← Back Card Profile (by Name)

Soul Echo MIR

Card

id54930
artistRon Spencer
artistIdsdab52c11-0564-4207-a4a1-c1735c946a65
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank22979
edhrecSaltiness0.08
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved1
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{X}{W}{W}
manaValue2
nameSoul Echo
number40
originalPrintings
originalReleaseDate
originalTextWhen you play Soul Echo, put X echo counters on it.
At the beginning of your upkeep, if there are no echo counters on Soul Echo, bury it; otherwise, target opponent may choose that for each 1 damage dealt to you until your next upkeep, you instead remove 1 echo counter from Soul Echo.
You do not lose the game as a result of having less than 1 life.
otherFaceIds
power
printingsMIR
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeMIR
side
signature
sourceProducts{'nonfoil': ['96a16e8c-7695-5768-aa9d-f84cc295a5ca', 'fc64e977-1e91-5da0-804e-09ec7e9d5241']}
subsets
subtypes
supertypes
textThis enchantment enters with X echo counters on it.
You don't lose the game for having 0 or less life.
At the beginning of your upkeep, sacrifice this enchantment if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from this enchantment instead.
toughness
typeEnchantment
typesEnchantment
uuid7739870b-32c9-50fd-9e41-ba3437ed5dff
variations
watermark
setNameMirage

Identifiers

id54930
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId22266
cardsphereFoilId
cardsphereId30388
deckboxId10585
mcmId8295
mcmMetaId5409
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide20130af-f495-5821-9e53-4ec5ed437739
mtgoFoilId7318
mtgoId7317
multiverseId3515
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcb6f9427-ef5c-49fd-81e1-ddf130d69da0
scryfallIllustrationId3e972bdb-41ee-4db8-8d26-a249ff632e35
scryfallOracleId8bc5546e-554f-430d-80b1-99578b5ea188
tcgplayerEtchedProductId
tcgplayerProductId5236
uuid7739870b-32c9-50fd-9e41-ba3437ed5dff

Legalities

id54930
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid7739870b-32c9-50fd-9e41-ba3437ed5dff
vintageLegal

Purchase URLs

id54930
cardKingdomhttps://mtgjson.com/links/cbf22d4782377ace
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/8601e02c51685b61
tcgplayerhttps://mtgjson.com/links/09ed0306bb6abcfd
tcgplayerEtched
uuid7739870b-32c9-50fd-9e41-ba3437ed5dff

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchEcho de l'âme
GermanSeelenechoVerzauberungWenn das Seelenecho ins Spiel kommt, lege X Echomarken darauf.
Wenn zu Beginn Deiner Versorgungsphase keine Echomarken mehr auf dem Seelenecho liegen, begrabe es; ansonsten kann ein Gegner Deiner Wahl entscheiden, dass Du pro Schadenspunkt, der Dir bis zu Deiner nächsten Versorgungsphase zugefügt würde, eine Echomarke vom Seelenecho entfernst.
Du verlierst das Spiel nicht, wenn Du weniger als 1 Lebenspunkt hast.
ItalianEco dell'Anima
Japanese魂の残響
Portuguese (Brazil)Eco da Alma
SpanishEco del alma

Rulings

datetext
2004-10-04If this card runs out of counters before your next upkeep, the effect still replaces the damage and uselessly tries to remove counters from the now empty card.
2004-10-04If you have more than one Soul Echo, the opponent chooses which ones will be replacing damage that turn (if any). And when damage happens, you decide which one of the ones the opponent selected that you want the damage to be replaced with, but the damage all goes to one of them.
2004-10-04If you take damage between the start of the upkeep step and the time in which the upkeep trigger resolves, then Soul Echo will not affect that damage and you will be affected by the damage as normal.
2004-10-04In a multi-player game, you choose a new opponent during each of your upkeeps.

Tip: bookmark this page with your query parameters for quick access.