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Slithermuse MOR

Card

id58109
artistSteven Belledin
artistIdsf07d73b9-52a0-4fe5-858b-61f7b42174a5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank16515
edhrecSaltiness0.22
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEvoke
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{U}{U}
manaValue4
nameSlithermuse
number50
originalPrintings
originalReleaseDate
originalTextWhen Slithermuse leaves play, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke {3U} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)
otherFaceIds
power3
printingsMOR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeMOR
side
signature
sourceProducts{'foil': ['82261f0a-44f3-52fc-a80a-a7669fa23cec', '86fe9759-a1eb-5a78-a014-531b1b670cde'], 'nonfoil': ['86fe9759-a1eb-5a78-a014-531b1b670cde', 'f20dfc50-df20-5f45-98e0-faa37fbcc63a']}
subsets
subtypesElemental
supertypes
textWhen this creature leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.
Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
toughness3
typeCreature — Elemental
typesCreature
uuide5110866-2adb-5587-a37b-329f8d21612e
variations
watermark
setNameMorningtide

Identifiers

id58109
cardKingdomEtchedId
cardKingdomFoilId124430
cardKingdomId124280
cardsphereFoilId32645
cardsphereId32646
deckboxId4412
mcmId18879
mcmMetaId9467
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id88a1188d-225d-5938-a8db-b32bec946b45
mtgoFoilId29237
mtgoId29236
multiverseId157428
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2ec9df4e-2ee7-4c77-91b0-ad6e624340cd
scryfallIllustrationId1a06b05f-af4f-403a-934e-5c2cbfd1f4d8
scryfallOracleId4b6512aa-535e-4edf-8797-43df2b8463de
tcgplayerEtchedProductId
tcgplayerProductId18063
uuide5110866-2adb-5587-a37b-329f8d21612e

Legalities

id58109
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuide5110866-2adb-5587-a37b-329f8d21612e
vintageLegal

Purchase URLs

id58109
cardKingdomhttps://mtgjson.com/links/6fb534aeba09a43d
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8772d4a74c29cf01
cardmarkethttps://mtgjson.com/links/b0aeafcd7d3e1a37
tcgplayerhttps://mtgjson.com/links/2861601ebf578a83
tcgplayerEtched
uuide5110866-2adb-5587-a37b-329f8d21612e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified蛇身思灵生物~元素当蛇身思灵离场时,选择一位对手。 若该牌手的手牌数量比你多,则抓等同于该差距数量的牌。
呼魂{3}{U} (你可以支付此咒语的呼魂费用来使用它。 若你如此作,当它进场时便牺牲之。)
164156
FrenchRampemuseCréature : élémentalQuand la Rampemuse quitte le jeu, choisissez un adversaire. Si ce joueur a plus de cartes en main que vous, piochez un nombre de cartes égal à la différence.
Évocation {3}{U} (Vous pouvez jouer ce sort pour son coût d'évocation. Si vous faites ainsi, il est sacrifié quand il arrive en jeu.)
164306
GermanSchlittermuseKreatur — ElementarwesenWenn die Schlittermuse das Spiel verlässt, bestimme einen Gegner. Falls dieser Spieler mehr Karten als du auf der Hand hast, ziehe so viele Karten, wie die Differenz beträgt.
Herbeirufen {3}{U} (Du kannst diesen Zauber für seine Herbeirufungskosten spielen. Falls du das tust, wird die Kreatur geopfert, wenn sie ins Spiel kommt.)
163556
ItalianEstro StriscianteCreatura — ElementaleQuando l'Estro Strisciante lascia il gioco, scegli un avversario. Se quel giocatore ha più carte in mano di te, pesca un ammontare di carte pari alla differenza.
Apparire {3}{U} (Puoi giocare questa magia pagando il suo costo di apparire. Se lo fai, viene sacrificata quando entra in gioco.)
163706
Japanese這い耽りクリーチャー — エレメンタル這い耽りが場を離れたとき、対戦相手を1人選ぶ。 そのプレイヤーの手札のカードの枚数があなたより多い場合、その差に等しい枚数のカードを引く。
想起 {3}{U} (あなたはこの呪文を、その想起コストを支払ってプレイしてもよい。 そうした場合、場に出たときにそれを生け贄に捧げる。)
164006
Portuguese (Brazil)Meditador RastejanteCriatura — ElementalQuando Meditador Rastejante deixar o jogo, escolha um oponente. Se aquele jogador tiver mais cards na mão do que você, compre um número de cards igual à diferença.
Evocar {3}{U} (Você pode jogar esta mágica pagando seu custo de evocar. Se fizer isso, ela será sacrificada quando entrar em jogo.)
163856
RussianПолоз МудростиСущество — ЭлементальКогда Полоз Мудрости покидает игру, выберите оппонента. Если в руке того игрока больше карт, чем в вашей, возьмите недостающее количество карт.
Вызывание {3}{U} (Вы можете разыграть это заклинание за его стоимость Вызывания. Если вы это делаете, то оно приносится в жертву, когда входит в игру.)
164456
SpanishMusa escurridizaCriatura — ElementalCuando la Musa escurridiza deje el juego, elige un oponente. Si ese jugador tiene más cartas en la mano que tú, roba una cantidad de cartas igual a la diferencia.
Evocar {3}{U}. (Puedes jugar este hechizo por su coste de evocar. Si lo haces, sacrifícalo cuando entre en juego.)
163406

Rulings

datetext
2008-04-01Effects that cause you to pay more or less to cast a spell will cause you to pay that much more or less while casting it for its evoke cost, too. That's because they affect the total cost of the spell, not its mana cost.
2008-04-01Evoke doesn't change the timing of when you can cast the creature that has it. If you could cast that creature spell only when you could cast a sorcery, the same is true for cast it with evoke.
2008-04-01If a creature spell cast with evoke changes controllers before it enters, it will still be sacrificed when it enters. Similarly, if a creature cast with evoke changes controllers after it enters but before its sacrifice ability resolves, it will still be sacrificed. In both cases, the controller of the creature at the time it left the battlefield will control its leaves-the-battlefield ability.
2008-04-01If you're casting a spell "without paying its mana cost," you can't use its evoke ability.
2008-04-01When you cast a spell by paying its evoke cost, its mana cost doesn't change. You just pay the evoke cost instead.
2008-04-01Whether evoke's sacrifice ability triggers when the creature enters depends on whether the spell's controller chose to pay the evoke cost, not whether they actually paid it (if it was reduced or otherwise altered by another ability, for example).
2008-04-01You choose an opponent when the ability resolves. Once you determine how many more cards than you that player has, that number is locked in as the amount you'll draw.

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