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Warp World PLST

Other printings of "Warp World": PLST #RAV-150 RAV #150 M10 #163 10E #248

Card

id72486
artistRon Spencer
artistIdsdab52c11-0564-4207-a4a1-c1735c946a65
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank6718
edhrecSaltiness2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}{R}{R}{R}
manaValue8
nameWarp World
numberRAV-150
originalPrintings
originalReleaseDate2020-09-01
originalText
otherFaceIds
power
printings10E, M10, PLST, RAV
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['1fc1a634-d083-59eb-8194-2e6da14e912e', '2800a616-d844-5f9f-b23c-634aa401c04f', '2b7bdbc4-4089-5b7b-9930-dc7643227e7b', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '35547876-9e01-50a0-a90d-68037993d971', '64143552-b778-5cdb-a29f-af955ef626e8', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypes
supertypes
textEach player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
toughness
typeSorcery
typesSorcery
uuid330229e4-a989-5534-9ad6-99f64ff1fb2a
variations
watermark
setNameThe List

Identifiers

id72486
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId238147
cardsphereFoilId
cardsphereId71796
deckboxId53414
mcmId498965
mcmMetaId8143
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idce5b3cf2-2b1d-53be-a9a7-2585911ed000
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1e1a5e62-9170-4117-ae38-761293b11de4
scryfallIllustrationId7067789f-ff46-4900-a817-6f59e8c0482f
scryfallOracleId50a228a2-c8b6-4416-b0ab-417926a9b9b6
tcgplayerEtchedProductId
tcgplayerProductId222621
uuid330229e4-a989-5534-9ad6-99f64ff1fb2a

Legalities

id72486
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid330229e4-a989-5534-9ad6-99f64ff1fb2a
vintageLegal

Purchase URLs

id72486
cardKingdomhttps://mtgjson.com/links/f67449f331a3a977
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/dc0d329838fd38a7
tcgplayerhttps://mtgjson.com/links/88defc2f4f97d9ac
tcgplayerEtched
uuid330229e4-a989-5534-9ad6-99f64ff1fb2a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2006-10-15Anything that triggers during the resolution of this will wait to be put on the stack until everything is put onto the battlefield and resolution is complete. The player whose turn it is will put all of their triggered abilities on the stack in any order, then each other player in turn order will do the same. (The last ability put on the stack will be the first one that resolves.)
2009-10-011) Each player counts the number of permanents they own.
2009-10-012) Each player shuffles those permanents into their library.
2009-10-013) Each player reveals cards from the top of their library equal to the number that player counted.
2009-10-014) Each player puts all artifact, land, and creature cards revealed this way onto the battlefield. All of these cards enter at the same time.
2009-10-015) Each player puts all enchantment cards revealed this way onto the battlefield. An Aura put onto the battlefield this way can enchant an artifact, land, or creature that was already put onto the battlefield, but can't enchant an enchantment that's being put onto the battlefield at the same time as it. If multiple players have Auras to put onto the battlefield, the player whose turn it is announces what their Auras will enchant, then each other player in turn order does the same, then all enchantments (both Auras and non-Auras) enter at the same time.
2009-10-016) Each player puts all of their other revealed cards (instants, sorceries, planeswalkers, and Auras that can't enchant anything) on the bottom of their library in any order.
2009-10-01Taking it slowly, here's what happens when Warp World resolves:
2009-10-01Tokens are permanents but not cards. They'll count toward the number of permanents shuffled into your library, so you'll get a card back for each token you owned. But the tokens themselves should be ignored while you're revealing *cards* from your library. In practice, you shouldn't actually shuffle them into your library since they'll cease to exist as soon as Warp World finishes resolving. Note that a token's owner is the player under who created it.
2019-05-03If a permanent leaves the battlefield this way but ends up in a zone other than a library (most likely because it's a player's commander in the Commander variant), it's still counted to determine how many cards to reveal.

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