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Slip Out the Back CLU

Other printings of "Slip Out the Back": SNC #62 CLU #99

Card

id19110
artistZara Alfonso
artistIds329a7971-c37e-47f7-9143-58dc929420a7
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank1158
edhrecSaltiness0.21
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText"I was never here."
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{U}
manaValue1
nameSlip Out the Back
number99
originalPrintings
originalReleaseDate
originalTextPut a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
otherFaceIds
power
printingsCLU, SNC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLU
side
signature
sourceProducts{'nonfoil': ['45e240fd-e8ad-5862-b176-78af37af1905']}
subsets
subtypes
supertypes
textPut a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
toughness
typeInstant
typesInstant
uuid795d581c-5d18-5ddb-9b3a-de59ba56d9ed
variations
watermark
setNameRavnica: Clue Edition

Identifiers

id19110
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId290222
cardsphereFoilId
cardsphereId116329
deckboxId88089
mcmId753215
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0f6cd14d-35e3-5988-8294-3f2b402f0a93
mtgoFoilId
mtgoId122982
multiverseId651834
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd9d9fbbb-ed6c-45f7-a1d8-f9d29ae7930f
scryfallIllustrationId4e8d5334-284b-47f2-92a1-6902857a243e
scryfallOracleId82506e51-3fe1-446f-83c9-69e67583cefc
tcgplayerEtchedProductId
tcgplayerProductId535229
uuid795d581c-5d18-5ddb-9b3a-de59ba56d9ed

Legalities

id19110
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid795d581c-5d18-5ddb-9b3a-de59ba56d9ed
vintageLegal

Purchase URLs

id19110
cardKingdomhttps://mtgjson.com/links/c8394dd9d24e1ac2
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/c11857f2ed284a51
tcgplayerEtched
uuid795d581c-5d18-5ddb-9b3a-de59ba56d9ed

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-04-29An attacking or blocking creature that phases out is removed from combat.
2022-04-29Any continuous effects with a “for as long as” duration, such as that of Extraction Specialist, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
2022-04-29As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
2022-04-29Choices made for permanents as they entered the battlefield are remembered when they phase in.
2022-04-29Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
2022-04-29Phased-out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
2022-04-29Phasing out doesn't cause any “leaves the battlefield” abilities to trigger. Similarly, phasing in won't cause any “enters the battlefield” abilities to trigger.

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