0dab4547541

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified撼动击瞬间撼动击对任意一个目标造成2点伤害。
弹回(如果你从你手上施放此咒语,于它结算时将之放逐。在你的下一个维持开始时,你可以从放逐区施放此牌,且不需支付其法术力费用。)
572782
FrenchÉbranlechocÉphémèreL'Ébranlechoc inflige 2 blessures à n'importe quelle cible.
Rebond (Si vous lancez ce sort depuis votre main, exilez-le au moment où il se résout. Au début de votre prochain entretien, vous pouvez lancer cette carte depuis l'exil sans payer son coût de mana.)
572120
GermanTaumelschockSpontanzauberDer Taumelschock fügt einem Ziel deiner Wahl 2 Schadenspunkte zu.
Abprall (Falls du diesen Zauberspruch aus deiner Hand wirkst, schicke ihn ins Exil, sowie er verrechnet wird. Zu Beginn deines nächsten Versorgungssegments kannst du diese Karte aus dem Exil wirken, ohne ihre Manakosten zu bezahlen.)
571789
Japaneseよろめきショックインスタントクリーチャーやプレインズウォーカーやプレイヤーのうち1つを対象とする。よろめきショックはそれに2点のダメージを与える。
反復(この呪文をあなたの手札から唱えていたなら、これの解決に際し、これを追放する。次のあなたのアップキープの開始時に、あなたは追放領域にあるこのカードをマナ・コストを支払うことなく唱えてもよい。)
572451

Rulings

datetext
2010-06-15At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card's type (if it's a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).
2010-06-15If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.
2010-06-15If a spell with rebound that you cast from your hand doesn't resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won't get to cast it again next turn.
2010-06-15If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won't get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).
2010-06-15If you cast a card from exile this way, it will go to your graveyard when it resolves, fails to resolve, or is countered. It won't go back to exile.
2010-06-15If you cast a spell with rebound from anywhere other than your hand (such as from your graveyard due to Sins of the Past, from your library due to cascade, or from your opponent's hand due to Sen Triplets), rebound won't have any effect. If you do cast it from your hand, rebound will work regardless of whether you paid its mana cost (for example, if you cast it from your hand due to Maelstrom Archangel).
2010-06-15If you cast a spell with rebound from your hand and it resolves, it isn't put into your graveyard. Rather, it's exiled directly from the stack. Effects that care about cards being put into your graveyard won't do anything.
2010-06-15Rebound will have no effect on copies of spells because you don't cast them from your hand.

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