| id | 85951 |
|---|---|
| artist | James Ryman |
| artistIds | 3852bbc9-11c0-4fe3-8722-a06ad7e2bcc5 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | |
| edhrecRank | 23394 |
| edhrecSaltiness | 0.38 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Detain |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{U} |
| manaValue | 4 |
| name | Soulsworn Spirit |
| number | 51 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Soulsworn Spirit is unblockable. When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) |
| otherFaceIds | |
| power | 2 |
| printings | RTR |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | RTR |
| side | |
| signature | |
| sourceProducts | {'foil': ['1772b60a-f041-51d9-b86b-dc79d6b65070', 'c1fe2d1a-a7d0-5eb8-94dc-7379ad4414ee'], 'nonfoil': ['0e8bd314-6d5b-53cb-a988-6e71a69a9a31', '1772b60a-f041-51d9-b86b-dc79d6b65070', '28298b47-d511-5582-81d2-e457561a8049', '354609f4-fd88-541d-9399-0f08605a4600', '83bbced3-60e5-5523-a1ab-38f3752cb3a2', '9e700fb5-3cfd-5816-ba24-62d1b6ba40de', 'aa125eaf-d21d-5f1e-ad97-ae27f50e49d3', 'bba89fb3-b7c7-5142-aad4-9875bdf4ea7a', 'be3c045b-5ca3-56d5-a38a-c5f24b517ea6', 'c43df94f-8063-508e-94f3-a6f66c25a753', 'f228f03c-e714-5104-b22e-5383b3210808']} |
| subsets | |
| subtypes | Spirit |
| supertypes | |
| text | This creature can't be blocked. When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) |
| toughness | 1 |
| type | Creature — Spirit |
| types | Creature |
| uuid | cc906bd8-c861-5e8c-bb4f-ecdad723697d |
| variations | |
| watermark | azorius |
| setName | Return to Ravnica |
| id | 85951 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 188642 |
| cardKingdomId | 188356 |
| cardsphereFoilId | 38938 |
| cardsphereId | 38939 |
| deckboxId | 20599 |
| mcmId | 258422 |
| mcmMetaId | 206548 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 12594657-3af1-5368-9a7b-6ef135a882d7 |
| mtgoFoilId | 46674 |
| mtgoId | 46673 |
| multiverseId | 270357 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 32602ed9-c0a7-4498-a333-235eaae628df |
| scryfallIllustrationId | e0bc5786-8c9e-4749-9cec-951af0a479a7 |
| scryfallOracleId | e67e3cf1-6da9-4b52-a945-47bf54f69ffa |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 66622 |
| uuid | cc906bd8-c861-5e8c-bb4f-ecdad723697d |
| id | 85951 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | cc906bd8-c861-5e8c-bb4f-ecdad723697d |
| vintage | Legal |
| id | 85951 |
|---|---|
| cardKingdom | https://mtgjson.com/links/ed6058d4be302ba6 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/cfe5eef11f0a41a2 |
| cardmarket | https://mtgjson.com/links/038110b682a446c1 |
| tcgplayer | https://mtgjson.com/links/1ed488f22d550046 |
| tcgplayerEtched | |
| uuid | cc906bd8-c861-5e8c-bb4f-ecdad723697d |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 魂誓精怪 | 生物~精怪 | 魂誓精怪不能被阻挡。 当魂誓精怪进战场时,拘留目标由对手操控的生物。(直到你的下个回合,该生物不能进行攻击或阻挡,其起动式异能也不能起动。) | 357157 | ||
| Chinese Traditional | 魂誓精靈 | 生物~精靈 | 魂誓精靈不能被阻擋。 當魂誓精靈進戰場時,拘留目標由對手操控的生物。(直到你的下個回合,該生物不能進行攻擊或阻擋,其起動式異能也不能起動。) | 355513 | ||
| French | Esprit d'âme assermentée | Créature : esprit | L'Esprit d'âme assermentée est imblocable. Quand l'Esprit d'âme assermentée arrive sur le champ de bataille, détenez une créature ciblée qu'un adversaire contrôle. (Jusqu'à votre prochain tour, cette créature ne peut ni attaquer ni bloquer et ses capacités activées ne peuvent pas être activées.) | 356061 | ||
| German | Geist der Seelen | Kreatur — Geist | Der Geist der Seelen ist unblockbar. Wenn der Geist der Seelen ins Spiel kommt, inhaftiere eine Kreatur deiner Wahl, die ein Gegner kontrolliert. (Bis zu deinem nächsten Zug kann diese Kreatur nicht angreifen oder blocken, und ihre aktivierten Fähigkeiten können nicht aktiviert werden.) | 355787 | ||
| Italian | Spirito Cuorfedele | Creatura — Spirito | Lo Spirito Cuorfedele è imbloccabile. Quando lo Spirito Cuorfedele entra nel campo di battaglia, trattieni una creatura bersaglio controllata da un avversario. (Fino al tuo prossimo turno, quella creatura non può attaccare o bloccare e le sue abilità attivate non possono essere attivate.) | 356335 | ||
| Japanese | 魂誓いの霊 | クリーチャー — スピリット | 魂誓いの霊はブロックされない。 魂誓いの霊が戦場に出たとき、対戦相手1人がコントロールするクリーチャー1体を対象とし、それを留置する。(あなたの次のターンまで、そのクリーチャーでは攻撃もブロックもできず、それの起動型能力は起動できない。) | 356609 | ||
| Korean | 영혼을 선서한 신령 | 생물 — 신령 | 영혼을 선서한 신령은 방어될 수 없다. 영혼을 선서한 신령이 전장에 들어올 때, 상대가 조종하는 생물 한 개를 목표로 정한다. 그 생물을 억류한다. (당신의 다음 턴이 될 때까지 그 생물은 공격하거나 방어할 수 없으며, 그 생물의 활성화능력은 활성화될 수 없다.) | 357431 | ||
| Portuguese (Brazil) | Espírito Alma-jurada | Criatura — Espírito | Espírito Alma-jurada não pode ser bloqueado. Quando Espírito Alma-jurada entrar no campo de batalha, detenha uma criatura alvo que um oponente controla. (Até o seu próximo turno, aquela criatura não pode atacar nem bloquear e as habilidades ativadas dela não podem ser ativadas.) | 356883 | ||
| Russian | Присягнувший Дух | Существо — Дух | Присягнувший Дух не может быть заблокирован. Когда Присягнувший Дух выходит на поле битвы, задержите целевое существо под контролем оппонента. (До вашего следующего хода то существо не может атаковать или блокировать, и его активируемые способности не могут быть активированы.) | 355239 | ||
| Spanish | Espíritu comprometido | Criatura — Espíritu | El Espíritu comprometido es imbloqueable. Cuando el Espíritu comprometido entre al campo de batalla, detén la criatura objetivo que controla un oponente. (Hasta tu próximo turno, esa criatura no puede atacar ni bloquear y sus habilidades activadas no pueden activarse.) | 365509 |
| date | text |
|---|---|
| 2013-04-15 | Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent. |
| 2013-04-15 | If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block. |
| 2013-04-15 | If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block. |
| 2013-04-15 | If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected. |
| 2013-04-15 | The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger. |
| 2013-04-15 | When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely. |
Tip: bookmark this page with your query parameters for quick access.