| id | 8371 |
|---|---|
| artist | Artur Treffner |
| artistIds | c9afede7-43a7-4a0c-808e-55862f9ff727 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | U |
| colorIndicator | |
| colors | U |
| defense | |
| duelDeck | |
| edhrecRank | 13933 |
| edhrecSaltiness | 0.07 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | "Ah, the old 'trap door under a rug' trick. This is almost too easy." |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Venture into the dungeon |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{U} |
| manaValue | 4 |
| name | Shortcut Seeker |
| number | 73 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) |
| otherFaceIds | |
| power | 2 |
| printings | AFR |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | AFR |
| side | |
| signature | |
| sourceProducts | {'foil': ['082f4c03-55d8-57a6-9837-ecbfa2726acb', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'd5512a78-bb11-5566-a634-7c9e4fa91396'], 'nonfoil': ['03d05bc6-ca88-506e-8332-bb71a5789dd4', '30276ac1-7d36-5a87-9ee9-b7b5087520b5', '71975e86-2dd4-56c4-8fa3-9734ed27f556', '93fab1fe-dde0-5bfd-aae5-755c6e43bc3d', 'a06bc538-983a-59de-b89f-2c2dbae1647d']} |
| subsets | |
| subtypes | Human, Rogue |
| supertypes | |
| text | Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) |
| toughness | 5 |
| type | Creature — Human Rogue |
| types | Creature |
| uuid | 9088f568-0ea7-5d2a-9c3a-4c96ac184460 |
| variations | |
| watermark | |
| setName | Adventures in the Forgotten Realms |
| id | 8371 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 248311 |
| cardKingdomId | 247904 |
| cardsphereFoilId | 78881 |
| cardsphereId | 78869 |
| deckboxId | 58354 |
| mcmId | 570643 |
| mcmMetaId | 343325 |
| mtgArenaId | 77178 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 8f8ae21c-02ae-5f9c-93ce-f1e5920277b2 |
| mtgoFoilId | |
| mtgoId | 91648 |
| multiverseId | 527360 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 122d2635-c4f4-44cd-8f82-37e3016e421e |
| scryfallIllustrationId | ea04d879-fa0b-44a3-872a-c1cab8250028 |
| scryfallOracleId | 27cfa916-282d-476c-8ee9-ca7f0d84f551 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 242781 |
| uuid | 9088f568-0ea7-5d2a-9c3a-4c96ac184460 |
| id | 8371 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 9088f568-0ea7-5d2a-9c3a-4c96ac184460 |
| vintage | Legal |
| id | 8371 |
|---|---|
| cardKingdom | https://mtgjson.com/links/fa99a620de0e9153 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/571d1766ff9c3045 |
| cardmarket | https://mtgjson.com/links/c5541ea28ac60e00 |
| tcgplayer | https://mtgjson.com/links/a8ea8c348f4e698e |
| tcgplayerEtched | |
| uuid | 9088f568-0ea7-5d2a-9c3a-4c96ac184460 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 捷径探寻者 | 「啊,『地毯下活板门』的老把戏。这个太简单了。」 | 生物 ~人类/浪客 | 每当捷径探寻者对任一牌手造成战斗伤害时,深入地城。(进入第一个房间,或前进至下一个房间。) | 529706 | |
| Chinese Traditional | 捷徑探尋者 | 「啊,『地毯下活板門』的老把戲。這個太簡單了。」 | 生物 ~人類/浪客 | 每當捷徑探尋者對任一玩家造成戰鬥傷害時,深入地城。(進入第一個房間,或前進至下一個房間。) | 529966 | |
| French | Chercheur de raccourcis | « Ah, le bon vieux coup de la trappe sous le tapis. C'est presque trop facile. » | Créature : humain et gredin | À chaque fois que le Chercheur de raccourcis inflige des blessures de combat à un joueur, aventurez-vous dans le donjon. (Entrez dans la première pièce ou avancez jusqu'à la pièce suivante.) | 528142 | |
| German | Abkürzungssucher | „Ah, der alte Trick mit der Falltür unter dem Teppich. Das ist schon fast zu einfach." | Kreatur — Mensch, Räuber | Immer wenn der Abkürzungssucher einem Spieler Kampfschaden zufügt, wage dich ins Gewölbe. (Betritt den ersten Raum oder rücke in den nächsten Raum vor.) | 527620 | |
| Italian | Cercatore di Scorciatoie | "Ah, il vecchio trucchetto della botola sotto il tappeto. Fin troppo facile." | Creatura — Farabutto Umano | Ogniqualvolta il Cercatore di Scorciatoie infligge danno da combattimento a un giocatore, esplora il dungeon. (Entra nella prima stanza o avanza a quella successiva.) | 528403 | |
| Japanese | 近道探し | 「ほう、古典的な『絨毯の下の隠し扉』か。簡単すぎるくらいだな。」 | クリーチャー — 人間・ならず者 | 近道探しがプレイヤー1人に戦闘ダメージを与えるたび、ダンジョン探索をする。(ダンジョン探索をするとは、最初の部屋へ入るか、次の部屋へ進むことである。) | 528664 | |
| Korean | 지름길 탐색꾼 | "아, 케케묵은 '깔개 밑에 함정' 트릭이로군. 이건 너무 쉬운데." | 생물 — 인간 도적 | 지름길 탐색꾼이 플레이어에게 전투피해를 입힐 때마다, 던전에 진입한다. (첫 번째 방에 들어가거나 다음 방으로 전진한다.) | 528924 | |
| Portuguese (Brazil) | Buscador de Atalhos | "Ah, o velho truque do alçapão embaixo do tapete. Tá fácil até demais." | Criatura — Humano Ladino | Toda vez que Buscador de Atalhos causar dano de combate a um jogador, aventure-se na masmorra. (Entre na primeira sala ou prossiga para a próxima.) | 529185 | |
| Russian | Искатель Проходов | «А, старый трюк с люком под ковром... Это слишком уж просто». | Существо — Человек Бродяга | Каждый раз, когда Искатель Проходов наносит боевые повреждения игроку, углубитесь в подземелье. (Войдите в первую комнату или перейдите в следующую комнату.) | 529446 | |
| Spanish | Buscador de atajos | "Ah, el típico truco de la trampilla debajo de una alfombra. Esto es prácticamente coser y cantar". | Criatura — Bribón humano | Siempre que el Buscador de atajos haga daño de combate a un jugador, adéntrate en la mazmorra. (Entra en la primera sala o avanza a la siguiente.) | 527881 |
| date | text |
|---|---|
| 2021-07-23 | A player may only have one dungeon in the command zone at a time. |
| 2021-07-23 | Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered. |
| 2021-07-23 | Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon. |
| 2021-07-23 | Dungeons are removed from the game as a state-based action. |
| 2021-07-23 | If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one. |
| 2021-07-23 | Moving into a dungeon room will cause its room ability to trigger. |
| 2021-07-23 | Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game. |
| 2021-07-23 | The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game. |
| 2021-07-23 | To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room. |
| 2021-07-23 | You can only move forward (well, downward) in a dungeon, never backwards or sideways. |
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