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Season of the Burrow PBLB

Other printings of "Season of the Burrow": BLB #29 PBLB #29p PBLB #29s BLB #282

Card

id64570
artistSerena Malyon
artistIdsd9fee7a6-7c5e-48a5-8639-bba25abc8a06
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank4638
edhrecSaltiness0.25
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{W}{W}
manaValue5
nameSeason of the Burrow
number29s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsBLB, PBLB
promoTypesprerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePBLB
side
signature
sourceProducts{'foil': ['2a23b030-a71e-5102-86f7-063a507fcbc9']}
subsets
subtypes
supertypes
textChoose up to five {P} worth of modes. You may choose the same mode more than once.
{P} — Create a 1/1 white Rabbit creature token.
{P}{P} — Exile target nonland permanent. Its controller draws a card.
{P}{P}{P} — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.
toughness
typeSorcery
typesSorcery
uuidb7b95fbe-e50f-58ec-a9e7-84cf251961cf
variations2046f11f-b331-5e5b-a43a-4cbd4b996b14
watermark
setNameBloomburrow Promos

Identifiers

id64570
cardKingdomEtchedId
cardKingdomFoilId300288
cardKingdomId
cardsphereFoilId124062
cardsphereId
deckboxId94093
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8e4347c2-d1f9-558f-9484-7e5631df6d5d
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId91a85c75-b911-4812-ad68-0fc546a0f5f8
scryfallIllustrationId6f8f53b7-b8f5-4f40-ba2c-f762c64b774d
scryfallOracleId8e013e51-1684-4f58-8fe1-3588b6fbb5b5
tcgplayerEtchedProductId
tcgplayerProductId561018
uuidb7b95fbe-e50f-58ec-a9e7-84cf251961cf

Legalities

id64570
alchemyLegal
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuidb7b95fbe-e50f-58ec-a9e7-84cf251961cf
vintageLegal

Purchase URLs

id64570
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/d12f9b07f7ddef1f
cardmarket
tcgplayerhttps://mtgjson.com/links/d7f6b4e9bf8e28c1
tcgplayerEtched
uuidb7b95fbe-e50f-58ec-a9e7-84cf251961cf

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-07-26If a Season is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.
2024-07-26If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target.
2024-07-26If all targets for the chosen modes become illegal before the Season resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
2024-07-26No matter which combination of modes you choose, you always follow the instructions of a Season in the order they are written. If the same mode is chosen more than once, you choose their relative order as you cast the spell.
2024-07-26No player can cast spells or activate abilities in between the modes of a resolving spell.
2024-07-26The pawprint symbol does not represent a cost, mana, counters, or any kind of persistent resource. You can't "save up" pawprint symbols from one Season spell to use on a future one, mostly because there isn't anything concrete to save up. They're just pawprints.
2024-07-26You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.
2024-07-26You don't have to choose modes that add up to exactly five pawprints. For example, you could choose the two pawprint mode twice and leave it at that. You could even choose no modes at all. You probably shouldn't, but you could.

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