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Snake Umbra PC2

Other printings of "Snake Umbra": PLST #C18-162 PC2 #78 PCA #78 NEC #130 WOC #133 C18 #162 UMA #182 ROE #207

Card

id64975
artistChristopher Moeller
artistIds21e10012-06ae-44f2-b38d-3824dd2e73d4
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank1225
edhrecSaltiness0.26
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Umbra armor
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameSnake Umbra
number78
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
otherFaceIds
power
printingsC18, NEC, PC2, PCA, PLST, ROE, UMA, WOC
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePC2
side
signature
sourceProducts{'nonfoil': ['790ace1c-545b-5a28-bc1d-5d444bcbdfb0']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
toughness
typeEnchantment — Aura
typesEnchantment
uuid7e5c7636-9fed-5850-a4fe-a521ab207899
variations
watermark
setNamePlanechase 2012

Identifiers

id64975
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId187387
cardsphereFoilId
cardsphereId35772
deckboxId19924
mcmId256280
mcmMetaId11269
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb4a2a01d-970a-5a03-ac4e-7547669a1510
mtgoFoilId
mtgoId44918
multiverseId271155
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId48837e30-d025-4951-bcce-a81017608863
scryfallIllustrationId01dd1a9b-c7be-4c37-aa93-0358b39d3fa3
scryfallOracleId70ed2052-f03c-461d-b32a-8835c97c559f
tcgplayerEtchedProductId
tcgplayerProductId59606
uuid7e5c7636-9fed-5850-a4fe-a521ab207899

Legalities

id64975
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid7e5c7636-9fed-5850-a4fe-a521ab207899
vintageLegal

Purchase URLs

id64975
cardKingdomhttps://mtgjson.com/links/83201ce65323c51e
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/87530438e217c35d
tcgplayerhttps://mtgjson.com/links/2be6c027382a157f
tcgplayerEtched
uuid7e5c7636-9fed-5850-a4fe-a521ab207899

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchOmbre de serpentEnchantement : auraEnchanter : créature
La créature enchantée gagne +1/+1 et elle a « À chaque fois que cette créature inflige des blessures à un adversaire, vous pouvez piocher une carte. »
Armure totémique (Si la créature enchantée devait être détruite, à la place, retirez-lui toutes ses blessures et détruisez cette aura.)
287735
GermanSchattenhafte OphisVerzauberung — AuraKreaturenverzauberung
Die verzauberte Kreatur erhält +1/+1 und hat „Immer wenn diese Kreatur einem Gegner Schaden zufügt, kannst du eine Karte ziehen".
Totembeistand (Falls die verzauberte Kreatur zerstört würde, entferne stattdessen allen Schaden von ihr und zerstöre diese Aura.)
287891
ItalianEssenza del SerpenteIncantesimo — AuraIncanta creatura
La creatura incantata prende +1/+1 e ha "Ogniqualvolta questa creatura infligge danno a un avversario, puoi pescare una carta".
Armatura totem (Se la creatura incantata sta per essere distrutta, rimuovi invece tutto il danno da essa e distruggi quest'Aura.)
288203
Japanese蛇の陰影エンチャント — オーラエンチャント(クリーチャー)
エンチャントされているクリーチャーは+1/+1の修整を受けるとともに「このクリーチャーがいずれかの対戦相手にダメージを与えるたび、あなたはカードを1枚引いてもよい。」を持つ。
族霊鎧 (エンチャントされているクリーチャーが破壊される場合、代わりにそれからすべてのダメージを取り除いてこのオーラを破壊する。)
288359
SpanishUmbra de víboraEncantamiento — AuraEncantar criatura.
La criatura encantada obtiene +1/+1 y tiene "Siempre que esta criatura haga daño a un oponente, puedes robar una carta".
Armadura tótem. (Si la criatura encantada fuera a ser destruida, en vez de eso, remueve todo el daño de ella y destruye este aura.)
288047

Rulings

datetext
2010-06-15Snake Umbra grants the triggered ability to the creature. It triggers whenever the enchanted creature deals damage to an opponent of its controller (who is not necessarily an opponent of the Aura's controller). In other words, if your Snake Umbra winds up enchanting your opponent's creature, that opponent will draw a card whenever that creature damages you.
2010-06-15The ability triggers when the enchanted creature deals any damage, not just combat damage.
2024-06-07If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.
2024-06-07If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.
2024-06-07If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.
2024-06-07If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
2024-06-07If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
2024-06-07Some printings of this card refer to the ability "totem armor". This ability's name has been replaced with "umbra armor". This change does not affect the gameplay function of this card.
2024-06-07Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.
2024-06-07Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.
2024-06-07Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.
2024-06-07Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.

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