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Spinning Darkness WTH

Card

id104063
artistJohn Coulthart
artistIds55e5567a-7673-418e-8ba2-aee7efd6f94b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank23301
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{B}{B}
manaValue6
nameSpinning Darkness
number81
originalPrintings
originalReleaseDate
originalTextYou may remove the top three black cards in your graveyard from the game instead of paying Spinning Darkness's casting cost. Spinning Darkness deals 3 damage to target nonblack creature. Gain 3 life.
otherFaceIds
power
printingsWTH
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWTH
side
signature
sourceProducts{'nonfoil': ['9133952a-7fae-56e7-ac50-a7cbaadfcfa7']}
subsets
subtypes
supertypes
textYou may exile the top three black cards of your graveyard rather than pay this spell's mana cost.
Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
toughness
typeInstant
typesInstant
uuid436bb0c8-3f93-5192-a24b-2da71fbbb50b
variations
watermark
setNameWeatherlight

Identifiers

id104063
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId33136
cardsphereFoilId
cardsphereId47192
deckboxId11777
mcmId8591
mcmMetaId5494
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id58868940-ea69-5b53-b0a7-4f019e642190
mtgoFoilId
mtgoId9151
multiverseId4469
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId58e64a8e-84b1-416c-9fa7-8b10130dc9e9
scryfallIllustrationIdbf2d9789-22d8-44bb-81b1-3b2891792f56
scryfallOracleId69eeee95-cc69-41d1-833b-8895ef72df82
tcgplayerEtchedProductId
tcgplayerProductId6103
uuid436bb0c8-3f93-5192-a24b-2da71fbbb50b

Legalities

id104063
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid436bb0c8-3f93-5192-a24b-2da71fbbb50b
vintageLegal

Purchase URLs

id104063
cardKingdomhttps://mtgjson.com/links/e394b8670ddfe7f4
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/b3a6794f9a2b9ff1
tcgplayerhttps://mtgjson.com/links/b0101e4816bae729
tcgplayerEtched
uuid436bb0c8-3f93-5192-a24b-2da71fbbb50b

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchObscurité tourbillonnante
GermanWirbelnde DunkelheitSpontanzauberDu kannst die obersten drei schwarzen Karten Deines Friedhofs ganz aus dem Spiel entfernen, anstatt die Spruchkosten der Wirbelnden Dunkelheit zu bezahlen.
Die Wirbelnde Dunkelheit fügt einer nichtschwarzen Kreatur Deiner Wahl 3 Schadenspunkte zu, und Du erhältst 3 Lebenspunkte dazu.
ItalianVortice di Tenebre
Japanese闇の旋動
Portuguese (Brazil)Escuridão Giratória
SpanishVorágine de oscuridad

Rulings

datetext
2008-04-01If an effect or rule puts two or more cards into the same graveyard at the same time, the owner of those cards may arrange them in any order.
2008-04-01Players may not rearrange the cards in their graveyards. This is a little-known rule because new cards that care about graveyard order haven’t been printed in years.
2008-04-01Say you’re the owner of both a permanent and an Aura that’s attached to it. If both the permanent and the Aura are destroyed at the same time (by Akroma’s Vengeance, for example), you decide the order they’re put into your graveyard. If just the enchanted permanent is destroyed, it’s put into your graveyard first. Then, after state-based actions are checked, the Aura (which is no longer attached to anything) is put into your graveyard on top of it.
2008-04-01The last thing that happens to a resolving instant or sorcery spell is that it’s put into its owner’s graveyard. —Example: You cast Wrath of God. All creatures on the battlefield are destroyed. You arrange all the cards put into your graveyard this way in any order you want. The other players in the game do the same to the cards that are put into their graveyards. Then you put Wrath of God into your graveyard, on top of the other cards.
2008-04-01The “top” card of your graveyard is the card that was put there most recently.

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