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Adriana's Valor CN2

Card

id22310
artistLius Lasahido
artistIds0a0e9093-ce44-4a69-93a7-09b63e7c330d
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colors
defense
duelDeck
edhrecRank
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsdraft
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsHidden agenda
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameAdriana's Valor
number1
originalPrintings
originalReleaseDate
originalTextHidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name.)
Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
otherFaceIds
power
printingsCN2
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCN2
side
signature
sourceProducts{'foil': ['c832a9c7-29c8-5e0b-9abf-eb9b9618cf23'], 'nonfoil': ['c832a9c7-29c8-5e0b-9abf-eb9b9618cf23']}
subsets
subtypes
supertypes
textHidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspiracy face up any time and reveal that name.)
Whenever a creature you control with the chosen name attacks, you may pay {W}. If you do, that creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
toughness
typeConspiracy
typesConspiracy
uuid73e19f70-5dcf-5b60-b2cf-2e4296dc6df9
variations
watermarkconspiracy
setNameConspiracy: Take the Crown

Identifiers

id22310
cardKingdomEtchedId
cardKingdomFoilId208463
cardKingdomId208216
cardsphereFoilId11708
cardsphereId11709
deckboxId33352
mcmId291952
mcmMetaId223595
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id64587696-c610-5ed3-8e3a-0ed89c121ab0
mtgoFoilId
mtgoId
multiverseId416758
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8bfd6889-90e2-49fe-bd30-7d850dc18db2
scryfallIllustrationId7d748ba4-32a7-4eb1-922b-0e197709102e
scryfallOracleId512a9ab9-ddd4-4872-b4f4-dee56f9f5575
tcgplayerEtchedProductId
tcgplayerProductId121777
uuid73e19f70-5dcf-5b60-b2cf-2e4296dc6df9

Legalities

id22310
alchemy
brawl
commanderBanned
duelBanned
future
gladiator
historic
legacyBanned
modern
oathbreakerBanned
oldschool
pauperBanned
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid73e19f70-5dcf-5b60-b2cf-2e4296dc6df9
vintageBanned

Purchase URLs

id22310
cardKingdomhttps://mtgjson.com/links/c2852052bf3131a2
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c79058c8d73afa6b
cardmarkethttps://mtgjson.com/links/095fc9c22006de94
tcgplayerhttps://mtgjson.com/links/51e8c5d86bba734f
tcgplayerEtched
uuid73e19f70-5dcf-5b60-b2cf-2e4296dc6df9

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified亚卓安娜之勇诡局秘案(开始游戏时将此诡局牌面朝下地置于统帅区,并私下决定一个牌名。你随时可以将此诡局翻回正面并公布该名称。)
每当一个由你操控且具该名称的生物攻击时,你可以支付{W}。若你如此作,则该生物获得不灭异能直到回合结束。(伤害与注明「消灭」的效应不会将它消灭。)
416979
Japaneseアドリアナの武勇策略秘策(この策略を統率領域に裏向きに置いた状態でゲームを始め、秘密裏にカード名1つを指定する。あなたはいつでもこの策略を表向きにして、指定したカードの名前を公表してもよい。)
あなたがコントロールする指定した名前を持つクリーチャーが1体攻撃するたび、あなたは{W}を支払ってもよい。そうしたなら、ターン終了時まで、そのクリーチャーは破壊不能を得る。(ダメージや「破壊」と書かれた効果では、それは破壊されない。)
417200

Rulings

datetext
2016-08-23A conspiracy doesn't count as a card in your deck for purposes of meeting minimum deck size requirements. (In most drafts, the minimum deck size is 40 cards.)
2016-08-23A conspiracy with hidden agenda that has a triggered ability must be face up before that ability's trigger condition is met in order for it to trigger. Turning it face up afterward won't have any effect.
2016-08-23A conspiracy's static and triggered abilities function as long as that conspiracy is face-up in the command zone.
2016-08-23As a special action, you may turn a face-down conspiracy face up. You may do so any time you have priority. This action doesn't use the stack and can't be responded to. Once face up, the named card is revealed and the conspiracy's abilities will affect the game.
2016-08-23At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players.
2016-08-23At the end of the game, you must reveal any face-down conspiracies you own in the command zone to all players. Notably, you can't bluff conspiracies with hidden agenda by putting other cards into the command zone face down as the game starts.
2016-08-23Conspiracies are colorless, have no mana cost, and can't be cast as spells.
2016-08-23Conspiracies are never put into your deck. Instead, you put any number of conspiracies from your card pool into the command zone as the game begins. These conspiracies are face up unless they have hidden agenda, in which case they begin the game face down.
2016-08-23Conspiracies aren't legal for any sanctioned Constructed format, but may be included in other Limited formats, such as Cube Draft.
2016-08-23If you play multiple games after the draft, you can name a different card in each new game.
2016-08-23The last ability triggers once for each creature with the chosen name that attacks. You choose whether to pay {W} as the ability resolves. Notably, someone could respond to the ability and destroy the creature before it gains indestructible.
2016-08-23There are several ways to secretly name a card, including writing the name on a piece of paper that's kept with the face-down conspiracy. If you have multiple face-down conspiracies, you may name a different card for each one. It's important that each named card is clearly associated with only one of the conspiracies.
2016-08-23You can look at any player's face-up conspiracies at any time. You'll also know how many face-down conspiracies a player has in the command zone, although you won't know what they are.
2016-08-23You don't have to play with any conspiracy you draft. However, you have only one opportunity to put conspiracies into the command zone, as the game begins. You can't put conspiracies into the command zone after this point.
2016-08-23You must name a Magic card. Notably, you can't name a token.
2016-08-23You name the card as the game begins, as you put the conspiracy into the command zone, not as you turn the face-down conspiracy face up.

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