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Timestream Navigator PRIX

Other printings of "Timestream Navigator": PRIX #59s RIX #59 LCC #178

Card

id77313
artistZezhou Chen
artistIds810677e5-a502-4c03-b726-78cd808a75d4
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank4352
edhrecSaltiness0.84
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsAscend
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}
manaValue2
nameTimestream Navigator
number59s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power1
printingsLCC, PRIX, RIX
promoTypessetpromo, prerelease, datestamped
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodePRIX
side
signature
sourceProducts
subsets
subtypesHuman, Pirate, Wizard
supertypes
textAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{2}{U}{U}, {T}, Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
toughness1
typeCreature — Human Pirate Wizard
typesCreature
uuide7d2f9b2-af94-565d-841b-192087daa4cf
variations
watermark
setNameRivals of Ixalan Promos

Identifiers

id77313
cardKingdomEtchedId
cardKingdomFoilId216515
cardKingdomId
cardsphereFoilId53406
cardsphereId
deckboxId37969
mcmId315626
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id82fe57b9-25ab-5c2c-bc45-ad4d79ff2296
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda16dbcb7-9cdb-463c-858a-510fed9e9b80
scryfallIllustrationId1c292e86-d573-45a6-b501-04cecfe5f2d9
scryfallOracleIdd0896996-ee31-402e-b642-4e7cca4929fe
tcgplayerEtchedProductId
tcgplayerProductId155974
uuide7d2f9b2-af94-565d-841b-192087daa4cf

Legalities

id77313
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuide7d2f9b2-af94-565d-841b-192087daa4cf
vintageLegal

Purchase URLs

id77313
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/25e5d971324a2ab8
cardmarket
tcgplayerhttps://mtgjson.com/links/5e877ec7d8a39416
tcgplayerEtched
uuide7d2f9b2-af94-565d-841b-192087daa4cf

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-01-19A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
2018-01-19Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
2018-01-19If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
2018-01-19If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
2018-01-19If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
2018-01-19Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

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